That's too bad; I forgot the behaviors were different, and I need palette 6 to change D;
Thanks anyway for your time. Oh but by the way, when I used your tutorial to avoid sound corruption, I found out that script editors refuse to work with the 16 extra mb I added to the ROM. Instead, they (both PKSV and XSE) assign everything to offset 0x1000001. If you know what to do, that'd be a huge help.