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- Seen Aug 25, 2014
Hi, I apologize ahead of time if this isn't the right place to make script requests for Essentials, because I don't see it anywhere on this board, and this isn't really suited for the "resource request" topic (isn't it?).
Anyway, I would like to request a new "summary-like" or display type of script that would serve as a feature of the Pokegear. In my game, the screen would be called the "PokeExaminer," and it's purpose is to show the player how many Effort Points a species has, the value of their happiness, and also preferred berry flavor.
I am fully aware of the EV/IV screen script listed on PE's Wiki, but that script is not only poorly worded, the layout isn't desirable for me and I don't want this part of the summary screen, and instead accessed from the Pokegear.
As I can explain all of this better through pictures than with words, let me show you the following mock-ups to illustrate precisely what I want:
Basically, though my custom-made gear, the player would select a button that would go to the "PokeExaminer" screen.
This is the mock-up for the examiner screen itself. I generally want the same layout, similar to that of a typical summary screen. You don't need to provide a graphic for the background of this scene, by the way. I'll do that myself.
The pink bubbled numbers correlate to the following notes:
If anyone could make this script for me, that would be awesome and would be greatly appreciated. If you think this is a hefty task or something I can do myself, I understand as well. Keep in mind, however, that because I'm somewhat inept when it comes to scripting, I would love to receive help from someone to make this happen.
Thanks!
Anyway, I would like to request a new "summary-like" or display type of script that would serve as a feature of the Pokegear. In my game, the screen would be called the "PokeExaminer," and it's purpose is to show the player how many Effort Points a species has, the value of their happiness, and also preferred berry flavor.
I am fully aware of the EV/IV screen script listed on PE's Wiki, but that script is not only poorly worded, the layout isn't desirable for me and I don't want this part of the summary screen, and instead accessed from the Pokegear.
As I can explain all of this better through pictures than with words, let me show you the following mock-ups to illustrate precisely what I want:
Basically, though my custom-made gear, the player would select a button that would go to the "PokeExaminer" screen.
This is the mock-up for the examiner screen itself. I generally want the same layout, similar to that of a typical summary screen. You don't need to provide a graphic for the background of this scene, by the way. I'll do that myself.
The pink bubbled numbers correlate to the following notes:
Spoiler:
1) Disregarding the incorrect font, I would like the "Pokémon Examiner" title to go here, similar to way titles are displayed on summary screens. Speaking of the font, I basically just want it to be the default font used in any other scene in the game, nothing specific.
2) Just like most summary screens, this would display the name of the Pokemon, the ball it was captured in, and its level.
3) Displays the battler sprite of the Pokemon selected. I'd prefer if the image was flipped like this through the script, but if you don't want to, that's fine.
4) This is the "Flavor Preference" Area. If you would rather have the "flavor preference" be part of the background graphic as oppose to script-generated text that is fine. The thing that matters is only that the strings "Like:" and "Dislike:" shows the Pokemon's preferred/disliked food flavors, as dependant on nature. Info on the Matter
5) This is the part of the screen that shows the Pokemon's current stats (not base stats), including happiness at the bottom. If there is a way to abbreviate each stat field like I have shown, that would be preferred, to save space for the extra information.
6) The green numbers that I want displayed should represent the Pokemon's effort points within that stat. The black numbers simply represent the total amount, with that effort point added.
7) The colored "+10%" and "-10%" represent the respective boosts and decrease given by the Pokemon's nature. I'd prefer the same colors as illustrated, and this data positioned in front of the one that shows EVs
8) For any stat that has no boost or EVs, I'd prefer nothing shown beside that stat. If you still add a "+0" or something beside it for your own reasons, however, I won't mind.
9) This field displays the value for the Pokemon's happiness, with everything highlighted in red.
2) Just like most summary screens, this would display the name of the Pokemon, the ball it was captured in, and its level.
3) Displays the battler sprite of the Pokemon selected. I'd prefer if the image was flipped like this through the script, but if you don't want to, that's fine.
4) This is the "Flavor Preference" Area. If you would rather have the "flavor preference" be part of the background graphic as oppose to script-generated text that is fine. The thing that matters is only that the strings "Like:" and "Dislike:" shows the Pokemon's preferred/disliked food flavors, as dependant on nature. Info on the Matter
5) This is the part of the screen that shows the Pokemon's current stats (not base stats), including happiness at the bottom. If there is a way to abbreviate each stat field like I have shown, that would be preferred, to save space for the extra information.
6) The green numbers that I want displayed should represent the Pokemon's effort points within that stat. The black numbers simply represent the total amount, with that effort point added.
7) The colored "+10%" and "-10%" represent the respective boosts and decrease given by the Pokemon's nature. I'd prefer the same colors as illustrated, and this data positioned in front of the one that shows EVs
8) For any stat that has no boost or EVs, I'd prefer nothing shown beside that stat. If you still add a "+0" or something beside it for your own reasons, however, I won't mind.
9) This field displays the value for the Pokemon's happiness, with everything highlighted in red.
If anyone could make this script for me, that would be awesome and would be greatly appreciated. If you think this is a hefty task or something I can do myself, I understand as well. Keep in mind, however, that because I'm somewhat inept when it comes to scripting, I would love to receive help from someone to make this happen.
Thanks!