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[ASM & Hex] incorrect display of the captured Pokémon

Dinisk

DinisK
89
Posts
7
Years
    • Seen Apr 27, 2019
    HW3fTnM.jpg

    incorrect display of the captured Pokémon.I found RAM, but I need to find ROM,the problem is that the tileset loads the wrong tile, which in addition has no transparency, and therefore the screen is distorted. There is a log file attached to the bottom
     

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    • log.txt
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    Phantom Phoenix

    Lost on the road of life
    167
    Posts
    8
    Years
    • Age 27
    • ???
    • Seen Jul 1, 2020
    I assume left one is your edited ROM. And the right one is vanilla ROM.
    Have you edited battle bg's in your ROM? I am 100 percent sure pokedex info when pokemon is caught shows tile map which is also the battle BG tile map. But the lower portion of the battle BG tile map is shown. Show you will have to edit your battle bg's tilemap's lower part correctly too.
     
    Last edited:

    Dinisk

    DinisK
    89
    Posts
    7
    Years
    • Seen Apr 27, 2019
    I assume left one is your edited ROM. And the right one is vanilla ROM.
    Have you edited battle bg's in your ROM? I am 100 percent sure pokedex info when pokemon is caught shows tile map which is also the battle BG tile map. But the lower portion of the battle BG tile map is shown. Show you will have to edit your battle bg's tilemap's lower part correctly too.
    I need to just put a normal tile, such as the right- is the default, yes I changed the RAM to show how it should be, but I did not find the offset for this tile in the ROM,to clear it
     
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