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i know that i just mean after MOVE_PLAYER what do i put to tell the person no.1 where to go, like go 2 places left and then 2 right, i know im annoying sorry :(
#dynamic 0x800000
#org @start
lock
faceplayer
applymovement 0x1,
applymovement MOVE_PLAYER ............. what do you put here? as in code 0x1? 2???
waitmovement 0x0
msgbox @2
callstd 0x6
release
end
yh but his was confusing so like
#dynamic 0x(FSF Offset)
#org @start
lock
applymovement 0x1
waitmovement 0x8
waitmovement 0x9
faceplayer
msgbox @1 0x6
release
end