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Hey, fellow Pokken players! Is there nothing more satisfying than winning a match with a long, complicated combo? Do you think it's fun to go to training mode and practice a combo over and over until you get it just right? Is the combo dojo your favorite place? If you answered 'yes' to any of those questions, then this is the thread for you!
Here we can all share our beloved combos, and compile them into one comprehensive list! The combos can be long or short, ranging from two moves to a million; they can be in either field phase or duel phase; and they can require support Pokemon, or access to a wall. My only rule is that all of your combos have to be true and inescapable. Also, please refrain from copying-and-pasting combos from the combo dojo. Leave a post with a combo and I'll add it to the big list in this post (of course, you'll receive credit for inventing the combo).
If you ever notice a non-true combo on the list, let me know immediately. All of these are made with default controls in mind. Now then, let's get started!
Machamp:
Garchomp:
Blaziken:
Mewtwo:
Chandelure:
Suicune:
Shadow Mewtwo:
I'll add the other characters as people come up with combos for them. If there are any adjustments I can make to the formatting, just let me know! :)
Here we can all share our beloved combos, and compile them into one comprehensive list! The combos can be long or short, ranging from two moves to a million; they can be in either field phase or duel phase; and they can require support Pokemon, or access to a wall. My only rule is that all of your combos have to be true and inescapable. Also, please refrain from copying-and-pasting combos from the combo dojo. Leave a post with a combo and I'll add it to the big list in this post (of course, you'll receive credit for inventing the combo).
If you ever notice a non-true combo on the list, let me know immediately. All of these are made with default controls in mind. Now then, let's get started!
Machamp:
Spoiler:
Down X X --> Jump --> Midair Y --> Down X X --> Up X [Ky0greK1ng]
Up Forward A --> Down Y --> Down X X --> Jump --> Midair Y --> Back A [Ky0greK1ng]
Forward X (Hold) --> Jump --> Midair Y --> Down A [Ky0greK1ng]
Back X X --> Forward Y Y Y [Ky0greK1ng]
Forward Y Y Y --> Forward Y Y Y [Ky0greK1ng]
(Field Phase) Down Y --> Neutral A (Enhanced) [Ky0greK1ng]
Forward X (Hold) --> Frogadier (All pulses) --> Dash --> Down Y --> Frogadier (All pulses) --> Dash --> Jump --> Midair Y+B [Ky0greK1ng]
Forward X (Hold) (Against wall) --> Frogadier (All pulses) --> Down Y --> Down Y --> Frogadier (All pulses) --> Down Y --> Down Y [Ky0greK1ng]
Forward Y Y Y --> Down X X --> Reshiram [Ky0greK1ng]
Down X X --> Cubone (Forward) --> Neutral A (Enhanced) --> Cubone (Backwards) --> Neutral X X [Ky0greK1ng]
Diglett (All hits) --> Jump --> Midair Y --> Down Y --> Neutral A (Enhanced) [Ky0greK1ng]
X+A (Hold) (Against wall) --> Magneton --> Up X [Ky0greK1ng]
Up Forward A (Enhanced) --> Down Y --> Down X X --> Snivy --> Jump --> Midair Y (Against wall) --> Jump --> Midair Y (First two hits) --> Up X [Ky0greK1ng]
(Burst Mode) Up Forward A (Enhanced) --> Down Y --> Down X X --> Rotom --> X+A (Hold) --> Neutral A (Enhanced) [Ky0greK1ng]
Back X Y --> Forward Y Y Ky0greK1ng]
(Burst Mode) Up Forward A --> Up Forward A --> Y --> Down A [Ky0greK1ng]
(Field Phase) Midair Y --> X X [Ky0greK1ng]
Midair X --> Down X X --> X+A --> Forward X [Ky0greK1ng]
Up Forward A --> Down Y --> Down X X --> Jump --> Midair Y --> Back A [Ky0greK1ng]
Forward X (Hold) --> Jump --> Midair Y --> Down A [Ky0greK1ng]
Back X X --> Forward Y Y Y [Ky0greK1ng]
Forward Y Y Y --> Forward Y Y Y [Ky0greK1ng]
(Field Phase) Down Y --> Neutral A (Enhanced) [Ky0greK1ng]
Forward X (Hold) --> Frogadier (All pulses) --> Dash --> Down Y --> Frogadier (All pulses) --> Dash --> Jump --> Midair Y+B [Ky0greK1ng]
Forward X (Hold) (Against wall) --> Frogadier (All pulses) --> Down Y --> Down Y --> Frogadier (All pulses) --> Down Y --> Down Y [Ky0greK1ng]
Forward Y Y Y --> Down X X --> Reshiram [Ky0greK1ng]
Down X X --> Cubone (Forward) --> Neutral A (Enhanced) --> Cubone (Backwards) --> Neutral X X [Ky0greK1ng]
Diglett (All hits) --> Jump --> Midair Y --> Down Y --> Neutral A (Enhanced) [Ky0greK1ng]
X+A (Hold) (Against wall) --> Magneton --> Up X [Ky0greK1ng]
Up Forward A (Enhanced) --> Down Y --> Down X X --> Snivy --> Jump --> Midair Y (Against wall) --> Jump --> Midair Y (First two hits) --> Up X [Ky0greK1ng]
(Burst Mode) Up Forward A (Enhanced) --> Down Y --> Down X X --> Rotom --> X+A (Hold) --> Neutral A (Enhanced) [Ky0greK1ng]
Back X Y --> Forward Y Y Ky0greK1ng]
(Burst Mode) Up Forward A --> Up Forward A --> Y --> Down A [Ky0greK1ng]
(Field Phase) Midair Y --> X X [Ky0greK1ng]
Midair X --> Down X X --> X+A --> Forward X [Ky0greK1ng]
Garchomp:
Spoiler:
X (Running Stance) --> Jump --> Midair Y --> Midair X --> X [Ky0greK1ng, inspired by combo dojo]
Midair A --> Back Y --> Forward Y Y [Ky0greK1ng]
Up X (Against wall, hold X) --> Frogadier (first four pulses) --> (Release X) --> Frogadier (last pulse only) --> Up Y [Ky0greK1ng]
Frogadier (first four pulses) --> Up X (hold X) --> Frogadier (last two pulses) --> (Release X) [Ky0greK1ng]
(Field Phase) Side Y (Hold) --> Neutral A [Ky0greK1ng]
(Field Phase) Midair Y (Hold) --> Jump --> Midair Y (Hold) --> Back + Y (Hold) --> Jump --> Midair X [Ky0greK1ng]
Midair Y --> Back Y --> Up Y --> Y Y Y Y [Ky0greK1ng]
X (Hold X) --> Back Y --> Jump --> Release X --> Y Y Y Y [Ky0greK1ng]
Y Y Y --> Forward A [Nah]
Neutral X (Hold X) --> (Release X) [Nah]
Back A (Counter) --> Up X --> X [Nah]
Down A (Critical) --> Back Y --> Y Y Y Y [Nah]
(Field Phase) Midair Y (Hold) --> Run Forward --> Back Y --> Forward Y [Nah]
Midair A --> Back Y --> Forward Y Y [Ky0greK1ng]
Up X (Against wall, hold X) --> Frogadier (first four pulses) --> (Release X) --> Frogadier (last pulse only) --> Up Y [Ky0greK1ng]
Frogadier (first four pulses) --> Up X (hold X) --> Frogadier (last two pulses) --> (Release X) [Ky0greK1ng]
(Field Phase) Side Y (Hold) --> Neutral A [Ky0greK1ng]
(Field Phase) Midair Y (Hold) --> Jump --> Midair Y (Hold) --> Back + Y (Hold) --> Jump --> Midair X [Ky0greK1ng]
Midair Y --> Back Y --> Up Y --> Y Y Y Y [Ky0greK1ng]
X (Hold X) --> Back Y --> Jump --> Release X --> Y Y Y Y [Ky0greK1ng]
Y Y Y --> Forward A [Nah]
Neutral X (Hold X) --> (Release X) [Nah]
Back A (Counter) --> Up X --> X [Nah]
Down A (Critical) --> Back Y --> Y Y Y Y [Nah]
(Field Phase) Midair Y (Hold) --> Run Forward --> Back Y --> Forward Y [Nah]
Blaziken:
Spoiler:
Down X X --> Y Y Y Y --> Forward A [Ky0greK1ng]
Mewtwo:
Spoiler:
Midair X --> Forward X --> Down A A A [Ky0greK1ng]
Frogadier (All pulses) --> Down X X --> Frogadier (Last two pulses) --> Forward A [Ky0greK1ng]
Frogadier (All pulses) --> Down X X --> Frogadier (Last two pulses) --> Forward A [Ky0greK1ng]
Chandelure:
Spoiler:
Midair X --> Y Y --> A [Ky0greK1ng]
Midair Up + X --> Up Y Y [Ky0greK1ng]
(Field Phase) Back A (Hold) --> X X [Ky0greK1ng]
X (Hold) --> Y (Hold) [Ky0greK1ng]
Midair Up + X (Hold) --> Jump (Forward) --> Midair A --> Midair Up + X (Forward) (Semi-Hold) --> Y Y [Ky0greK1ng]
Midair X (Against Wall) --> Jump --> Midair Up + A (Hold) --> Jump --> Midair A --> Up Y [Ky0greK1ng]
Up X (Against Wall) --> Y Y --> Up A [Ky0greK1ng]
Midair Up + X --> Up Y Y [Ky0greK1ng]
(Field Phase) Back A (Hold) --> X X [Ky0greK1ng]
X (Hold) --> Y (Hold) [Ky0greK1ng]
Midair Up + X (Hold) --> Jump (Forward) --> Midair A --> Midair Up + X (Forward) (Semi-Hold) --> Y Y [Ky0greK1ng]
Midair X (Against Wall) --> Jump --> Midair Up + A (Hold) --> Jump --> Midair A --> Up Y [Ky0greK1ng]
Up X (Against Wall) --> Y Y --> Up A [Ky0greK1ng]
Suicune:
Spoiler:
Forward Y Y --> Up Y --> Up Y --> Up Y Ky0greK1ng]
Shadow Mewtwo:
Spoiler:
X X --> Cubone (First Hit) --> Forward + X --> Cubone (Second Hit) --> Y Y Y Y Y Y [Ky0greK1ng]
I'll add the other characters as people come up with combos for them. If there are any adjustments I can make to the formatting, just let me know! :)
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