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Recent content by Xnenai

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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Is there anywhere where I can go to learn how to make decent looking terrain for pokemon fire red? I've tried many times to do it myself but it just looks really bad. All I need is a place to start learning basics then I can branch off from there.
  2. X

    {Tile/Palette Rating Thread}

    So.... Nothing special here, only my first time making a large (imo) custom tiles collection. Their no where near finished, and honestly most of them will be scraped and done better since im getting better everyday i practice spriting. My goal is to make tiles with somewhat darker palletes, the...
  3. X

    Map Rating/Review Thread

    I like the trees, well placed, except near the middle, it just seems too small, as orinjmate said, it looks very like the first route from rse, infact that was the frst thing that poped into my mind. The flowers stand out a bit nothing annoying tho they look good, the bushes look like rocks with...
  4. X

    {Tile/Palette Rating Thread}

    Pal and Tiles 8/10 Palletes are nice, they blend well with the surroundings, great job with the perspective. there are no doors on the TL and BL houses lol the signs I actually couldnt tell were signs when placed in the cliff or next to the house, it only seemed sensible that they were signs...
  5. X

    Map Rating/Review Thread

    9.5/10 I like the palletes and tiles, and it looks natural. It kinda looks more like a route than a small town, but still very nice.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    It's an odd idea, but Has anyone every tried ripping graphics from different games and implementing them in pokemon hacks? I've been trying to do that with graphics from Starcraft and putting them into my hack (nothing intense, just water, dirt, grass and pavement) Luckily all the tiles that I...
  7. X

    Map Rating/Review Thread

    Thats good lol, i get what you mean about the house placement and the space. tbh i havnt finished the map when i uploaded this, but i was stumped on what to add, and will incorporate what would be better into it cause I do want it to look like its an alive town that is serene.
  8. X

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Anyone? Please, need help at spriting im awful O_O.....
  9. X

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Anyway to become better at spriting, cause I suck at drawing things like rock walls or trees, the only thing im ok at is buildings. Anyone got any resources I can read in order to get better?
  10. X

    Map Rating/Review Thread

    Map Name: Aize ROM: Fire Red BPRE Hack: Aizenyai Credits: Xnenai Xyinaa Comments: Basically scratched my map, same concept as old one though. The map is also functional. any buildings on higher areas you can walk behind, same thing applies to trees etc. I'd also like to give credits to the...
  11. X

    Map Rating/Review Thread

    Well first off, the grass is more of just decoration, i didnt put any pointers to pokemon in the map or w/e they are. The plot line im developing would explain the reason for the town being underground. yea there are some tile glitchs, i had a similar type of map (much bigger and the side were...
  12. X

    Cello's guide to everything tile insertion/placement (HUGE Guide, Tips, FAQ)

    Great tut, I've definitely learned more from this than any other. I still have problems with my background color though...
  13. X

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Your using sapphire/Ruby? If so i gave you the wrong codes so wouldnt matter. As for where you put the lines of code, I wouldn't know, for some reason I don't understand XSE decompilations of scripts, but i guess I could try, someone more experienced sould do it tho. #define RS_PKMNMENU 0x800...
  14. X

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Fire Red FireRed NATIONALDEX 0x16F FireRed MENU PKMN 0x828 FireRed MENU POKEDEX 0x829 FireRed RUNNING SHOES 0x82F FireRed BADGE 1 0x820 FireRed BADGE 2 0x821 FireRed BADGE 3 0x822 FireRed BADGE 4 0x823 FireRed BADGE 5 0x824 FireRed BADGE 6 0x825 FireRed BADGE 7 0x826 FireRed BADGE 8 0x827 Those...
  15. X

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    hmm... never thought of that, never knew it existed. BRILLIANT! Thank you..
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