You forgot to outline the Rocket Admins' shoes.
If possible, can you sprite their OW's too?
I think the OWs for the Admins are going to be the default Rocket sprites. If not, I'm doing their OWs myself, since I've been doing the rest of the OWs myself.
So I saw the video and I was honestly impressed. You have some great dialogue and story writing abilities. I have also been pretty bored with sitting around on YouTube, waiting for new Pokemon sprite contests and requests. So, I think I can help you with some stuff. I know TonyMontana is working on Trainer sprites and someone else is working on Azalea Town, so maybe I can do any other odd-jobs that are needed. Overworld sprites? Key items? Scenery or other Rocket exclusive things? You name it, I can sprite it.
Hey, cool. Sounds good. Do you have any examples of spriting you've done in the past?
One key item the game's going to need is some kind of knife or blade. If this gives you any kind of idea what the blade needs to look like, it's one that an Admin uses off-screen to finish off the Marowak in Pokémon Tower, and then gives to the Player as a reward, who uses it to Cut shrubs. So, it's got to look heavy-duty enough to kill something and then hack down a bunch of bushes.
There's also going to be some kind of forged Elite Four certificate. Somehow, in the original games, the guy standing outside Cerulean Cave knows when the kid that comes up actually has beaten the Elite Four, so (even if we never see it) it stands to reason that the Elite Four must've given them some kind of certificate of achievement or badge or ribbon or something. We already know that the Pokémon that beat the Elite Four all get Champ Ribbons, so maybe the "certificate" could be a ribbon instead. Anyway, at one point in the game, Giovanni will assign the Player and Rival to try to track down Mewtwo in Cerulean Cave and catch him, and in order to get past the guard in front of the gate, he gives them something that will make the guard step aside. Maybe it's a forged certificate or ribbon, or maybe it's something as simple as a signed permission sheet from the Viridian Gym Leader, which has got to carry some weight.
Less essential, but something that would be kind of neat: since Rockets are associated with Bikers occasionally, I thought it'd be neat to give out motorcycles instead of a bicycle. They'd move the same speed and function the same, but the OW would look like the player on a motorcycle instead. If I did do that, then the bicycle key item's image would have to be replaced witha motorcycle one.
A quick question: pretty much everybody who's going to be playing these games knows the maps of Kanto and Johto, right? Would anybody be terribly disappointed if you never got the Kanto world map? I haven't found a place to logically hand it out yet, although I suppose I could find one. (Steal it from a kid, find a spare one lying in the break room... it could come up some place.) And, more importantly, would you mind not getting a Johto map at all? I don't know if it's possible to get a Gen III game map to act like the Gen II game map, in that you can switch between two different world maps, and it would just look ugly if I tried to squish both regions onto a single map. You could consider it an additional challenge. And in any case, Team Rocket wouldn't have as many advantages in Johto anyway, so it would kinda make sense that they not get a map.
Also, I can help with any ideas for plot, characters, Pokemon for said characters and the like. I'm a little understanding of advanced Pokemon techiques, but I also understand balance and strategy. Probably, a lot of my ideas for teams would be along R/B/Y or G/S/C lines, as I'm traditional, but I can also help with some ideas for Gen III Pokemon you may want to include. So, if you want to give me an assignment, go on ahead. :D
R/B/Y and G/S/C lines would be great, since the advanced techniques used in competitive battling really wouldn't work well with A.I.-controlled trainers. Most of the big opponents in the ToxicPurple won't have Gen III Pokémon anyway, since this is Kanto/Johto based.
I've actually got ideas for what most of the main "boss battle" teams will be like. Rudimentary six-Pokémon teams, long explanations for why I went with those ideas initially, equally long explanations for why those ideas are variable and I might change them in the future. And I've got no ideas on movesets yet. I sent a PM to one other person who volunteered to help with the teams (who I think was scared off by the tl;dr, because he hasn't replied yet...) so I can forward the same PM to you and see what you think about the teams, what you'd change, what kind of movesets you'd suggest, etc. Though I'll warn you now that it is a long PM.