I'm trying to make this the ultimate team. A team that I'll actually build. Took me a lot of thinking, so I'm obviously going to need some help.
Starmie @ Choice Specs ** Misty
Ability: Natural Cure
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Ice Beam
- Thunderbolt
- Grass Knot
- Surf
Gonna use her as a Choice Spec Attacker, or possibly Life Orb so I won't be so limited.
Or I could play reckless, use Wide Lens, and abuse a bunch of 70% acc moves like an idiot ;) (j/k)
Dusknoir @ Leftovers ** Death
Ability: Pressure
EVs: 228 HP / 136 Def / 144 SDef
Impish Nature (+Def, -SAtk)
- Pain Split
- Will-O-Wisp
- Shadow Sneak
- Fire Punch
Temporary until I can find something to combat Enemy Heracross with.
Snorlax @ Leftovers ** Uncle Phil
Ability: Thick Fat
EVs: 172 HP / 40 Atk / 120 Def / 176 SDef
Careful Nature (+SDef, -SAtk)
- Curse
- Crunch
- Body Slam / Return / Earthquake
- Rest
Special Tank. Self-Explanatory.
Heracross @ Choice Scarf ** Malachi (Opener)
Ability: Guts
EVs: 88 HP / 220 Atk / 200 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Close Combat
- Pursuit
- Stone Edge
CS Heracross. Also Self-Explanatory.
Tyranitar @ Chople Berry ** Super*****
Ability: Sand Stream
EVs: 128 HP / 172 Atk / 208 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Dragon Dance
- Crunch
- Ice Fang
Tyranitar with no Rock Attack?! ARE YOU SERIOUS???
Yeah, but I'll figure a way to fit Rock Slide / Stone Edge in there. It is of major importance to combat Gyarados as I rampage.
Forretress @ Leftovers ** Testicles
Ability: Sturdy
EVs: 248 HP / 80 Atk / 180 Def
Relaxed Nature (+Def, -Spd)
- Spikes
- Substitute / Rapid Spin
- Earthquake
- Gyro Ball
Rapid Spiking. Might run Stealth Rock instead since I lost Claydol.
Feedback is appreciated. And yes, I see the big throbbing Infernape weakness, no need to point it out lol.
UPDATES:
- Changed Tyranitar's EVs. Now optimized to match Garchomp's Speed after 1 Dragon Dance.
- Swapped Gliscor for Claydol.
- Added Forretress.
- Swapped Claydol for Dusknoir until further notice.
- All new Tyranitar! Fixed EVs for more HP, and now has Speed for the full ensurance of outspeeding Garchomp after one Dance. Might do further optimization for outspeeding Infernape. Replaced Ice Beam with Ice Fang and replaced Stone Edge with Crunch.
- Modified Heracross's EVs.
- Added Nicknames. (Not that it matters :p)
- Optimized Tyranitar's EVs to outrun Infernape after 1 Dragon Dance.
- Exchanged Dusknoir's Focus Punch for Fire Punch for Heracross Combat.
Starmie @ Choice Specs ** Misty
Ability: Natural Cure
EVs: 4 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Ice Beam
- Thunderbolt
- Grass Knot
- Surf
Gonna use her as a Choice Spec Attacker, or possibly Life Orb so I won't be so limited.
Or I could play reckless, use Wide Lens, and abuse a bunch of 70% acc moves like an idiot ;) (j/k)
Dusknoir @ Leftovers ** Death
Ability: Pressure
EVs: 228 HP / 136 Def / 144 SDef
Impish Nature (+Def, -SAtk)
- Pain Split
- Will-O-Wisp
- Shadow Sneak
- Fire Punch
Temporary until I can find something to combat Enemy Heracross with.
Snorlax @ Leftovers ** Uncle Phil
Ability: Thick Fat
EVs: 172 HP / 40 Atk / 120 Def / 176 SDef
Careful Nature (+SDef, -SAtk)
- Curse
- Crunch
- Body Slam / Return / Earthquake
- Rest
Special Tank. Self-Explanatory.
Heracross @ Choice Scarf ** Malachi (Opener)
Ability: Guts
EVs: 88 HP / 220 Atk / 200 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Close Combat
- Pursuit
- Stone Edge
CS Heracross. Also Self-Explanatory.
Tyranitar @ Chople Berry ** Super*****
Ability: Sand Stream
EVs: 128 HP / 172 Atk / 208 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Dragon Dance
- Crunch
- Ice Fang
Tyranitar with no Rock Attack?! ARE YOU SERIOUS???
Yeah, but I'll figure a way to fit Rock Slide / Stone Edge in there. It is of major importance to combat Gyarados as I rampage.
Forretress @ Leftovers ** Testicles
Ability: Sturdy
EVs: 248 HP / 80 Atk / 180 Def
Relaxed Nature (+Def, -Spd)
- Spikes
- Substitute / Rapid Spin
- Earthquake
- Gyro Ball
Rapid Spiking. Might run Stealth Rock instead since I lost Claydol.
Feedback is appreciated. And yes, I see the big throbbing Infernape weakness, no need to point it out lol.
UPDATES:
- Changed Tyranitar's EVs. Now optimized to match Garchomp's Speed after 1 Dragon Dance.
- Swapped Gliscor for Claydol.
- Added Forretress.
- Swapped Claydol for Dusknoir until further notice.
- All new Tyranitar! Fixed EVs for more HP, and now has Speed for the full ensurance of outspeeding Garchomp after one Dance. Might do further optimization for outspeeding Infernape. Replaced Ice Beam with Ice Fang and replaced Stone Edge with Crunch.
- Modified Heracross's EVs.
- Added Nicknames. (Not that it matters :p)
- Optimized Tyranitar's EVs to outrun Infernape after 1 Dragon Dance.
- Exchanged Dusknoir's Focus Punch for Fire Punch for Heracross Combat.
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