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Recent content by Random92

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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    You have to change the "border block" in advance map. Replace the tree with "dust" or whatever tiles you want outside the map.
  2. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    1: Goto the laboratory (Pallet Town 4.3). Open Professor Oak's script, look for setflag 0x829. Add special 0x16F after setflag 0x829. Like this: setflag 0x829 special 0x16F edit: If there is no setflag 0x829 in that script, then check the scripts of the Pokéballs. 2: I don't quite understand...
  3. R

    Sierra's MEGA-HUGE XSE Scripting Tutorial

    No, it only shows the flags that are used by the game. You have to keep track of your own flags.
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    FireRed hack: Pokémon Requiem [Beta 1 Released]

    I have to thank you for this. Until I read this, I always compiled my scripts into my game. Then I checked them in-game, and if something was wrong (there are always errors, most of them are text errors) I just compiled the script into the game again. Now I realize if I continue to do that, the...
  5. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I too, would like a tutorial on that. The only thing I know is you can edit the attack animations in UNLZ, but I don't know how to do it.
  6. R

    FireRed hack: Pokemon Chrome

    So, this signpost thing you've made, it will "pop up" and cover the screen when you read a signpost in the game? That's really cool!
  7. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Tilemolester... that's like hacked unLZ by Hackmew, right? Answer to your question: 16x16
  8. R

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I made a new Grass tile, how do I edit the animation when you walk on it? Thanks in advance :)
  9. R

    Sierra's MEGA-HUGE XSE Scripting Tutorial

    If the Pokéball disappears and then reappers after one step it could be because you've used the same flag two times. Change flag and try again. 201-205 should be safe to use in FireRed.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Switch to VBA. Even if it doesn't solve your problem, you've upgraded to a better emulator so you've got a win - win situation right there.
  11. R

    [Other] Completing the pokedex

    I don't think you can trade between NDS games on an emulator. I've heard it's possible for GBA games though.
  12. R

    [Other] Completing the pokedex

    You can get most of them, but not Celebi. Celebi is event only.
  13. R

    Cello's guide to everything tile insertion/placement (HUGE Guide, Tips, FAQ)

    Great guide, it explains everything you need to know about tile inserting. I used a combination of this and Aljam's guide to create my first custom tile. Thank you for taking the time to create this guide!
  14. R

    Sierra's MEGA-HUGE XSE Scripting Tutorial

    Ash493, I've used the flags 200-205, and they work fine for me :P I also agree with Blue4.
  15. R

    [Other] Main Tutorials for Beginners

    But is learning ASM really that important to beginners? IMO you should learn everything else first (mapping, xse, tiles/sprites/music inserting etc) before you jump into the world of asm.
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