dude! isnt it 2012????? why have you written 2010?Leave this alone and click 'OK'. It should work.
Now goto 2010. And click [File]->[Load Raw…] and select your TileMap. (I saved it as latios.raw) And click 'Write to Rom'.
If you have a clean rom, then you have no problem. Maybe your rom have more dumps than his.dude! isnt it 2012????? why have you written 2010?
hey the DR. nice tut you got here ^_^ just wanna point out something.
the reason why there are tile glitches in the bottom-left corner, is because your tilemap is too big. ~ i experience this all the time u_u
anyway, it's a great tutorial. (:
~flandre
dude! isnt it 2012????? why have you written 2010?
when i tried to import palletes..
it gives me error..
i tried your method but it only shows me two colour..help?
I can't find the version of NTME you have...
I download Alpha 2 but it doesn't have Palettemap...
Could you give me a hand?
But it looks like a great tutorial.
@DawnRider: What is the size you prefer for the BG and the Pokemon that will replace Charizard?