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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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gotron228

^_^
413
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  • becuase of the first error I don't know hwo to fix taht random encounter thing in house where it says party 1 has no pokemon or something
     
    249
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    • Seen Jul 24, 2011
    becuase of the first error I don't know hwo to fix taht random encounter thing in house where it says party 1 has no pokemon or something

    well, in order to fix it, i still need to see the map that the error is happening on so that i know what is happening, if you get the error again, take a screen shot or something for me ok?

    Umm I don't know for some things yes lol are you looking for a position?

    sure, i love mapping stuff (i can map anything, i plan to put the demo to my own game up sometime tonight, but first i need to fix a few problems T-T)
     
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    249
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    Ok then would you like to be a mapper? If so coudl you map the pokemon research center?

    yes! this what i need to know,
    do you want it to have more then one floor? if so how many?
    do a basement?

    and that's about it. the rest i can figure out my self :D
     

    PokemonPlatnum

    nomnomnom.
    257
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  • Help

    How Can I fix This:

    Exception: ArgumentError
    Message: wrong number of arguments(3 for 2)
    PokeBattle_Battle:141:in `pbThrow'
    PokeBattle_Battle:141:in `pbThrowPokeBall'
    PokeBattle_Battle:1639:in `pbRegisterItem'
    PokeBattle_Battle:2393:in `pbCommandPhase'
    PokeBattle_Battle:2352:in `loop'
    PokeBattle_Battle:2407:in `pbCommandPhase'
    PokeBattle_Battle:2341:in `each'
    PokeBattle_Battle:2341:in `pbCommandPhase'
    PokeBattle_Battle:722:in `pbStartBattleCore'
    PokeBattle_Battle:721:in `logonerr'

    It happens when I throw a Pokeball at a Wild Pokemon.
     
    249
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    • Seen Jul 24, 2011
    how do i make an event check for the amount of money the trainer has? i read the notes but didn't find it.
     
    145
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  • Use a conditional branch and a script.

    Conditional Branch: Script: $Trainer.money>=500
    Script: $Trainer.money-=500
    Else
    Text: You don't have enough money...
    End

    Basically, it checks whether the trainer's money is greater than or equal to 500, and if it is, takes 500 away.

    Is it what u are looking for? It was said previously in the thread.
     

    darkerarceus

    Advanced RM2K3-er
    342
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  • You Know Flameguru
    you starter kits cool
    in test map i change it to test mat and it works!
    for the box thing to describe where you are
    but when i create a map like fire town a box donsen't show up in the corner saying
    Fire Townso can you tell me how to do it?
     
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    • Seen Aug 10, 2015
    Yes, there was a recent release, but the changes were so minor that they were hardly worth mentioning. The Pokeballs on the Pokedex pages are just a cosmetic change.

    I've added a section to the documentation called "Suggestions for Customizing Scripts". It intends to contain hints on implementing certain features familiar to the Pokemon games, such as player-supplied names for Trainers, shiny wild Pokemon battles, and so on, which are not included in Pokemon Essentials by default.
     
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  • Poccil, like I asked in a pm, could u put notes on your website with the changes u make from a version to another, even if they are minnors.
    That will help us keep our version up to date easily, espacially if we have modified some of the scripts.

    Edit : and where is the new section u are speaking about? I didn't found it ^^'.
     
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