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Sierraffinity
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  • lol, I totally just said "poles" instead of "polls", didn't I? I blame my physics class and these freakin' magnets.

    Eh, not really. I've mainly been working on putting together a tileset for my hack. Normally it would be fun but it pales in comparison to working on more interesting problems, like the Follow Me script. I have been doing a little work for Pink Parka Girl, though. I've been working on hacking the Cycling Road timer to execute a script after a certain amount of time has passed. But that's about it. How about you?
    Poles are anonymous if the poll creator designates them as so. Moderators can only see the amount of votes for each category, not who voted.
    Okay, I think it will be Bug Catching Contest, or wild Pokemon changing with time of day, or a normal Bike. :D
    Or were you? o_O
    Well yeah, it would help a lot, and I mean a LOT, but if you'd rather keep it private, then that's fine :)
    Yeah, I think I used 3 too. Just seemed like the logical choice. Now we just need to find some way of modding AdvanceMap so that the block palette isn't totally screwed up. D:
    That video is quite sickening. I can confirm that it's not me.

    And the reason why you see DS screenshots is, well, look in the Progressing Hacks section. Everything you see in that video was stolen, as I just posted that DS hack merely days ago.

    Thanks for letting me know, I think I'll put watermark in all future screenshots that says, "Redketchum1992 is an idiot".
    Look, I don't mean to be rude but could you please be a little more patient? Checking and responding to my VMs and PMs is usually the last thing I do when I log on. If I'm being nice enough to help you with your problem, at least show a little courtesy by giving me some time.

    Anyways, as for your problem, I couldn't get msgbox to work either. I think running scripts through unorthodox means doesn't work well with commands that play out over multiple frames. The special command works (I think) because upon calling it, the game switches to a different "mode" right away. Whatever the case may be, I really don't know what's wrong. I broke the game probably twenty or thirty times before I actually got it to work. Just keep trying different things. That's my only suggestion.
    I don't know exactly what you did so I can't say what's wrong. However, I have two ideas. One, you can't just call scripts from anywhere. I don't know the specifics but obviously calling a script with an applymovement command while the titlescreen is playing probably won't do too much. Secondly, the code I posted below was accessed in a very particular way. You can't just use a "ldr rX, .ADDRESS + bx rX" to access it. If you do, you'll probably end up with some stack problems which, from my experience, often lead to the game crashing.
    The routine at '0x98d6c' (should be a 'ldrb' instruction) is what loads each new command byte and then branches to the routine associated with whatever command was read. Though you have to store some pointers into the IRAM before you can just jump right to that instruction. I'm not sure what they are. Lemme go check.

    edit: Here's some old code I dug up. There's probably a way to call the script handler without having to do this but I have a bad habit of just kludging things together.
    I can't recall exactly but I think it had something to do with the pointer stored at '0x030022c4' (could be '0x030022c0', I'm not sure). The pointer at that address points to some sort of routine which dictates what "mode" the game is currently in. Like, there's a pointer for the overworld mode, the intro mode, etc. Anyways, I think I just hacked the clock-setting special to store the truck-sequence pointer there instead of the "resume overworld" pointer, if that makes any sense.
    I hacked some routine (forgot which one) to call the script handler and run a script with the clock setting special. Then I hacked the clock setting special so that, after the time had been set, it would go to the truck sequence.
    I may not be as active as before due to my job demands, but I'll try my best.
    It's OK to re-upload the files, as long as the credit belongs to me ;)
    Good luck on your ROM hack!!!
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