yeah it's like that. use setvar like he said, go to the map to header and add a new script (02, load handler...) and put the offset of the compiled script in. the variable [xxxx] goes into the flag box, the value -1 [xx] goes into the value box. eg. setvar 0x7000 0x1-> flag 7000, value 0
if the script is a bit messes up with a strange box ingame..decompile with XSE and fix it.