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Pet Peeves

4,683
Posts
10
Years
    • Age 29
    • Seen Mar 22, 2024
    p0BK0s6.png


    No matter how much fun we have playing video games, there's always a couple nuisances or poor design choices that come with them, so what kind of minor annoyances grind your gears? Whether it's stuff like unskippable and boring tutorials, the dreaded escort missions or multiplayer gripes, share them with us!
     

    JJ Styles

    The Phenomenal Darling
    3,922
    Posts
    9
    Years
  • I usually don't have any issues when it comes to most video games mainly since I'm pretty decent at coping with many kinds of BS that's found in every single game out there. However, i do have a handful of pet peeves to share:

    General gaming related:
    - AI teammates in your First person shooty bang bangs = AI Teammates are rarely ever done right and even in some games that they somehow are, AI teammates still manage to clown out at times. They are either dumb as sin or they are so OP that they play the game for you.

    - Shotguns in most FPS multiplayer games being rarely done right. In cases where they are given some sweet sweet justice, people complain about shotguns having way too much range.

    Multiplayer related:
    - Streams of Changes in League of Legends.. I finally realized something... DoTA2, like it or not, probably has the best approach when it comes to changes. Rather than smudge people with changes every few weeks like what happens in a certain game, DoTA2 instead just pumps out a huge patch or two and leaving it alone so that players can just figure things out on their own. Riot and League really peeved me with how they constantly implement changes as a means of keeping things fresh. Its almost as if League players never really have the time to figure new metas and strats out because from a few weeks, Riot either overnerfs things beyond viability or does some small buffs to certain other areas in order to appeal the playerbase. The worse part is that when Riot finally does with their overnerfings, people have already figured out ways to play against the said "OPees" and in the patch that nerfs the OPees, those champs suddenly become gimped since people have figured out what to do against them in-game. Of course, I should be aware that League having constant changes and updates has been the "business model" that Riot has used ever since LoL's inception back in 2009-10 but really i just wished that Rito somehow calms down on the changes and let players from all skill levels just figure things out and find new OPs and new metas. We want to make sure that we find our own new OP Metas and strats.
     

    El Héroe Oscuro

    IG: elheroeoscuro
    7,239
    Posts
    15
    Years
  • I usually don't have any issues when it comes to most video games mainly since I'm pretty decent at coping with many kinds of BS that's found in every single game out there. However, i do have a handful of pet peeves to share:

    General gaming related:
    - AI teammates in your First person shooty bang bangs = AI Teammates are rarely ever done right and even in some games that they somehow are, AI teammates still manage to clown out at times. They are either dumb as sin or they are so OP that they play the game for you.

    - Shotguns in most FPS multiplayer games being rarely done right. In cases where they are given some sweet sweet justice, people complain about shotguns having way too much range.

    Multiplayer related:
    - Streams of Changes in League of Legends.. I finally realized something... DoTA2, like it or not, probably has the best approach when it comes to changes. Rather than smudge people with changes every few weeks like what happens in a certain game, DoTA2 instead just pumps out a huge patch or two and leaving it alone so that players can just figure things out on their own. Riot and League really peeved me with how they constantly implement changes as a means of keeping things fresh. Its almost as if League players never really have the time to figure new metas and strats out because from a few weeks, Riot either overnerfs things beyond viability or does some small buffs to certain other areas in order to appeal the playerbase. The worse part is that when Riot finally does with their overnerfings, people have already figured out ways to play against the said "OPees" and in the patch that nerfs the OPees, those champs suddenly become gimped since people have figured out what to do against them in-game. Of course, I should be aware that League having constant changes and updates has been the "business model" that Riot has used ever since LoL's inception back in 2009-10 but really i just wished that Rito somehow calms down on the changes and let players from all skill levels just figure things out and find new OPs and new metas. We want to make sure that we find our own new OP Metas and strats.

    I think the majority of the reasoning behind why people hate shotguns is because most FPS maps that's are made are extremely small and cater to shotguns being used. Destiny is a prime example of this; there are so many great guns in the game, but because the maps are so small and so close quartered the devs either ignore their audiences complaints or they nerd the friggin fun subclass to oblivion and is then unusable.
     
    4,044
    Posts
    9
    Years
  • When you have an excessively long cutscene and whenever you turn off the controller it pauses the cutscene so throughout the game you waste loads of controller battery. It's quite a small and trivial thing, but for some reason it annoys me haha.
     
    4,683
    Posts
    10
    Years
    • Age 29
    • Seen Mar 22, 2024
    It's quite a small and trivial thing, but for some reason it annoys me haha.
    That's what pet peeves are! :P

    Another cutscene pet peeve, I hate it when they're really long and unskippable - especially the ones that play right before a battle, and you keep dying but it forces you to watch it every time you restart.
     

    Nah

    15,947
    Posts
    10
    Years
    • Age 31
    • she/her, they/them
    • Seen today
    Tiny text

    I started playing Mass Effect 2 today, and holy shit is the text fucking small

    It's like, I get that you don't want the text to be obnoxiously large or cover up the rest of what's going on, but god damn at least make it big enough to read somewhat easily
     
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