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Article: Competitive Concepts: Entry Hazards

25,507
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This article introduces the currently known Entry Hazards, explaining why they have such a prominent place in competitive metagames and how you can counteract them.
 
41,294
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17
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Really well-written and informative. I only knew the basics of entry hazards and learned some new things reading this! thank you for teaching this scrub. <3
 

5qwerty

[b][font="open sans"]WHOLLY MOLEY[/font][/b]
2,102
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  • Seen yesterday
I think there is a misunderstanding (possibly a typo) regarding TSpikes (rather, regarding the Badly Poisoned status). It starts at 1/16 max health and increments by 1/16 every turn. It might be worth discussing the situational use of 1 layer vs 2 layers, as badly poisoned Pokémon actually take less or equal cumulative damage for turns 1-3. If you're not fighting fat Pokémon, it is usually fine to only set up one layer.
 
25,507
Posts
11
Years
I think there is a misunderstanding (possibly a typo) regarding TSpikes (rather, regarding the Badly Poisoned status). It starts at 1/16 max health and increments by 1/16 every turn. It might be worth discussing the situational use of 1 layer vs 2 layers, as badly poisoned Pokémon actually take less or equal cumulative damage for turns 1-3. If you're not fighting fat Pokémon, it is usually fine to only set up one layer.

That's my bad, I'm always forgetting that Badly Poisoned starts at a lower damage output. That being said, I'll be sure to fix that soon. I'm not going to go into the minutia of it all though since these articles are meant to just be an introduction to thing new battlers need to learn.
 
8,279
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15
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  • Age 27
  • Seen today
Rapid Spin doesn't work anymore. :(

edit: Never mind, it was misinformation. Two new Pokemon automatically remove hazards upon switch-in though:

Spoiler:
 
Last edited:

5qwerty

[b][font="open sans"]WHOLLY MOLEY[/font][/b]
2,102
Posts
15
Years
  • Seen yesterday
Rapid Spin doesn't work anymore. :(

edit: Never mind, it was misinformation. Two new Pokemon automatically remove hazards upon switch-in though:

Spoiler:

Wait I thought those were for screens only?
 
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