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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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I deleted the research center and i'm going to re map it to see if the error still appears

oh, lol, then why did you send it to me? ^.^
 
becuase of the first error I don't know hwo to fix taht random encounter thing in house where it says party 1 has no pokemon or something
 
becuase of the first error I don't know hwo to fix taht random encounter thing in house where it says party 1 has no pokemon or something

well, in order to fix it, i still need to see the map that the error is happening on so that i know what is happening, if you get the error again, take a screen shot or something for me ok?

Umm I don't know for some things yes lol are you looking for a position?

sure, i love mapping stuff (i can map anything, i plan to put the demo to my own game up sometime tonight, but first i need to fix a few problems T-T)
 
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ok and why did you ask If I needed a mapper wa sit becuase you wanted a position??
 
Ok then would you like to be a mapper? If so coudl you map the pokemon research center?
 
Ok then would you like to be a mapper? If so coudl you map the pokemon research center?

yes! this what i need to know,
do you want it to have more then one floor? if so how many?
do a basement?

and that's about it. the rest i can figure out my self :D
 
hmm yes actually make it have a basement plz we'll talk through pm's coz I think this is spamming lol
 
Help

How Can I fix This:

Exception: ArgumentError
Message: wrong number of arguments(3 for 2)
PokeBattle_Battle:141:in `pbThrow'
PokeBattle_Battle:141:in `pbThrowPokeBall'
PokeBattle_Battle:1639:in `pbRegisterItem'
PokeBattle_Battle:2393:in `pbCommandPhase'
PokeBattle_Battle:2352:in `loop'
PokeBattle_Battle:2407:in `pbCommandPhase'
PokeBattle_Battle:2341:in `each'
PokeBattle_Battle:2341:in `pbCommandPhase'
PokeBattle_Battle:722:in `pbStartBattleCore'
PokeBattle_Battle:721:in `logonerr'

It happens when I throw a Pokeball at a Wild Pokemon.
 
Use a conditional branch and a script.

Conditional Branch: Script: $Trainer.money>=500
Script: $Trainer.money-=500
Else
Text: You don't have enough money...
End

Basically, it checks whether the trainer's money is greater than or equal to 500, and if it is, takes 500 away.

Is it what u are looking for? It was said previously in the thread.
 
You Know Flameguru
you starter kits cool
in test map i change it to test mat and it works!
for the box thing to describe where you are
but when i create a map like fire town a box donsen't show up in the corner saying
Fire Townso can you tell me how to do it?
 
Yes, there was a recent release, but the changes were so minor that they were hardly worth mentioning. The Pokeballs on the Pokedex pages are just a cosmetic change.

I've added a section to the documentation called "Suggestions for Customizing Scripts". It intends to contain hints on implementing certain features familiar to the Pokemon games, such as player-supplied names for Trainers, shiny wild Pokemon battles, and so on, which are not included in Pokemon Essentials by default.
 
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Poccil, like I asked in a pm, could u put notes on your website with the changes u make from a version to another, even if they are minnors.
That will help us keep our version up to date easily, espacially if we have modified some of the scripts.

Edit : and where is the new section u are speaking about? I didn't found it ^^'.
 
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