monkeyboi i think we are the only ones at the arceus event lol :P
No, I am now too, and I get this same error. So close...
also, I get a few other messages:Exception: uninitialized constant PokeBattle_Battler::LEAFGUARD
PokeBattle_Effects:315:in `pbCanParalyzeSynchronize?'
PokeBattle_Battle:2329:in `pbAbilityEffect'
PokeBattle_Battler:1456:in `pbProcessNonMultiHitMove'
PokeBattle_Battler:1650:in `pbUseMove'
PokeBattle_Battler:1627:in `loop'
PokeBattle_Battler:1653:in `pbUseMove'
PokeBattle_Battler:1918:in `pbProcessTurn'
PokeBattle_Battler:1917:in `logonerr'
PokeBattle_Battler:1917:in `pbProcessTurn'
PokeBattle_Battle:2768:in `pbAttackPhase'
PokeBattle_Battle:2767:in `each'
PokeBattle_Battle:2767:in `pbAttackPhase'
PokeBattle_Battle:804:in `pbStartBattleCore'
PokeBattle_Battle:803:in `logonerr'
PokeBattle_Battle:803:in `pbStartBattleCore'
PokeBattle_Battle:783:in `loop'
PokeBattle_Battle:812:in `pbStartBattleCore'
PokeBattle_Battle:611:in `pbStartBattle'
PokemonField:199:in `pbWildBattle'
PokemonField:198:in `pbBattleAnimation'
PokemonField:198:in `pbWildBattle'
PokemonField:414:in `pbOnStepTaken'
Game_Player*:591:in `update_old'
Walk/Run:32:in `update'
Scene_Map:96:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57
this happens when my gadevoir gets paralyzed; it obviously trying too tell whether or not Synchronize can paralyze,
Exception: undefined method `chatter' for #<PokeBattle_Pokemon:0x72ac988>
PokeBattle_MoveEffects:4780:in `pbEffect'
PokeBattle_Battler:1394:in `pbProcessNonMultiHitMove'
PokeBattle_Battler:1650:in `pbUseMove'
PokeBattle_Battler:1627:in `loop'
PokeBattle_Battler:1653:in `pbUseMove'
PokeBattle_Battler:1918:in `pbProcessTurn'
PokeBattle_Battler:1917:in `logonerr'
PokeBattle_Battler:1917:in `pbProcessTurn'
PokeBattle_Battle:2766:in `pbAttackPhase'
PokeBattle_Battle:2765:in `each'
PokeBattle_Battle:2765:in `pbAttackPhase'
PokeBattle_Battle:804:in `pbStartBattleCore'
PokeBattle_Battle:803:in `logonerr'
PokeBattle_Battle:803:in `pbStartBattleCore'
PokeBattle_Battle:783:in `loop'
PokeBattle_Battle:812:in `pbStartBattleCore'
PokeBattle_Battle:611:in `pbStartBattle'
PokemonTrainers:223:in `pbTrainerBattle'
PokemonTrainers:222:in `pbBattleAnimation'
PokemonTrainers:222:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter 3 *:264:in `eval'
Interpreter 2 *:11:in `pbExecuteScript'
Interpreter 3 *:264:in `command_111'
Interpreter 2 *:61:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57
This happened for Chatter
Exception: wrong number of arguments(2 for 3)
PokeBattle_Battle:1775:in `pbChooseMove'
PokeBattle_Battle:1775:in `pbUseItemOnPokemon'
PokeBattle_ActualScene:1567:in `pbItemMenu'
PokeBattle_ActualScene:1547:in `loop'
PokeBattle_ActualScene:1591:in `pbItemMenu'
PokeBattle_Battle:2679:in `pbItemMenu'
PokeBattle_Battle:3377:in `pbCommandPhaseCore'
PokeBattle_Battle:3335:in `loop'
PokeBattle_Battle:3393:in `pbCommandPhaseCore'
PokeBattle_Battle:3324:in `each'
PokeBattle_Battle:3324:in `pbCommandPhaseCore'
PokeBattle_Battle:3308:in `pbCommandPhase'
PokeBattle_Battle:800:in `pbStartBattleCore'
PokeBattle_Battle:799:in `logonerr'
PokeBattle_Battle:799:in `pbStartBattleCore'
PokeBattle_Battle:783:in `loop'
PokeBattle_Battle:812:in `pbStartBattleCore'
PokeBattle_Battle:611:in `pbStartBattle'
PokemonTrainers:223:in `pbTrainerBattle'
PokemonTrainers:222:in `pbBattleAnimation'
PokemonTrainers:222:in `pbTrainerBattle'
(eval):1:in `pbExecuteScript'
Interpreter 3 *:264:in `eval'
Interpreter 2 *:11:in `pbExecuteScript'
Interpreter 3 *:264:in `command_111'
Interpreter 2 *:61:in `execute_command'
Interpreter 1:199:in `update'
Interpreter 1:113:in `loop'
Interpreter 1:204:in `update'
Scene_Map:98:in `update'
Scene_Map:95:in `loop'
Scene_Map:108:in `update'
Scene_Map:64:in `main'
Scene_Map:61:in `loop'
Scene_Map:68:in `main'
Main:42:in `mainFunction'
Main:25:in `pbCriticalCode'
Main:45:in `mainFunction'
Main:49
Main:48:in `loop'
Main:57
This is most annoying. happens with ethers and max ethers, though elixirs work just fine.
Sorry to "Bug" ya. I'm stuck now.