Thread: [Tutorial] Making a script behavior byte
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Old March 21st, 2010 (5:20 PM).
PeregrineFig's Avatar
PeregrineFig PeregrineFig is offline
Starting Pokémon Obsidian
    Join Date: Feb 2010
    Location: Michigan, USA
    Age: 23
    Gender: Male
    Nature: Hardy
    Posts: 202
    Originally Posted by diegoisawesome View Post
    @PeregrineFig, the text you found is a remnant of the R/S text. If you look alongside it, you'll find DIVE text as well. The actual text is farther into the ROM.
    Ahh, I totally forgot what the text for surfing in FR was. I actually had to play my cartridge to figure it out

    metapod, the pointer for the Surf byte's text is at 001A6AEF. It appears to be largely stored the same way as the 8F behavior byte, however, as you might expect, Surf isn't done with a regular script. None of the surf pointers lead to standard XSE scripts, so you'll have to decipher the hex/ASM yourself to edit that.
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