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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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IIMarckus

J946@5488AA97464
402
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    • Seen Feb 21, 2024
    2. Is there a song ID list for Gold?
    If you're capable of playing songs, compile a list yourself. Regardless, here's one for Crystal:

    00 -- nothing
    01 -- title screen
    02 -- Route 1
    03 -- Route 3
    04 -- Route 12
    05 -- Train Ride
    06 -- Kanto Gym Leader fight
    07 -- Kanto Trainer fight
    08 -- Kanto Wild Pokemon fight
    09 -- Pokemon Center
    0A -- Look! Hiker
    0B -- Look! Lass
    0C -- Look! Officer
    0D -- Heal Pokemon sound
    0E -- Lavender Town
    0F -- Route 2
    10 -- Mount Moon
    11 -- Show Me Around
    12 -- Game Corner
    13 -- Bicycle
    14 -- Hall of Fame
    15 -- Viridian City
    16 -- Celadon City
    17 -- Trainer Victory
    18 -- Wild Pokemon Victory
    19 -- Gym Leader Victory
    1A -- Mount Moon Square
    1B -- Gym
    1C -- Pallet Town
    1D -- Professor Oak's Pokemon Talk
    1E -- Professor Oak
    1F -- Rival
    20 -- After the Rival Fight
    21 -- Bicycle (again?)
    22 -- Evolution
    23 -- National Park
    24 -- Credits
    25 -- Azalea Town
    26 -- Cherrygrove City
    27 -- Look! Kimono Girl
    28 -- Union Cave
    29 -- Johto Wild Pokemon
    2A -- Johto Trainer Fight
    2B -- Route 30
    2C -- Ecruteak City
    2D -- Violet City
    2E -- Johto Gym Fight
    2F -- Champion Fight
    30 -- Rival Fight
    31 -- Rocket Fight
    32 -- Elm's Lab
    33 -- Slowpoke Well
    34 -- Route 29
    35 -- Route 36
    36 -- S.S. Aqua
    37 -- Look! Youngster
    38 -- Look! Beauty
    39 -- Look! Rocket
    3A -- Look! Pokemaniac
    3B -- Look! Sage
    3C -- New Bark Town
    3D -- Goldenrod City
    3E -- Vermilion City
    3F -- Pokemon Channel!
    40 -- Poke Flute Channel
    41 -- Tin Tower
    42 -- Sprout Tower
    43 -- Burned Tower
    44 -- Lighthouse
    45 -- Lake of Rage
    46 -- Indigo Plateau
    47 -- Route 37
    48 -- Rocket Hideout
    49 -- Dragon's Den
    4A -- Johto Wild Pokemon (nighttime)
    4B -- Ruins of Alph radio signal
    4C -- Successful Capture
    4D -- Route 26
    4E -- Mom
    4F -- Victory Road
    50 -- Pokemon Lullaby
    51 -- Pokemon March
    52 -- Gold/Silver Opening
    53 -- Gold/Silver Opening (part 2)
    54 -- New Game or Continue?
    55 -- Ruins of Alph (inside)
    56 -- Rocket theme (overworld)
    57 -- Dancing Hall
    58 -- Counting the Points (Bug-Catching Contest)
    59 -- Bug-Catching Contest
    5A -- Lake of Rage, Rocket's radio signal
    5B -- Printer
    5C -- Post-credits
    5D -- Clair
    5E -- ~beta
    5F -- Mobile Adapter ~mobile
    60 -- Buena's Password
    61 -- Look! Mysticalman
    62 -- Crystal Opening
    63 -- Battle Tower theme
    64 -- Wild Pokemon Battle (Raikou/Entei/Suicune)
    65 -- Battle Tower lobby
    66 -- Pokemon Center ~mobile

    G/S may be similar or exactly the same (barring the new songs of course)
     

    negative

    Life returns. Life prevails.
    501
    Posts
    15
    Years
  • Hi!
    I have a problem with character making...
    I made a easy script saying:"this is my script".(just for a test XD)...I made a new OW character and I applyed the script and it worked...exept the character doen't move oround in the town...(I edit the movement it A-map)
    Please Help!?
     

    Hiche..

     
    979
    Posts
    16
    Years
    • Seen Dec 27, 2014
    Hi!
    I have a problem with character making...
    I made a easy script saying:"this is my script".(just for a test XD)...I made a new OW character and I applied the script and it worked...except the character doesn't move around in the town...(I edit the movement it A-map)
    Please Help!?

    It which town did you make the script?
    If you are using advance map 1.92, go to "Header", and there is a "remove" tab.
    Here is a screen shot:
    headerxn3.png



    Keep pressing remove, until the "script type" goes to "00 No script".
    Hope that helps.
     

    negative

    Life returns. Life prevails.
    501
    Posts
    15
    Years
  • It which town did you make the script?
    If you are using advance map 1.92, go to "Header", and there is a "remove" tab.
    Here is a screen shot:
    headerxn3.png



    Keep pressing remove, until the "script type" goes to "00 No script".
    Hope that helps.
    A thousand thanx !!!!!!!!!

    I have a Q again...What do you make to give the player running shoes in the start of the game?
     
    Last edited:

    Hiche..

     
    979
    Posts
    16
    Years
    • Seen Dec 27, 2014
    You should use setflag 0x82F. It activates the running shoes.

    For example, this small script:

    Spoiler:
     

    NTA

    Where?
    264
    Posts
    16
    Years
    • Seen Feb 10, 2012
    you have to script using pokescript or xse i think and tutorial can be found in the document an tutorials section
     

    ℜªℳ

    RAM Corporation |\/| ][ |\/|
    214
    Posts
    16
    Years
    • Seen May 11, 2016
    GSC problems, need a little help with crystal. Help??

    If you're capable of playing songs, compile a list yourself. Regardless, here's one for Crystal: ...

    1. Hey thnx for this dude. We've been looking for thid a while now. Is this the complete list? It doesn't look like it...



    2. Does any one know any sound hacking tools for Crystal or GS? Is PokeCRY compatible with the GSC series? We only use 100% US roms.

    3. When we change graphics of the badges in crystal using TLP they come out with stray pixels on the corners that aren't there in TLP, why? The graphics of the badge were the only things changed. We tried this on G and S and the badges are completely ok. We did not important or export anything. Simply change the badges there within TLP. What seems to be the problem?
     

    IIMarckus

    J946@5488AA97464
    402
    Posts
    16
    Years
    • Seen Feb 21, 2024
    Hey thnx for this dude. We've been looking for thid a while now. Is this the complete list? It doesn't look like it...
    Of course it's complete. I wouldn't have provided the list if it weren't.
    Does any one know any sound hacking tools for Crystal or GS? Is PokeCRY compatible with the GSC series? We only use 100% US roms.
    I doubt PokeCry is compatible. Cries can be edited in hex. Music can be edited in hex (don't know of any documentation for it). There's a German music editor out somewhere, but I don't remember the name and it doesn't really work that well.
    When we change graphics of the badges in crystal using TLP they come out with stray pixels on the corners that aren't there in TLP, why? The graphics of the badge were the only things changed. We tried this on G and S and the badges are completely ok. We did not important or export anything. Simply change the badges there within TLP. What seems to be the problem?
    Try shifting the pixels a bit with Ctrl-+. It sounds like your offset was off by a byte or two.
     
    Last edited:

    Hiche..

     
    979
    Posts
    16
    Years
    • Seen Dec 27, 2014
    Hi...me again...what do you make to give a character the national dex in the begginning??

    For activating the national dex, use this:
    setflag 0x829
    special 0x16F


    This is for fire red. setflag 0x829 is for the normal pokedex
    spacial 0x16F is for the national dex.
     

    Fraot

    Researcher & Game Developer
    322
    Posts
    15
    Years
  • Yeah, I made it with A-Text... i don't now how to repoint the texts... is there any tutorial here about A-text or repointing? (I know, it's too basic but i don't want my hack to have that problems)
     

    KhaosKnight

    The 1 and only Khaotic Hacker
    355
    Posts
    16
    Years
    • Seen May 28, 2015
    Yeah, I made it with A-Text... i don't now how to repoint the texts... is there any tutorial here about A-text or repointing? (I know, it's too basic but i don't want my hack to have that problems)

    Unless you are trying to change what the opening prof and the credits say, it would be soooo much easier to make a simple text script instead of using A-Text.

    #Dymanic 0x800000

    #Org @Main
    lock
    faceplayer
    msgbox @talk
    boxset 6
    release
    end

    #org @talk
    = Hello, can't you see i am talking here?
     

    Fraot

    Researcher & Game Developer
    322
    Posts
    15
    Years
  • Mmm, is that what Zel used on SGX?
    Well, i'm not referring to people (actually yes but i'm not focusing on people right now) I'm working on things like signposts and stuff.
    Do I have to use Thingy 32? It's very complicated for a simple and reduced brain such mine.
    Thanx for the simple script.
    Sorry for asking too many questions...
     

    Thrace

    @tion
    1,048
    Posts
    16
    Years
    • Seen Oct 2, 2016
    Mmm, is that what Zel used on SGX?
    Well, i'm not referring to people (actually yes but i'm not focusing on people right now) I'm working on things like signposts and stuff.
    Do I have to use Thingy 32? It's very complicated for a simple and reduced brain such mine.
    Thanx for the simple script.
    Sorry for asking too many questions...
    For people use:
    Code:
    #org @start
    message @hello
    boxset 0x2
    
    #org @hello
    = Hello there!

    For signposts use:
    Code:
    #org @start
    message @sign
    boxset 0x4
    
    #org @sign
    = You are here
     

    Thrace

    @tion
    1,048
    Posts
    16
    Years
    • Seen Oct 2, 2016
    Just a quick question I've been pondering.
    If I insert a sprite over Spinda, will it get spots on it in random places?
    Maybe, if you do it wrong. As long as you repoint the image data to an empty space there shouldn't be a problem.
     

    Mario_Bones

    Lazuli Version Creator
    42
    Posts
    15
    Years
  • Ok, thanks. If I don't change the offset it will though? If so, do the dots appear over the shape of Spinda's sprite or whatever sprite I insert over it?
     
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