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  • Experimenting with those flags again. I created a script which sets flags 0x900-11FF (yeah, I'm am expert at copy and paste, lol) and I found that around var 4250, setting those flags doesn't make a difference 0.o. I'll keep investigating and find out where exactly they do stop having an effect.

    Setting all of those flags loses it's effect after var 408F. All of the ones higher (at least up to 4380, I haven't checked any higher) are not affected by setting high number flags.... This is weird.
    hey dude i need ur little help can u tell me tht can i make a script like tht in yellow where the player and pro.oak are ingaged with a wild battle with pikachu(in my case a pidgey)can u help me?
    Sure, lol np. xD Play around with the sprite all you want.
    Just send me your final version and then I'll add more frames to it.

    Eh... something like this??
    with white ridge: without:[IMG]

    Some things I noted:
    * Bandana makes hair less complex (if that is what you want)
    * Brown hair looks quite nice, but is matched with blue eyes.
    * The tied parts of the bandana are difficult to place. Because of the small space.
    * Including more shades of black makes this palette less suitable for other human OWs; however can be used to suit Pokemon OWs, or even machinery.

    Btw, I made this sprite to suit the general feel of a personal hack so I would suggest changing the clothes and hairstyle to better suit your game's atmosphere.
    Alright, sure. I know you're busy. I know how to do a lot more stuff than before when we worked on DR1. So I only need your help with just making a pallete table and how to set up the backgrounds. After that, I'll be fine completing the hack.
    Hey there! Have you been able to get that special trainerbattle thing to work? If not I'm going to look into it again.
    Sure. Actually I started working on an OW yesterday, so I can just show you the first 3 frames of that? Is that what you were asking for, or... did you want to see all 18 frames? :P

    EDIT:
    Hmm... might as well just show you them now, since you're in a very different timezone. xD

    Spoiler:
    Alright, thanks. Do you still wanna be co-owner? If you're too busy let me know. I just needed your help on specific things like the backgrounds and set up extra pallete tables for me. I have other ppl for scripting and mapping so after the backgrounds and the extra pallete tables you don't have to help me anymore if it's a problem. Thanks.
    I've done all of the work so far! lol. All you did was insert the JPAN Engine and the running indoors. I've done all of the sprites-all of the Pokemon data-and everything else thus far. You're suppose to be "Co-Owner" so direct me to the battle backgrounds so I can insert them too.
    I guess I should check my VMs before my PMs. This also clears it up because I was testing the wrong flags. It's 900+ that overwrite, not 1000+. Just wondering, do flags take up one byte or two and do you know where they are stored? As I said, I always like to put things to the test. I stopped taking things at face value awhile ago:). Just too many pranks.....
    Hey Tajaros, you have any new battle backgrounds or know where I can find some new, good ones? I'm pretty much done with all of the sprites and OWs so I need something extra to work on. Thanks.
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