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Screenshot/Music Showcase

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renekokkie

Dragon Trainer
97
Posts
14
Years
  • @renekokkie Looks good bud~!
    But mapping needs a lil fixing, You will see at the left-hand side at Lucas and Dawn about the trees. So they will pass through the tree instead of jumping.

    No that isnt true between the tree and the ledge is a empty space so you can walk
     

    ツタージャ

    Tsutarja - Snivy - Smugleaf
    21
    Posts
    12
    Years
    • Seen Apr 9, 2012
    No that isnt true between the tree and the ledge is a empty space so you can walk
    No, I mean the tree has a *1 at the place where you want to walk while there is something. So you can pass through.
    Plus, I am KingSnivy!
     

    Spira

    Programmer for Pokemon Eternity
    131
    Posts
    14
    Years
    • Seen Mar 4, 2023
    Not really a screenshot but here's a quick low quality video update on the game I'm developing:
     
    226
    Posts
    13
    Years
  • @rene
    Is this a new game your developing? It looks nice , very talented with neo mode...
    And snivy what are you on about...
     
    302
    Posts
    13
    Years
    • Seen Aug 25, 2014
    I'm developing a GSC-styled game with Pokemon Essentials at the moment. The screens below are still works in progress. I need to figure out how to edit the font color.

    PokemonGBproj_testmap.png

    A testbed map.

    PokemonGBproj_menu2.png

    The menu screen. It doesn't look too pretty now, but I'm working on it. Also take note that I'm adding new pokemon. Balphin, Kittoal, and Tadoledon are the starters planned for the game.
     
    302
    Posts
    13
    Years
    • Seen Aug 25, 2014
    that looks amazing, dude. Is that a BW-styled remake of Diamond and Pearl?
     

    Vampire://Krimm

    → clocks everywhere →
    703
    Posts
    17
    Years
  • I randomly found one of my back up copies of NeoEras and thought I'd give it a play XD I forgot all of the changes I made to the intro screen. Man I'm proud of it >:

    MaleScreen.png
    FemaleScreen.png


    Cheers to anyone who remembers NE lol.
     
    226
    Posts
    18
    Years
    • Age 32
    • Seen Mar 27, 2014
    I randomly found one of my back up copies of NeoEras and thought I'd give it a play XD I forgot all of the changes I made to the intro screen. Man I'm proud of it >:

    MaleScreen.png
    FemaleScreen.png


    Cheers to anyone who remembers NE lol.

    :O Very pretty!~

    Screenshots from my game, credits are on my deviantart.

    pokemon_amaranth_screenshots_by_pkmnamaranth-d4c5d7j.png
     

    tImE

    It's still me, 44tim44 ;)
    673
    Posts
    17
    Years
  • :O Very pretty!~

    Screenshots from my game, credits are on my deviantart.

    pokemon_amaranth_screenshots_by_pkmnamaranth-d4c5d7j.png

    You have great graphics, and I see you've put a lot of effort into this.
    You have overused Screen tinting WAY too much though.

    I barely see what's what in some screenshots.
    Screen tinting can be nice, but only if you use maybe 10% of your current
    tint.
     

    DaleFails

    Pokémon: Giovanni Origins developer
    207
    Posts
    12
    Years
    • Seen today
    @ ZeroArmada - your screens look great, however as mentioned above the tinting looks a little over the top, but I love that what appears to be ruined version of the S.S.ANNE, even if it's just a generic boat, it looks awesome!

    Palettes and tiles look great too!

    @ ZeroArmada - your screens look great, however as mentioned above the tinting looks a little over the top, but I love that what appears to be ruined version of the S.S.ANNE, even if it's just a generic boat, it looks awesome!

    Palettes and tiles look great too!
     
    Last edited:
    226
    Posts
    18
    Years
    • Age 32
    • Seen Mar 27, 2014
    You have great graphics, and I see you've put a lot of effort into this.
    You have overused Screen tinting WAY too much though.

    I barely see what's what in some screenshots.
    Screen tinting can be nice, but only if you use maybe 10% of your current
    tint.

    Yeah, people have brought that to my attention. It's a constant tinkering process with the tinting settings, so nothing is set in stone at the moment. One of the regions feature in my game has been set to ruin essentially, so I really wanted to give a feeling of ambiguity and intensity.
     
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