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[Fire Red] No Profit Warning Screen

Mr.Pkmn

Ordinary ASM Magician
53
Posts
16
Years
    • Seen Nov 17, 2023
    I acknowledged very late that the link for my previous patch got broken so here it is again

    MmeVc.png


    Original Post:
    Mr.Pkmn said:
    Hello PC, today I want to share my latest work for Fire Red US in the effort to reaffirm that selling hacks is bad and copyright holders shouldn't bash rom hackers when their work give support to the franchise.

    Based on this project, I tweaked the code to allow these features:
    - Full palette support with 256 colors (8bpp)
    - LZ77 compressed tileset and tilemap that can be easily modified with unLZ
    - Smooth fade-in and fade-out

    The screen I made shows a short multilingual message, and the patch writes the data in the same place of the previous patch (0xA90000).

    Credit is not needed but surely appreciated!
     

    Attachments

    • warnscreen.ips
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    Mr.Pkmn

    Ordinary ASM Magician
    53
    Posts
    16
    Years
    • Seen Nov 17, 2023
    Wanted to know one thing!
    I feel like adding it to my hack but is it the patch for no profit screen only or anything else also??
    Answer pls
    You can easily change the graphics with unlz. Here some offsets:

    0xA90100 = 256 color palette
    0xA90300 = LZ77 tilemap
    0xA90A00 = LZ77 tiles, 256 color mode
     
    19
    Posts
    8
    Years
  • uhhmm there's an error, you should make it say "hack rom", not "rom hack" for Spanish and Italian too :/ (I live in Italy so I can confirm in Italy it is "hack rom", and I know for Spain too it is "hack rom")
     

    Mr.Pkmn

    Ordinary ASM Magician
    53
    Posts
    16
    Years
    • Seen Nov 17, 2023
    Apparently common hack tools are difficult to use for 256 color images.
    The easiest way to make a new custom screen is to use GRIT command line tool with this command:
    Code:
    grit [I]yourimage.png[/I] -gt -gB8 -gzl -m -mLs -mR8 -mzl -p -ps0 -pe256 -ftb
    This will make 3 separate binary files for the tiles, tilemap and palette.
    Overwrite the contents of the patch using the offsets mentioned before and you're done.
     
    Last edited:

    Jcool

    Stellar
    53
    Posts
    16
    Years
  • Do you think it's possible to change the black and white Gamefreak copyright image that appears in the beginning before the intro plays to support 256 colors? I figured that just repointing the palette for the image and adding my own image and tileset/raw would do it, but I haven't had success.

    So pretty much this tutorial but with 256. https://www.pokecommunity.com/showthread.php?t=186125
     
    Last edited:
    18
    Posts
    6
    Years
    • Seen Apr 24, 2023
    after i used this patch on my hack, it works fine. After I made a patch of my hack though it just white screens
     
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