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Recent content by Tms_tzzn

  1. Tms_tzzn

    [Game Idea] Pokemon Star (Aka i hope that i can make it!)

    Hmm, you should edit the event, in the Intro map.
  2. Tms_tzzn

    [Game Idea] Pokemon Star (Aka i hope that i can make it!)

    Well, since it's called "Pokemon Star", you can add Solgaleo and Lunala, and maybe Minior (you know, it is literally a star). About the graphics part, you can make it with the graphics that essentials has, but I recommend you to use your own graphics, but you will need 3 things: a Tileset...
  3. Tms_tzzn

    [Question] How can I play the "Last Pokemon Music" with 2 or more trainers? [v16.3]

    I've done everything, and it still doesn't work. Thank you for your help.
  4. Tms_tzzn

    [Question] How can I play the "Last Pokemon Music" with 2 or more trainers? [v16.3]

    The game doesn't boot up. The problem is in the PokeBattle_Battle section.
  5. Tms_tzzn

    [Question] How can I play the "Last Pokemon Music" with 2 or more trainers? [v16.3]

    Im not sure of a few things. First: def pbSetLastPokemonMusic(musicname, msg) $game_variables[LAST_POKEMON_MUSIC_VARIABLE] = musicname $game_variables[LAST_POKEMON_MESSAGE_VARIABLE] = msg end Here, I must change "musicname" and "msg" to the music that I want to play and the message that...
  6. Tms_tzzn

    [Question] How can I play the "Last Pokemon Music" with 2 or more trainers? [v16.3]

    I want to clarify that, the code itself doesn't give me problems, the thing is that, at the battle, it is just as a normal battle, nothing shows up, just the last pokemon. Yes, I'm using an older version of Essentials because it's translated to my native language, so, it makes things easier to...
  7. Tms_tzzn

    [Question] How can I play the "Last Pokemon Music" with 2 or more trainers? [v16.3]

    So, the first part goes into the pbSendOut function, and the second one, goes into a new script, above Main and below compiler, right?
  8. Tms_tzzn

    [Question] How can I play the "Last Pokemon Music" with 2 or more trainers? [v16.3]

    but that code only changes the battle music for that specific trainer. What do I need is change the music in battle, like in BW2.
  9. Tms_tzzn

    [Question] How can I play the "Last Pokemon Music" with 2 or more trainers? [v16.3]

    I have done all what you said, but it still doesn't work.
  10. Tms_tzzn

    [Question] How can I play the "Last Pokemon Music" with 2 or more trainers? [v16.3]

    [FIXED] Hello, it's me, again. This time, I was trying to implement the mechanic of 5th gen, that plays a specific theme that is called "Last Pokemon Music", or something like that. The thing here is, that I was able to put it on a single trainer (a gym leader), but I tried to put it to a...
  11. Tms_tzzn

    [Discussion] interesting ideas for battle mechanics?

    What about a choice menu that makes the Pokemon "protect", "attack", or "stay normal"? I mean, some kind of "pose", you know. When "protect mode" is the current, the Defense, Special Defense and PS is multiplied by 1.1, but the Attack, Special Attack, and Speed are divided by 1.1, or vice-versa.
  12. Tms_tzzn

    [Question] What team should I give red?

    I don't know where you are developing your game, but, for Essentials, you must use a variable, that determines which team is Red going to use.
  13. Tms_tzzn

    [Question] What team should I give red?

    What you can also do, is provide him various teams, and he will choose a team based on an election that the player have made before. Something like: If [Player] picked up Bulbasaur, Red's team is X If [Player] picked up Charmander, Red's team is Y You get the idea.
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