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Darkrai/Hydreigon

1
Posts
10
Years
    • Seen Jun 21, 2013
    This is a deck i've made with some of my favorite pokemon. But I haven't had a chance to really try it out so i wanted to see what you think. I would like to think of it as tournament worthy but if i'm wrong, i'll gladly take notice.

    Pokemon (13)

    2x Darkrai EX (DE/63)
    1x Mewtwo EX (ND/54)
    3x Deino
    2x Hydreigon (PF/78)
    1x Hydreigon - Dark Trance (DrEx/97)
    2x Zorua - Ascension (DE/69)
    2x Zoroark - Foul Play (BW/71)

    Supporters (15)

    4x Skyla
    3x N
    3x Professor Juniper
    2x Colress
    3x Cheren

    Trainers (19)

    3x Dark Patch
    2x Enhanced Hammer
    3x Rare Candy
    4x Dark Claw
    3x Pokemon Catcher
    2x Team Plasma Ball
    2x Hypno Laser

    Energies (13)

    3x Double Colorless
    6x Dark Basic
    2x Plasma Energy
    2x Blend Energy DPFG

    My goal with this deck is to constantly have my pokemon and my opponent switching out a lot at my command using my darkrais along with my plasma hydreigons and pokemon catchers. The foul play move with Zoroark is one of my favorites. Especially when it is used against numerous EX pokemon. I included the 2 blend energies only for if Im forced to use my dark trance hydreigon as an attacker.

    Thanks for looking at it and i appreciate any feedback you might have
     

    shaswatdgr8pokefan

    elite trainer
    81
    Posts
    15
    Years
  • I have a very similar deck except that i dont have Darkrai EX or Mewtwo EX (aint that lucky, bub), instead i have Plasma Giratina and Meloetta with Echoed voice and a Kyurem added in good measure. I lose half the time against EXs (wen i win, it is close 6-5 or 6-4) but sweep Non-EX decks off their feet easily.
     

    Captain Gizmo

    Monkey King
    4,843
    Posts
    11
    Years
  • I'd take out the Zoroark and Zorua sice they're kind of just extras in the deck in my opinion. Try focusing more on your Darkrai and Hydreigon. If you're playing Plasma energies, Colress Machine could help a lot, don't you think?
    Also, if the goal of your deck is to keep making your opponent switch out, the HTL could be useless because you're going to make them switch out, which won't have enough time for the DoT to kick in.

    I play a Darkrai deck, I'll post the decklist if you want.
     
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