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Auto Hue Pokémon

1,682
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    • Seen today
    This pluggable script allows you to color forms' sprites and icons. I made it for shadow pokémon originally. (For the curious the overlay is (67,0,255,113) for shadow pokémon.)
    Put it above Main (It's because it aliases methods in PSystem_Utilities/EBS and Pokemon_Sprites)

    Before you mention "alterBitmap", I know. I had different specifications. (What if I had a shadow Spinda?) I can make a version using alterBitmap, so you can modify the icons too. (Though I should give it a different name...)

    Pastebin link!

    Credits: Just me. This wasn't hard to make the initial version (color for shadow, plug and play.)
    Icons and EBS was ridiculous though...
     

    Zeak6464

    Zeak #3205 - Discord
    1,101
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    11
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  • image.png


    image.png
     

    Luka S.J.

    Jealous Croatian
    1,270
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    15
    Years
  • I don't want to be a butthead, but technically this is not a hue change. You're overlaying pixel colours with alpha values over existing ones, so if anything, it's a tint.

    In case you want to apply hues to a bitmap you'd have to use
    Code:
    bitmap.hue_change(angle)
     
    1,682
    Posts
    8
    Years
    • Seen today
    I don't want to be a butthead, but technically this is not a hue change. You're overlaying pixel colours with alpha values over existing ones, so if anything, it's a tint.

    In case you want to apply hues to a bitmap you'd have to use
    Code:
    bitmap.hue_change(angle)

    Sorry, yeah I know. 1 AM me is not the person to think about names for stuff I didn't even plan on releasing.
    (I just have no clue how hue_change works either.)
     
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