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Recent content by Pokemonguy1990

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    Cyndiquil Productions

    I'm going to tweak it a little bit, but otherwise it's a good map. i've got an idea for the waterfall too.
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    Cyndiquil Productions

    Ganesha is currently working on the city to the east end, when it is finished, i will send it to you immediately. the west side is simply a sea route, with a large cluster of islands, which will be home to 2 different events, one on the island it's self, and one in a large cave below it. if you...
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    Cyndiquil Productions

    2-3 rows on the edges should do, and try giving the path more variation, turns and dead ends to place items and such. as for the ocean part, i bit rocky, but not too much, what ever you think looks right. try to picture it as a real place, not a game, give it a natural feel. if you would like...
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    Cyndiquil Productions

    it's not bad, but it needs a little work. I'm trying to stay away from the "Nintendo style" of maps. here's the first route of the game, as an example. (please excuse the tile error on the bridge)
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    Cyndiquil Productions

    surprise me. I have a lot of ideas for the game, but they aren't "officially" planned out. so if you can make it look good, go for it, I'm looking to have this game not only be original,but to have unique features of each of the people creating it. also, the route is open on both ends, the east...
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    Cyndiquil Productions

    alright, how about this: Here's an image of route 14, which will be accesable in the up-coming Beta release. the route leads from a celedon type city in the east to a series of islands in the west, it's generally rainy here, and the west half of the route is ocean. see what you can do with...
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    {Shop} Badge Shop! ~ KKD

    would it be possible for you to take the badges I've made myself and recreate them in your style? here's the badges I've made:
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    Pokemon Atomic! Recruiting!!!

    Name: Pokemonguy1990 Contact Info: AIM: Pennsyboi1990 Email: [email protected] Skills: Mapper & Spriter Sprites: sorry, these aren't public, they are for my own hack. Proof: Maps: one of a route, and one of a city.
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    Cyndiquil Productions

    Legoone, Here's the Sprites for the OW's. and welcome to the Team!
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    Cyndiquil Productions

    Welcome! Altohugh I'm not planning on fakemon, I could really use help inserting both Trainer sprites and OW's. I noticed you also have a hack team, how about you help me and i'll help you? I'm pretty good at mapping (i think so anyway) and I'm okay at sprite editing. I'll post some screens...
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    Cyndiquil Productions

    Cyndiquil Productions [NOW RECUITING] ~~Welcome to Cyndaquil Productions~~ NOW RECUCTING!! INTRODUCTIONS Hello, I'm Pokemonguy1990, and ever since Gold, Silver, & Crystal I have wanted to create my own pokemon game. In 2008 I curiously Googled "Pokemon Game Editors" and was thusly...
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    [Help workshop] Map help thread

    this issue is giving me a major headache... I'm working on a fire red hack, on Rt 2. I moved the gate house bypassing the viridian forest to the bottom of the route, and simply repositioned the warps with it, however, when I play the game via VBA8.3 the screen simply blackens out when I enter...
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    FireRed hack: Pokemon Shoto Saga

    Thank you, I never really gave thought to new tiles, i just really like the vibrance of the FR/LG tiles, it's how i pictured all pokemon games to be, simple and bright. Thank you fro the tips on the Sprites, Those are the first one's i've made (ever) and altohugh i'm proud of them, i know...
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    FireRed hack: Pokemon Shoto Saga

    I do need to work on those, they were tests that i've done, but I've grown akawardly fond of them. I'm going to try and improve upon them, once i figure out a few current issues i'm experiancing
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    [Help workshop] Map help thread

    I'm having the same issue, also in fire red. I have a warp set to enter a gate house connecting two routes. but when i enter the screen goes black.
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