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Old January 12th, 2009 (9:44 AM). Edited January 12th, 2009 by Pokepal17.
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Pokepal17 Pokepal17 is offline
More cowbell~
Join Date: Oct 2008
Location: Steeltown
Age: 24
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Posts: 1,517
Originally Posted by пзо View Post
Okay, this is definitely the last time I'm coming here.

I have this problem, with the starter town of my hack.
Every time I place a OW in the hack map, hes in the trees. :(
Is it Fire Red and is the town built on Pallet town? Coz it has a level script that moves a NPC to where a trainer tips sign was in the original game.

Need help

ROM: Fire Red
Version: BPRE
Script Editor: XSE
Script: Level Script


#org 0x800000
checkflag 0x1000
if 0x0 call 0x880000D
#org 0x80000D
applymovement MOVE_PLAYER 0x8800024
waitmovement 0x0
msgbox 0x8800028 MSG_NORMAL '"I'm happy!"
setflag 0x1000

' Strings
#org 0x800028
= I'm happy!

' Movements
#org 0x800024
#raw 0x63 'Question Mark (?)
#raw 0x66 'Happy (^_^)
#raw 0xFE 'End of Movements

A-map settings


Please note: This is my first level script. I am not completely sure on how to make them. I was given some brief details about them and I didn't understand so by looking at level scripts in a ROM I tried this one as a test. Also please explain any corrections made and if possible, please can you give a link to a tutorial on level scripts. Thanks in advance.
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