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[PKMN FULL] Tales Of Altaria: A Pokémon Fantasy Adventure [M]

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422
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    • Age 35
    • Seen Jun 11, 2019
    This looks REALLY good. I understand that you're not accepting reservations, but I just wanted to express my interest. I won't get a chance to work on my SU until tomorrow evening now, so I sort of expect that all the spots will be gone by then. If that's the case then best of luck with the RP, but I hope I still get a chance to submit!
     
    865
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    • Age 38
    • Seen Feb 24, 2024
    This looks REALLY good. I understand that you're not accepting reservations, but I just wanted to express my interest. I won't get a chance to work on my SU until tomorrow evening now, so I sort of expect that all the spots will be gone by then. If that's the case then best of luck with the RP, but I hope I still get a chance to submit!

    No worries there! We're not reviewing the Sign-ups until Friday night. :3
     

    Sephear

    Believe in the you that believes in cheese
    1,319
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  • (Well, here goes, weee fantasy stuff!)

    Name: Bellamy Al'lerouge (al-urr-oojh)
    AKA: Longshanks

    Age: 19

    Gender: Male

    Hometown: Bellamy spent more of his early life in a small Cantarian town known as Kolensa - which was fairly new and had, in fact, sprung up mainly because of his adopted father - than in any other place. Apparently other frontiersman and people who had use for him but weren't willing to continue making trips all the way to his home moved closer until they formed into an actual community. (although what kind of person would pack up and move just to be closer to a craftsman leaves the town's citizens in question.) Even so it doesn't feel much like a hometown to Bellamy, he was only there for two years before they moved, and after that they moved even more frequently place to place.

    Appearance: Bellamy cuts a striking figure at 6'3 with a decent looking face and a fairly muscular physique. His torso is actually not too much longer than an average grown man, but his legs are especially long, contributing towards his nickname. His light auburn hair has more brown than red to it, and is straight, billowing down to his shoulder blades when it hangs free, but is usually kept tied up in a ponytail. He has a mostly thin dark brown goatee that thickens up at the point of his strong, angular chin. His medium-sized roman nose hangs in the middle of his face just between and underneath his large bright amber eyes. Bellamy is much more muscular than one would usually expect from a bard thanks to his old lifestyle and the continual exercise he's gotten training and lugging around all of his equipment.

    Tales Of Altaria: A Pokémon Fantasy Adventure [M]
    (just for tunic and boot reference)
    Bellamy's clothing is more a reflection of his lifestyle than any sense of fashion or personal preference. His torso is usually clothed in a cream-colored long-sleeved cotton shirt under an earthy-brown tunic topped off by a scarlet vest and small leather pauldrons. He wears off-white trousers with with dark steel greaves on his legs leading into solid leather boots that go halfway up his shins on his legs. He always wears finger-less leather gloves that go halfway up his forearms, and steel bracers covering most of his forearms over the gloves.

    Over everything else Bellamy wears a thick brown cloak when traveling long distances or wanting to make sure his apparel doesn't give his job away. The single piece of clothing that stands out the most however is a large flamboyant wide-brimmed scarlet hat with a with one corner bent upward and a white feather pierced through it. Bellamy finds his hat to only be appropriate in certain company and usually keeps it tucked away where it can't be seen.
    Tales Of Altaria: A Pokémon Fantasy Adventure [M]


    Bellamy's ever-present sword belt eternally dons a gold clasp. From the belt's left side hangs his father's last creation: pristine double-edged bastard sword sheathed in a scabbard the same red as his vest and hat, capped with gold trim both where the sword enters and where it ends with the blade itself looking rather plain besides being so neatly-shaped and clean. From the belt's right side hangs his father's four-and-a-half foot long hammer, equally good at either pounding metal into shape or bones into dust.
    Tales Of Altaria: A Pokémon Fantasy Adventure [M]


    Weapon/Fighting-Style: Despite claiming to be a swordsman, and in fact being a passable one, Bellamy almost always uses his hammer for fighting instead of his blade. He can wield the hammer in one-hand with unimpaired mobility, more from familiarity and practice than strength. He takes advantage of how much better solid blunt steel usually is for parrying than something made for slashing could hope to be and his speed to fight mostly defensively before taking advantage of the first opening he sees to crush his opponents since hammers excel at damaging even heavily-armored opponents. His magic is usually only used in combat either to cover his own weaknesses and openings, or create them in opponents where there are none.

    Bellamy is also a fairly competent hand-to-hand fighter, but he wishes to avoid it because fighting an armed opponent with one's bare-hands almost always leads to injuries regardless of skill. When he does fight with his hands he focuses mostly on grapples, throws, and sweeping attacks to keep his opponent off balance and get in a position to regain use of his weapons.

    Skills/Magic:

    Detect: Bellamy makes use of his link with Sanse to temporarily enter a state of ESP, being able to predict almost any attack coming his way a few seconds before it happens and having increased reflexes to react with. Every glimpse of the very-immediate future uses up energy, with even more being used depending on how much Bellamy moves in the state.

    Bone Rush: Bellamy creates a 5'4 long quarterstaff out of Earth-elemental energy when he finds himself without a weapon or desiring to attack non-lethally, either attacking in a rapid flurry of strikes or using powerful counters. If he focuses hard enough Bellamy can use the same magic to combine his sword and hammer at the hilts to create a long staff-like weapon with a naginata head at one end and a warhammer head at the other. The secondary use of the spell is impressive, but as it stands Bellamy doesn't have the strength to use such a weapons with any kind of skill magic-or-no. It would also drain most of his magical energy at once even if he could, leaving the spell's extreme utterly impractical.

    Force Palm: Power courses through Bellamy's hands, adding bursts of kinetic energy to any physical contact they make with a target. The power of the kinetic bursts is independent of how hard his hand actually hits something, making it possible to simply flick someone and hit almost as hard as a full-strength punch. The amount of magical energy used is of course relative to the strength of the burst.

    Sing: The least energy-consuming and the most easily executed of Bellamy's spells, yet still containing so much potential. Bellamy begins to sing and lends his voice magical influences. The magic simply strengthens his voice to carry better and causes it to influence other people much more strongly. Sometimes even to the point of making weaker opponents fall asleep or lose the will to fight.

    Personality: Bellamy's not too easy to get a complete grasp on. For the most part he is very friendly and polite in regular conversation, but he also tends to be extremely cynical, especially in his sense of humor. Despite his usually-pleasant demeanor he almost never concerns himself in the slightest with whether what he says or does offends anybody. He's not one to boast about his skills in any situation, but he can't stand someone trying to act superior to him either, although he's not likely to fight over it if he doesn't have to. Bellamy loves flirting with women, he considers it tons of fun whether anything comes of it or not. Although he'd never so much as spare a woman a second glance if nothing about them stands out to him or he doesn't feel they would be receptive, or at least play along.

    Thanks to all the moving he's done, all the places he's seen, all the people he's met, and the books he's read Bellamy is considerably knowledgeable of many places in Altaria for someone his age... even if it really just amounts to random facts and historical tidbits for anywhere other than Cantaria. Thanks to his love of storytelling (and also of running his mouth) he is always happy to share his information and opinions on places, especially those he has respect for. Even though he's more than happy to respectfully inform someone of a misconception on most things he absolutely can not stand it when he feels someone doesn't know what they're talking about when it comes to weapons and armor, cruelly rebuking anyone who he considers to be "talking out of their ass".

    Bellamy successfully gained some of his father's skill in forging and metalworking, but staunchly claims to be a swordsman and never speaks of his own talents with creating works of war, even when telling someone about weapons or armor. In fact, he's not one to talk about his life before becoming a bard at all unless prompted to. He doesn't take his lyrical position very seriously, but it suits him to a tee thanks to his supreme passion for storytelling and his love of singing. He takes every chance to learn stories from great epics to simple tall-tales, he even gathers as many pure historical facts as he can, trying his best to "spice them up" into great stories.

    Bellamy detests politicians and merchants, but not nearly as much as he looks down upon bandits, marauders, or any type of warrior with no sense of honor and good business. His negative preconceptions come entirely from the fact that those people are predisposed to taking advantage of other people's misfortunes to improve their own lives, and he can't stand those who step on good people. Of course, he doesn't think much of lowly people who are content with their unimportant and unsuccessful lots in life either, so he's as likely to save a farmer from a bandit as he is to punch the farmer afterwards for being a doormat.

    Occupation: Bellamy can maintain and analyze many weapons, armor, and assorted metalworks , but he's definitely not even close to his father's level of skill. He can't make anything too complex, or fix anything that's too badly broken. He always calls himself a swordsman despite almost never using his sword, and never claims to be a bard, but a bard is exactly what he is professionally speaking. He makes his money enchanting - both figuratively and sometimes literally - those with coffers that can spare their contents for him with his voice and tales. When he fails to find clients though he is more than capable of crafting or repairing basic tools average people may need or fixing up minor problems in houses, he's a decent carpenter.

    History: A fairly well-known blacksmith named Wilhelm Sorrel one day awoke to a knock at his door in the middle of the night. When he opened the door to receive whoever could be rude enough to bother him at such a time he was met with a surprisingly well-dressed man in a gray cloak carrying a small, bundle. Before Wilhelm could even ask what it was all about the man shoved the bundle into his hands, begged him to take care of it and ran off. Wilhelm shouted at the man and started to give chase, but was halted when the bundle began to wail desperately, it was an infant! The smith certainly had more sense than to run through Kolensa with a crying child in the middle of the night, so he simply shook his head and closed the door before trying his best to quiet the baby.

    It was very tempting to just find some lonely spinster or an orphanage to pawn the kid off to, but selfishness mixed with parental instincts and Wilhelm decided this way he didn't have to worry about finding an apprentice when he started to grow older. He formally adopted the boy, and raised him as his own son. Wilhelm grew bored of being the center of a town afterwards and decided to pick up and head somewhere where he could avoid the public eye, beginning a cycle of moving from place to place to ply his trade. In the end though moving to places he wasn't well known did nothing to curb Wilhelm's fame, it only spread knowledge of his skills far and wide across Altaria, and earned him the title "Wilhelm the Wanderer".

    Thanks to his father's occupation and mannerisms Bellamy learned much more about the wider world - mostly publically available history - than your average child. More-so than anything else, however, he learned the value of hard work, Wilhelm was a very blunt man and had no problem whatsoever working his own son to the bone. But Wilhelm was by no means a cruel guardian, he taught Bellamy everything he could, protected him, and provided as well as he could for him without pampering the boy. Because of their traveling Bellamy's been through most of Cantaria and even visited Ethora, Lysos, and Aturia a few times, although never for too long. Over the years Bellamy began to grow restless, continually leaving his father's side and getting into trouble. He wasn't content to simply be a smith his whole life, he saw it as entirely too mundane.

    A short while after Bellamy's eleventh birthday Wilhelm was hired to build an ornate carrying case for a pokemon egg for a fairly wealthy patron, which would later be enchanted to function as an incubator. The job was much more sensitive than most Wilhelm was usually hired for, and he didn't even risk letting Bellamy help him with the simple aspects of it. But his son was nonetheless completely enamored with the case, and more-so the egg itself. Whenever he was near it he had the distinct sense that it was somehow aware of the world around it, or at least the people around it. He watched the egg and his father's work as often and as closely as he could without being scolded for getting in the way.

    When all was said and done the commission went off without a hitch...until Wilhelm noticed his son was missing a few hours after the delivery. Bellamy had made his way inside the wagon that was carrying the egg and it's soon-to-be incubator among other things. The feelings that had drawn him to obsess over the egg only grew stronger until finally he wasn't content to just watch it be delivered to whomever needed such a thing, and he decided he had to feel the egg just once before it was gone. As soon as his hand made contact with the egg he was suffused with a feeling he'd never experienced before and all quickly became clear.

    The boy and the Riolu that returned home had a lot of explaining to do, Bellamy got a good smack for daring to interfere such an important job and was told he'd have to be the one to explain his actions when the owners of the egg inevitably demanded to know what had happened. Bellamy was rather lucky it seems though, because there were no hard feelings over hatching the egg, it was simply going to be kept and tested on child after child over the years until someone entwined with it's occupant anyways. And the incubator could still be used on any other egg, so Wilhelm was allowed to keep his payment for it.

    Bellamy and Sanse - as he'd named the Riolu - were mollified, and spent the next few tears working and playing together. But eventually Bellamy began to grow restless again, and his partner along with him. One day Bellamy and Wilhelm got in a huge fight over their life and his impatience, almost coming to blows over the matter. When all was said and done they didn't speak to one another for a few days, and when they finally did, it was for Wilhelm to kick his son out of the house. Even though he'd been wanting to leave for sometime Bellamy was entirely indignant at being kicked out, and they got in another argument that ended in the boy running off, eyes full of tears and heart full of confusion and pain. He was sixteen, he could handle living on his own, he didn't need anyone but Sanse.

    He had trouble making a living until he fell into singing and sharing stories, but the boy never forgot his father, and one day it became clear to him that their fight was the only way Wilhelm could bear to send him away. So he kept on with his life until he heard that Wilhem the Wanderer was in Cantaria again, and in Kolensa no less. Bellamy had to see his father again to thank him for everything, it wasn't until he managed to find the old smith that he learned his father was very ill. They spent a few days together and caught up, and finally the smith passed, hand clasped with his only son's and a smile on his face. It was strange, Bellamy wasn't gripped with sadness like he expected to be, and yet he knew he wasn't quite the same person as before.

    His father's last work, a hand-and-a-half sword for one of the higher-ranking Cantarian knights lay unfinished in his original workshop. The blade, hilt, and crossguard of the sword were functionally complete, all that remained was to finish the ascetic touches. It didn't take much, Wilhelm's equipment was always made with it's looks and functions syncing up almost completely, for the man believed a tool was beautiful because of what it did most of all. Bellamy had enough skill to at least put the finishing touches on the blade, and when it was done he stole away with it, as well as his father's only craftsman's hammer, which most would say looked like it was intended for battle

    Bellamy didn't wander long after Wilhelm's death before ending up in Alexshire, he had decided he needed to be away from Cantaria for a while, and would try to get passage on a skip to escape the dull ache he had constantly felt for the past few weeks.

    Pokémon Species: Riolu

    Pokémon Name: Sanse

    Pokémon Personality: Sanse is fairly mischievous and occasionally immature. The only things he ever seems to take seriously are discussions about weapons - despite his lacking the ability to participate in them - and any sort of combat. Sanse is always very kind and polite to anyone he doesn't consider his enemy, except Bellamy. Lately the two partners seem to constantly be on each others' nerves, only ever getting along when unified against a common enemy or when Bellamy tries his hand at flirting with a girl.

    Pokémon Moveset: Force Palm, Bullet Punch, Metal Claw, and Bone Rush


    RP Sample:
    Spoiler:
     
    Last edited:

    Ricochett

    switched account.
    189
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    10
    Years
    • Seen Aug 15, 2015
    Oh look, my unfinished retracted SU, I've been won over by my temptation and now I'm back... oh dear... xD

    DONE. the history part is iffy... ehhhhh.

    Tales Of Altaria: A Pokémon Fantasy Adventure [M]


    Details ;;
    Name: Caelum Eunova
    Age: 26
    Gender: Male
    Hometown: Aturia, Atlanta Village
    Appearance: He has messy beige-colored hair and khaki-colored eyes. Wearing a shoes with a large tongue, fitted brown pants with a side hip sash, an t-shirt covered in jacket, wearing gloves with an gauntlet device; his clothes are simple and suits him. His height is at 5'9ft, he is neither lanky nor muscly.

    Weapon/Fighting-Style: A stick to poke your eyes out. His gauntlet (in use of magic), Caleum is decent with swords, however, he is more proficient in long-ranged weapons, such as bows. He can pack one hell of a punch though.

    He doesn't have a shield so he's more vulnerable, at best, he could use his gauntlet for a shield if it's enough, though not much or it might get destroyed or dodge, a skill that is honed dodging wild pokemon in the wilds and bandits, any people who attacked when he was traveling, he also has fast reflexes.

    Melee combat? Not so much, he's more of a magic user and long-ranger.

    Skills/Magic: More than physical attacks, Caelum prefers magic more, more than attacking, he uses it to escape fights, should it ever arise and if in a sticky situation, hope to just punch them with steel if possible. He also uses magic for defense and as such, lacking in melee combat. His gauntlet makes it easier for him to use magic/lessens the burden of performing skills, so if it is destroyed, he would still be able to use his skills, only less easier and if taken, it will only be a normal gauntlet in the hands of the other.

    Agility - He has to relax and take a deep breathe, he cannot use it for more than only two times as his mana would be depleted and is used to dodge with speed or if he has an attack in store; uses it to get close to the enemy, however, without shield or a barrier set up, he is vulnerable at getting attacks. He also uses it to escape.

    Barrier - Holding his hand up, his gauntlet produced a barrier that encircles his whole body and can also shield one person to block the attacks coming, however, depending on one's strength, it can get get crack and be destroyed. Not only that, he can move but he cannot attack once he sets it up or it will disappear, it is gone after 30 seconds and if lucky, to one minute.

    Bullet Punch - A powerful punch in the form of a gauntlet, using that move gives him a burst of speed, however, considering he is more of a long-ranger, Caelum has to get close enough to use it to be able on landing an punch. An opponent would be able to read the incoming attack if they are familiar enough, dodging or shielding depends on how fast they move though and it is used as a surprise attack, such as coming into his range, if he's lucky enough such as if you are distracted.

    Confusion - A weak telekinetic force from his hand (gauntlet) that disrupts one's mental state and may cause confusion, he can not use it many times, it not only depletes his mana but gives strain on his own mental state that may cause headache. The more he uses, the greater the headache, the strain starts after using it to either 3-5 times.

    Occupation: Alchemist; he specializes in potions, healing or poison or anything that involves potion but he also good at other alchemy things, training to grow along using magic. He still does have a lot to learn.​

    Personality ;;
    Spoiler:
    History ;;
    Spoiler:
    Pokemon ;;
    Tales Of Altaria: A Pokémon Fantasy Adventure [M]

    Name: Magnus
    Personality: Magnus is a pokemon who's in a faraway place, mentally that is, in other words; a bit too slow on the uptake, It got its head on the clouds. Despite that, Magnus wants to learn more and study hard, listening carefully to the most important parts that would help Caelum. The alchemist is very precious to It, wanting so badly to help and give its assistant no matter how weak It may be. Its strong ambition, hopes, dreams, is strongly tied to Caelum, sharing a very strong bond with their hearts connect, Magnus would do its very best for Caelum and protect him. It does get itself into trouble sometimes. Anything that makes Caelum happy makes It happy, Magnus also loves the moment Caelum compliments It, wanting to be praised by the alchemist all the time, when he does; Magnus dancingly floats in joy. A simple, easy-to-read Pokemon.
    Moveset: Take Down, Headbutt​
    RP Sample ;;
    From Ten Little Days or this RP Sample from The Summit:
    Spoiler:
     
    Last edited:
    422
    Posts
    11
    Years
    • Age 35
    • Seen Jun 11, 2019
    I'm afraid I don't know how to make my SU look quite as pretty as everyone elses, but I hope this'll do.








    Name: Gabriella "Pure"

    Age: 26

    Gender: Female

    Hometown: The North, Cantaras

    Appearance: Gabby is a woman that could easily be considered beautiful if you can overcome her cold exterior and the signs of a hard life. She has pale, almost porcelain skin and long black hair, often left unstyled. Her eyes are a dark shade of blue and have almost permanent dark rings around them from her many sleepless nights. Her mouth can hold a wicked grin but is most often set in a hard line, a humourless façade she presents to others. Her body is slim and toned from years of exercise and survival, and although her bust is not the most generous in Altaria her long legs and shapely hips help add to her pile of unwanted admirers.

    At five foot ten she cuts an impressive figure, a feature she tries to underplay by wearing flat and soft soled shoes. She dresses predominantly in shades of black, charcoal, deep blue and purple, with occasional red accents. She seems to prefer leather and expensive materials like silk or satin in her attire, suggesting a love for the finer things in life. When trouble is expected she dons reinforced leather with metal plating to add extra protection, finding armour far too cumbersome for the methods she prefers.

    Always most comfortable with a weapon in easy reach Gabriella keeps a variety of knives and daggers sequestered about her person. Her favourite set, a pair of curved but undecorated blades with leather wrapped hilts, rest one on either hip. Others can be found in the tops of her boots, belted around her thigh and tucked away in all manner of hidden places. While travelling or ready for a fight she keeps a short sword slung across the small of her back – usually whatever blade has most recently taken her fancy.

    Tales Of Altaria: A Pokémon Fantasy Adventure [M]


    Weapon/Fighting Style: Gabby is a proficient fighter, certainly better than average, particularly with her dual daggers, but is easily defeated by foes more powerful or skilled than she is. Because of this she relies on trickery, guile and hit and run tactics to take down enemies who would otherwise destroy her outright. She has gained something of a reputation and depending on who you ask could be described as tactical, cowardly, terrifying or pathetic. The fact remains that she has done something few people who have attacked her have done - survived, which is the one thing she does best. She would far prefer to disable an enemy with underhanded tactics and finish them at her leisure, or appear to flee only to strike from the shadows, than stand and face a fight she knows she cannot win.

    Skills/Magic: Gabriella has never attempted to use her magic for the purposes of outright destruction, healing or any of the other more impressive schools of use. Instead she has learned a number of smaller tricks that she finds more malleable and adaptive to her needs, playing to her strengths of deception and stealth.

    • Shadow Sneak
    Shadow Sneak is the ability she enjoys the most, allowing her to vanish into one shadow and almost instantaneously re-appear in another. The uses for this spell are manifold, but it is severely limited by Gabriella's own ability. She must be able to see the shadow she wishes to relocate to, or be incredibly precise in her knowledge of its location relative to both herself and the surroundings. Range is a factor, the further she attempts to relocate then the more effort required. There is a similar restriction on the size of the shadow she tries to enter or exit, although she can transport through shadows smaller than herself, the smaller the shadow the more difficult the transition. Use of Shadow Sneak requires a sizeable amount of her mana, with multiple uses in quick succession exhausting her. Attempts to Shadow Sneak beyond her capabilities either results in failure, a delay in her re-emergence or exiting from the wrong shadow entirely, depending on the circumstances. This ability also has the natural limitation of requiring shadows to work, she cannot simply teleport without them.

    • Glare
    Glare was the first skill that Gabby developed, and possibly her most simple. When she makes eye contact with another person she can paralyse them at will, leaving them frozen in whatever position they were in when the Glare began. So long as she maintains eye contact the paralysis will continue, although this results in a constant drain on her mana. The effects will usually persist after eye contact has been broken, but for how long and to what degree seems to vary depending on the willpower of the victim. She has used Glare on wild Pokemon with limited success, usually resulting in more of an intimidation effect, and finds its use against them spotty at best.

    • Double Team
    Double Team is a skill that produces copies of Gabriella, which she can control with her mind. The copies appear and sound real to standard examination but are entirely illusory, unable to physically effect anything around them. This skill requires a great deal of both concentration and mana from Gabby, so she prefers to use it only in emergencies or to guarantee a victory. She can make up to two copies currently, but is working on improving this number.

    ((Player's Note: I have decided to only give Gabriella three skills/spells at this time, to reflect that magic is not an art she has had the time or the luxury to fully explore beyond regular use of her current tricks. Despite this the acquisition of further skills/spells will still be at the discretion of the GM's, with no "But I only started with three" card being played by myself at any point.))

    Personality: A survivor by nature Gabriella is used to getting through life on her own, never truly relying on anyone other than her Entwined partner. She is a highly intelligent woman willing to do whatever it takes to see her next sunrise and tries to keep herself distant from others, presenting an uncaring and laconic front to the people who try to get close to her. The sad truth is that this hides not only a sharp wit and broad sense of humour, but a deep loneliness, a hopeless romantic and a thirst for camaraderie. Past experience however has taught her that she cannot always predict the motivations and actions of others, causing her to shut herself off from the possibility of making lasting connections with others.

    Gabby works hard at everything she does, whether that be travelling day and night to escape her latest escapade, learning the layout and patterns of a new city or planning her next caper. She holds no moral compunction over harming or killing people who try to do the same to her, and is a shameless thief, burglar and con artist, believing anything she can get her hands on is rightfully hers to keep until she should be so foolish as to lose it herself. But she is neither a ruthless killer nor a shameless profiteer – she doesn't believe in victimising those who are weaker than her, and has a tendency to stand up for the downtrodden of society when they are sorely mistreated, namely the beggars, cripples and cut-purses. In most cases this can get her into even more trouble than her larcenous career does.

    Occupation: Burglar, cat thief, con artist and all around rogue.

    History:
    Spoiler:


    Pokemon Species: Sableye

    Pokemon Name: Styx

    Pokemon Gender: Female

    Pokemon Personality: Styx is generally more carefree than Gabby, trusting that ultimately everything will work out for them just as it always has, and trusting Gabby above all. The love she carries for her Entwined goes perhaps beyond that of other pairings, fully aware of the sacrifices her partner has made for her. Because of this she feels an element of guilt, but accepts that Gabby would do it all again given the choice. Styx can be naive and will often pester her to make more of an effort to connect with other humans, lacking some of the natural mistrust that Gabby carries.

    When not helping Gabby out on a caper Styx can be quite an idle Pokemon. Her favorite pastime is napping, usually in close proximity to her Entwined. When it counts though Styx makes herself useful primarily as a scout, her small size and dark coloring make it easy for her to sneak around and warn Gabby of any potential threats. Only their years of working together make Gabby able to tolerate this however, as she feels uncomfortable when Styx is out of sight or even away from her side.

    Moveset: Sucker Punch, Mean Look, Leer, Scratch

    RP Sample:

    Gabby rocked back onto the hind legs of her chair, staring intently at the top line of the book she held open in front of her. Years of practice had helped her hone the skill of looking at one point while taking in the details her peripheral vision picked up. Just over the top of the book – a battered and much thumbed collection of lovers poetry – she could see the comings and goings of the patrons to the up scale café she sat in. The spiced wine on the table in front of her was disgustingly overpriced, but a necessary investment in the long run. The waiting staff had made it very clear that if you weren't paying, you weren't staying.

    A drink elsewhere would have been far cheaper, and probably more to her tastes, but it wouldn't have given her such a prime view of potential marks. She'd already spied several ladies bedecked in garish jewellery, but a trained eye told her that the majority of them were wearing either cheap costume jewellery or had quite clearly piled on every sparkling item they owned. Although they would prove the easier targets she preferred to hit the big jobs in town first then mop up the leftovers if there was time before the local guard or her victims hired hit men started to close in on her.

    No, her most promising pigeon so far wasn't a woman at all – although they usually were – but a foppish looking man by the counter. She'd been observing him haggle over an allegedly ever so slightly pale pastry and the discount he felt he so evidently deserved for ten minutes now. Frugality wasn't what you might first look for in the target of a burglary, but his constant gesturing had kept drawing her eye to something she loved to see, something shiny... something sparkly.

    The buffoon was wearing an emerald pinky ring, of all the absurd things. It was only a small thing – for a small man, she mused – and as a token in and of itself it wasn't something to get excited over. But a man who wore an emerald ring on his smallest finger and was tight with his purse strings was either destitute and clinging to his fading wealth... or had a lot more where that came from and knew how to hang onto it. It was a gamble she was willing to take.

    "Styx sugar, I think we just found our mark." She murmured to the small Sableye dozing on her lap.
     
    Last edited:
    865
    Posts
    13
    Years
    • Age 38
    • Seen Feb 24, 2024
    Just a heads up that we'll be reviewing the sign-ups this Friday (February 6th) at 7:00 PM EST. So if you're still working on an SU, try to get it finished before then. :3
     

    Ricochett

    switched account.
    189
    Posts
    10
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    • Seen Aug 15, 2015
    I dunno how much time left but I only need history. (In which I hope that it's not too short.) ((I might not get accepted cuz look at those forms. whoo.))
     

    Legend

    Kingslayer
    1,308
    Posts
    16
    Years
  • Oh, the suspense! So many good characters too! When do you estimate the player list being posted?

    I believe our goals are to have the player list posted sometime Friday (so shortly after SUs are reviewed) with the IC posted sometime during the weekend (I am personally hoping for Saturday).
     

    GreyBidoof

    You used a Master Ball on the GreyBidoof!
    770
    Posts
    10
    Years
  • I believe our goals are to have the player list posted sometime Friday (so shortly after SUs are reviewed) with the IC posted sometime during the weekend (I am personally hoping for Saturday).

    Sweet. I'll be counting down the hours... can't wait to see! ^^
     

    Ricochett

    switched account.
    189
    Posts
    10
    Years
    • Seen Aug 15, 2015
    IM SO HAPPY IM DONE. but eh, the history, eh. Now to wait for the verdict.
     

    Nakuzami

    [img]https://i.imgur.com/iwlpePA.png[/img]
    6,896
    Posts
    13
    Years
  • Finished my sign-up. I rehashed a character I made for Whispers, an Assassin's Creed roleplay, who I never had the chance to use. He doesn't currently have a last name, since his original "title" that served as the rest of his name was in Italian, and I didn't think that would make much sense in this setting. His sword's name is still in Italian though, lol.

    And, may I inquire as to whether or not the Pokémon Altaria actually has any significance in this roleplay? Lol
     

    jombii

    [FONT=Franklin Gothic Medium][SIZE=4][COLOR=#00b05
    3,416
    Posts
    9
    Years
  • A pretty name for a pretty 'mon. (y)

    in how many hours will the list of accepted players? I just read through the SU's and the quality is good omg.
     

    Ricochett

    switched account.
    189
    Posts
    10
    Years
    • Seen Aug 15, 2015
    Oh Varys, we all know you're one of those who have a nice SU. ;3
     

    jombii

    [FONT=Franklin Gothic Medium][SIZE=4][COLOR=#00b05
    3,416
    Posts
    9
    Years
  • but is it enough?

    But, really. This is one of those rare RPs which you really see over-the-top SUs. You never see this kind of SUs in most normal journey RPs. (y)
     

    Sir Bastian

    Christina - Crossroads
    1,621
    Posts
    12
    Years
  • Over-the-top can be -really- fun, which is why we decided to put so much effort into this! As for when the list is up... not sure. Need to have all three of us on Skype to chat about it. Currently there's two of us here, so fingers crossed for the last one showing up soon!
     
    1,004
    Posts
    9
    Years
    • she/her
    • home
    • Seen Aug 16, 2023
    but... you wouldn't start judging until 7PM EST, right? cause i'm kinda counting on that...
    not that i think i have remotely enough experience in writing to win a spot over the incredible SUs that were posted already, but i still want to try at least!
     

    jombii

    [FONT=Franklin Gothic Medium][SIZE=4][COLOR=#00b05
    3,416
    Posts
    9
    Years
  • What time is it now in EST? I kind of sucked using time zones. :(

    I'll just be on in one hour tops. I have my fingers crossed.
     
    865
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    13
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    • Age 38
    • Seen Feb 24, 2024
    but... you wouldn't start judging until 7PM EST, right? cause i'm kinda counting on that...
    not that i think i have remotely enough experience in writing to win a spot over the incredible SUs that were posted already, but i still want to try at least!

    Yes, 7 PM EST is when the review will be going down. You still have your chance. For all those who are unsure when that exactly is, you have roughly nine hours left. ;o
     
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