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Pokémon Starter Selection [ADVANCED VERSION]

ShinxHero

Main Director of Pokémon VSLP
59
Posts
8
Years
  • Yeah.. I keep getting an error. This is how mine is.
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: RuntimeError

    Message: Script error within event 2, map 77 (Cypress Lab):

    Exception: SyntaxError

    Message: (eval):2:in `pbExecuteScript'compile error
    (eval):2: syntax error
    (722,725,728)
    ^

    ***Line '(722,725,728)' shouldn't begin with '('. Try

    putting '(' at the end of the previous line instead,

    or using Extendtext.

    ***Full script:

    PokemonStarterSelection.new
    (722,725,728)




    Interpreter:276:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Scene_Map:103:in `update'

    Scene_Map:101:in `loop'

    Scene_Map:114:in `update'

    Scene_Map:68:in `main'



    This exception was logged in

    C:\Users\Christian Morris\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
     
    95
    Posts
    9
    Years
  • Yeah.. I keep getting an error. This is how mine is.
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: RuntimeError

    Message: Script error within event 2, map 77 (Cypress Lab):

    Exception: SyntaxError

    Message: (eval):2:in `pbExecuteScript'compile error
    (eval):2: syntax error
    (722,725,728)
    ^

    ***Line '(722,725,728)' shouldn't begin with '('. Try

    putting '(' at the end of the previous line instead,

    or using Extendtext.

    ***Full script:

    PokemonStarterSelection.new
    (722,725,728)




    Interpreter:276:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Scene_Map:103:in `update'

    Scene_Map:101:in `loop'

    Scene_Map:114:in `update'

    Scene_Map:68:in `main'



    This exception was logged in

    C:\Users\Christian Morris\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------

    fixed. update your script
     
    60
    Posts
    13
    Years
    • Seen Jun 2, 2023
    I keep getting this error (ps I am using the Elite Battle System)
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: RuntimeError

    Message: Script error within event 9, map 87 (Town 2):

    Exception: TypeError

    Message: Section049:1826:in `bitmap='can't convert AnimatedBitmapWrapper into Bitmap

    ***Full script:

    PokemonStarterSelection.new(
    387,390,393)


    Interpreter:243:in `pbExecuteScript'

    SpriteWindow:1826:in `bitmap='

    Pokemon Starter Selection:58:in `initialize'

    (eval):1:in `new'

    (eval):1:in `pbExecuteScript'

    Interpreter:1606:in `eval'

    Interpreter:243:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'



    Interpreter:276:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Scene_Map:103:in `updateOldFL'

    Scene_Map:101:in `loop'

    Scene_Map:114:in `updateOldFL'

    hud:135:in `update'



    This exception was logged in

    C:\Users\Bart\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
     
    95
    Posts
    9
    Years
  • Um... I fixed it, but its still getting the same error. I think I might be putting in the wrong one...

    i just had a look at your error message and all i can say is that it's not my fault if you don't read and do the way i wrote it.
    the problem is obviously in the line where you call the starterselection.
    again it's called something like:

    PokemonStarterSelection.new(
    1,4,7)

    and NOT:

    PokemonStarterSelection.new'(
    1,4,7)

    or anything like this.
     

    ShinxHero

    Main Director of Pokémon VSLP
    59
    Posts
    8
    Years
  • i just had a look at your error message and all i can say is that it's not my fault if you don't read and do the way i wrote it.
    the problem is obviously in the line where you call the starterselection.
    again it's called something like:

    PokemonStarterSelection.new(
    1,4,7)

    and NOT:

    PokemonStarterSelection.new'(
    1,4,7)

    or anything like this.

    Ohhhhhhhhhhhhhhh.... That explains a lot. I'll try that and I'll see what happens.
     

    ShinxHero

    Main Director of Pokémon VSLP
    59
    Posts
    8
    Years
  • i just had a look at your error message and all i can say is that it's not my fault if you don't read and do the way i wrote it.
    the problem is obviously in the line where you call the starterselection.
    again it's called something like:

    PokemonStarterSelection.new(
    1,4,7)

    and NOT:

    PokemonStarterSelection.new'(
    1,4,7)

    or anything like this.

    Okay, I just researched mine, and I'm doing that right, yet I'm still getting the same error.
     
    95
    Posts
    9
    Years
  • I keep getting this error (ps I am using the Elite Battle System)
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: RuntimeError

    Message: Script error within event 9, map 87 (Town 2):

    Exception: TypeError

    Message: Section049:1826:in `bitmap='can't convert AnimatedBitmapWrapper into Bitmap

    ***Full script:

    PokemonStarterSelection.new(
    387,390,393)


    Interpreter:243:in `pbExecuteScript'

    SpriteWindow:1826:in `bitmap='

    Pokemon Starter Selection:58:in `initialize'

    (eval):1:in `new'

    (eval):1:in `pbExecuteScript'

    Interpreter:1606:in `eval'

    Interpreter:243:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'



    Interpreter:276:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Scene_Map:103:in `updateOldFL'

    Scene_Map:101:in `loop'

    Scene_Map:114:in `updateOldFL'

    hud:135:in `update'



    This exception was logged in

    C:\Users\Bart\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------

    fixed. sorry again.
     
    2
    Posts
    8
    Years
    • Seen Nov 20, 2015
    What do I do, please help. I got this error when interacting with the event that opens the starter selection.

    ---------------------------
    Pokemon Jade
    ---------------------------
    Exception: RuntimeError

    Message: Script error within event 4, map 4 (Pok?mon Lab):

    Exception: NoMethodError

    Message: Section156:61:in `initialize'undefined method `bitmapELITE_BATTLE' for #<AnimatedBitmapWrapper:0x82bd0a8>

    ***Full script:

    PokemonStarterSelection.new(
    387,390,393)


    Interpreter:243:in `pbExecuteScript'

    (eval):1:in `new'

    (eval):1:in `pbExecuteScript'

    Interpreter:1606:in `eval'

    Interpreter:243:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'



    Interpreter:276:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Scene_Map:103:in `update'

    Scene_Map:101:in `loop'

    Scene_Map:114:in `update'

    Scene_Map:68:in `main'



    This exception was logged in

    C:\Users\Owner\Saved Games/Pokemon Jade/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
     

    tasmania12

    Mewtwo Master
    57
    Posts
    16
    Years
  • Spoiler:


    I get this error when using the current up to date versions of the Project Gen 6, Elite Battle, and this system. How may I go about solving this issue?

    Never mind, I'm a moron, the fix is on page 2...
     
    Last edited:
    11
    Posts
    8
    Years
  • Hi, I love this script, but IDK how to close the scene with out chose any pokemon. Example: i want to create a machine with 3 pokemons, and another machine with diferent pokemons. I cant close the script with out chose a pokemon. Help pls. TY, Sorry for bad english.
     
    3
    Posts
    12
    Years
    • Seen Jun 6, 2023
    Hasn't worked for me yet having some trouble with this error. any help would be great.

    Exception: RuntimeError
    Message: Script error within event 15, map 2 (Greenwood Village):
    Exception: RuntimeError
    Message: Section052:393:in `load_bitmap'Failed to load the bitmap located at: Graphics/Pictures/Types
    ***Full script:
    PokemonStarterSelection.new(1,4,7)
    Interpreter:243:in `pbExecuteScript'
    Pokemon Starter Selection:233:in `typebitmap'
    Pokemon Starter Selection:210:in `input_action'
    Pokemon Starter Selection:121:in `openscene'
    Pokemon Starter Selection:107:in `initialize'
    (eval):1:in `new'
    (eval):1:in `pbExecuteScript'
    Interpreter:1606:in `eval'
    Interpreter:243:in `pbExecuteScript'
    Interpreter:1606:in `command_355"
    Interpreter:276:in `pbExecuteScript'
    Interpreter:1606:in `command_355'
    Interpreter:494:in `execute_command'
    Interpreter:193:in `update'
    Interpreter:106:in `loop'
    Interpreter:198:in `update'
    Scene_Map:104:in `update'
    Scene_Map:102:in `loop'
    Scene_Map:115:in `update'
    BW_MapClock:61:in `main'
     

    Zeak6464

    Zeak #3205 - Discord
    1,101
    Posts
    11
    Years
  • Added Randomizer

    you will have to replace
    Code:
    @pkmn1=pkmn1; @pkmn2=pkmn2; @pkmn3=pkmn3

    With
    Code:
    if $game_switches[36]==true # Randomizer 
        @pkmn1=rand(PBSpecies.maxValue)+1;@pkmn2=rand(PBSpecies.maxValue)+1;@pkmn3=rand(PBSpecies.maxValue)+1
      else
        @pkmn1=pkmn1; @pkmn2=pkmn2; @pkmn3=pkmn3
    	end
     

    Zeak6464

    Zeak #3205 - Discord
    1,101
    Posts
    11
    Years
  • Hasn't worked for me yet having some trouble with this error. any help would be great.

    Exception: RuntimeError
    Message: Script error within event 15, map 2 (Greenwood Village):
    Exception: RuntimeError
    Message: Section052:393:in `load_bitmap'Failed to load the bitmap located at: Graphics/Pictures/Types
    ***Full script:
    PokemonStarterSelection.new(1,4,7)
    Interpreter:243:in `pbExecuteScript'
    Pokemon Starter Selection:233:in `typebitmap'
    Pokemon Starter Selection:210:in `input_action'
    Pokemon Starter Selection:121:in `openscene'
    Pokemon Starter Selection:107:in `initialize'
    (eval):1:in `new'
    (eval):1:in `pbExecuteScript'
    Interpreter:1606:in `eval'
    Interpreter:243:in `pbExecuteScript'
    Interpreter:1606:in `command_355"
    Interpreter:276:in `pbExecuteScript'
    Interpreter:1606:in `command_355'
    Interpreter:494:in `execute_command'
    Interpreter:193:in `update'
    Interpreter:106:in `loop'
    Interpreter:198:in `update'
    Scene_Map:104:in `update'
    Scene_Map:102:in `loop'
    Scene_Map:115:in `update'
    BW_MapClock:61:in `main'

    your missing this file :
    Graphics/Pictures/Types
     
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