I asked it before, but I didn't get a for sure answer, so what's the color limit for tiles?
There are fifteen colours which you can use in each tile pallet plus a transparent colour in the first slot. The pallets 0-6 are for the first tileset being used, while the others are for the second.
I'm sure this question has been asked before, but I wasn't exactly sure what terms to use when searching for it...
How do you make a script show a picture of a Pokemon?
EX: When choosing starter, Fuschia City Zoo
The command for that is 'showpokepic' in XSE and has this structure:
Code:
showpokepic [Pokemon HEX number] [X-coordinate] [Y-coordinate]
For example, if I wanted to show a Pikachu in the centre of the screen, I would use: showpokepic 0x19 0xA 0x3