|The Battle Tower| [BTTW]
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Brain: Salon Maiden Anabel
Silver Requirements: 5 cycles
Gold Requirements: 10 cycles
The Battle tower is probably the most boring place in the frontier. You can
either choose to fight single (recommended, as that way you can beat Anabel),
double, double partner, or link double partner. By double partner, what you do
is you go to a sort of union room, and then, you can pick a partner. They are
random trainers. They will tell you their best Pokemon, and one of its better
attacks. Do NOT choose a trainer that says something like "I have a Linoone
with Hyper Beam", because it is pointless to have such rubbish! Anyway, there
is no speciality about the tower, it is just 7 straight battles. That makes it
kinda boring, but then again, it is better than the battle palace. I can only
advise you to make your team like I did in the battle factory, Speed->Endurer->
HP (but you have your own team here). The trainers are random and their Pokemon
are too, like every other facility. They get better and start to use legends
later on. So...well...I can't say much else, but what I can tell you is how
to beat the person on the end of the 5th and 10th tier, Anabel, the fronteir
leader! Apparently, she is supposed to be in charge of the frontier brains,
but I think Brandon is more deserving of that place. Anyway, Anabel is often
regarded as weak for a reson, she has an average team. OK, fine, Entei but
still. One's weakness is another's strength (but there are ways to aver this).
She'll start off with an Alakazam. Keep fighting for last, you'll need it,
but, actually, you can use it now. Her ALakazam has 3 damaging moves, all being
the elemental unches, so use a fast sighting type (Breloom) and use something
Strength to KO it pretty quick. Next, she'll send out Entei, the fire dog.
Entei can be a pain up the but, dependng on how you look at him, if you go
charging in with a bug bregade, your toast (pun indeed...). I could suggest
what you did for old dinosaur, use Suicune, but if you can't get one (you need
FR or LG or Colosseum), Starmie will be fine. Suceeding Entei will be a
Snorlax with a crap moveset. It doesn't have rest. Really Anabel?
You can do better than that!! Anyway, I said use Hariyama last because Snorlax
is basically FR/LG's Slaking, it can take a lot of hits, but it has average
defence. It shouldn't be too much trouble taking her down, if you have
problems, you need to do better...she isn't hard!
However, whe gets much harder the second time. First off is another
dog Raikou (were did SHE get THEM from?). Raikou is faster and has better moves
than Entei, but it will be very prone to a Choice Banding Earthquaker. It
likes to use rain dance and Thunder, to boost the Power and make sure it hits
every time. Next up, we have Latios (she is a fan of the legends isn't she?).
Total pain in the ass. Psychic/Dragon type means its main weakness is dark/ice.
There aren't a good lot of powerful SP.ATT Ice types around...so We'll settle
for Claydol. I know Claydol's ATT and SP. ATT are nothing to turn the world
upside-down, but the thing is, his defences are both above average, and Latios
won't be able to do a great amount of damage against him. Next, we have
the sig Pokemon, Snorlax. Use the strategy I said above, and also, you could
try and fnish it off with Claydol.
One more thing before you use Claydol, make sure it knows Barrier AND
Reflect (it can learn both). Take that symbol of this so called leader.
Congrats, you have now beaten the battle Frontier! And you know what you get?
Nothing, absolutely nothing!