well, it depends, are they the palletes of a tileset?
or the pallets of a graphic, like the dex or map?
If they are the tilesets pallete, I think there's not, but remember that each time you export a tileset, the pallete of that tileset is also exported, so if you are lucky and still have that pallete, you can import the pallete from advance map( the pallete name would be, by default, the name of the tileset,example, tileset0 > pal0
if it's a graphic like a map or something, I believe that the only way is to search for the old pallete, from another unmodified rom or a previous back, and translate it to the hack you're doing
I hope it helps
Also, i leave here 2 questions, if you can answer them, thank you!
I import my midi file .s with sappy, but when I try to listen the song on sappy, it frezees and the sappy10.exe has stopped working message appears! ( I'm using vista, but Im using the sappy 2005 )
when I try to listen it to the rom, it crashes and the screen turns black!
The file have the s. extension and i followed magnius tutorial step by step
A friend told me that the only solution is to format the entire pc
Is that true or it's only the ocx files are not correctly installed?
2- how much is the limit of midis I can insert in a rom( firered ) without it crashes, it's true that I can only insert 2 or 3 midis as maximun?
If that's not truw, how many will be a good amount?
Good bye ;D