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Froosty
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  • I did all of dat... is there any special way to make the mega stone or can it be any random item
    I made a script to give me mega stone and replaced yyy as Keystone.... I tried to test mega evolution in 1st rival battle.. didnt work... im a total noob to hacking.. can u guide me
    I know its for PGE.
    I just wanna know how to edit the ini for g3hs so i can rename the pokemon.
    So does the changed ini for the v1 in g3hs work with v2 ?
    I'm pretty sure we have to change the number of pokemons,moves,types and the abilities in the ini.
    I'm asking this because i want to change few stuff that i can't in PGE (the names are all weird and i don't know which is which)
    I had this same error message before with advanced sprite editor before when tried inserting sprite

    Sorry i'm a korean (and the small image)
    It has an option to continue but i can't do anything and also an option to close PGE
    yes, it has been implemented in azurile13's nameless firered project, albeit admittedly as a flag and not as an item in the purest sense
    basically what happens is that in x/y after receiving the exp. share, turning it on in the bag allows all pokémon to receive a share from the exp. gained overall when a pokémon is defeated. this led to the insanely easy difficulty of the game overall lol
    Sorry to bother you so much but i can't seem to properly set the variable to the item ID (0x34). Is the script supposed to look this way?

    dynamic 0x800000
    #org @start
    setvar 0x4001 0x34
    setvar 0x4002 0x34
    end
    I don't know.
    But i love your rom base and i am sure everyone will like it if you end v2 just by adding moves.
    And i hope your progressing rom hack goes well.Good luck
    sorry for bugging you so much but could you link me to where you learned to do these:

    -Capturing pokemon give exp
    -Survivng poison
    -Clock in menu
    -Nature colored stats.
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