Final Fantasy Tactics
Aftermath
Plot:
Spoiler:
20 Years have passed since Luso Clemens and Clan Gully prevented the great monster Neukhia from destroying Ivalice. Luso returned to his strange home in another world, and Clan Gully went on with its leader: Cid the Rev to become the most famous clan in Jylland. Famed, glorified and enriched, all of its members soon fell victim to retirement. But its name was forever to be etched into the history books.
What Clan Gully wasn't aware of was that destroying Neukhia was only the beginning. Neukhia's remaining aura leaked back into its homeland: Jagd Zellea. Not even the evil organization that sought to release Neukhia: the Khamja knew that there were HUNDREDS more like Neukhia. All trapped within a powerful artefact: a vase. Neukhia was simply the only one to escape from the vase, but his brothers share equal if not greater power to him. The vase is locked deep within the Jagd. They call it "The Matter Vase"
Meanwhile, the busy land of Jylland, Ivalice is more at work than ever. Strange natural occurrences are being reported from all sorts of places. Fissures are reported in small places such as Wood Village, and earthquakes of up to 5.5 have been reported in places like Goug and Fluorgis. Scientists predict it'll only get worse. New clans are being formed more than ever, to try to profit from all the bills at the pub. The bartender has so many bills that he's had to throw out a few. Jylland is in chaos. And some distant travellers from other places in Ivalice report the same thing. All of Ivalice is undergoing these strange shifts in nature. It is as close to turmoil as the land has ever gotten.
Clan Gully has reacted to this danger, and has risen from the ashes. They now go under a new leader, and has been completely re-structured. The land of Jylland, and even beyond, expect the historical clan to make another great achievement in solving the mystery, and uncovering the truth behind these strange happenings.
Meanwhile, the ancient organization known as the Khamja, the organization who tried to free Neukhia, have re-risen. Twenty years ago, they were decimated by the efforts of Clan Gully and Luso Clemens, and were sought after as outlaws. Now, they are back, and are stronger than ever. Disguised as a clan named Clan Khamja, they search for the mysterious magicite they had before, it is known only as Zelleus, the substance that has the ability to conjure up a portal into Jagd Zellea. They plan to go back there and locate the other demons like Neukhia. They plan to finish the job Illua, their former leader, started. Unfortunately, they do not know where to find them, and are not aware of the Matter Vase. But first, they must re-gain all the ingredients they need to make the Zelleus. Under a new leader, they cross lands to locate the ingredients and bring back Neukhia.
What Clan Gully wasn't aware of was that destroying Neukhia was only the beginning. Neukhia's remaining aura leaked back into its homeland: Jagd Zellea. Not even the evil organization that sought to release Neukhia: the Khamja knew that there were HUNDREDS more like Neukhia. All trapped within a powerful artefact: a vase. Neukhia was simply the only one to escape from the vase, but his brothers share equal if not greater power to him. The vase is locked deep within the Jagd. They call it "The Matter Vase"
Meanwhile, the busy land of Jylland, Ivalice is more at work than ever. Strange natural occurrences are being reported from all sorts of places. Fissures are reported in small places such as Wood Village, and earthquakes of up to 5.5 have been reported in places like Goug and Fluorgis. Scientists predict it'll only get worse. New clans are being formed more than ever, to try to profit from all the bills at the pub. The bartender has so many bills that he's had to throw out a few. Jylland is in chaos. And some distant travellers from other places in Ivalice report the same thing. All of Ivalice is undergoing these strange shifts in nature. It is as close to turmoil as the land has ever gotten.
Clan Gully has reacted to this danger, and has risen from the ashes. They now go under a new leader, and has been completely re-structured. The land of Jylland, and even beyond, expect the historical clan to make another great achievement in solving the mystery, and uncovering the truth behind these strange happenings.
Meanwhile, the ancient organization known as the Khamja, the organization who tried to free Neukhia, have re-risen. Twenty years ago, they were decimated by the efforts of Clan Gully and Luso Clemens, and were sought after as outlaws. Now, they are back, and are stronger than ever. Disguised as a clan named Clan Khamja, they search for the mysterious magicite they had before, it is known only as Zelleus, the substance that has the ability to conjure up a portal into Jagd Zellea. They plan to go back there and locate the other demons like Neukhia. They plan to finish the job Illua, their former leader, started. Unfortunately, they do not know where to find them, and are not aware of the Matter Vase. But first, they must re-gain all the ingredients they need to make the Zelleus. Under a new leader, they cross lands to locate the ingredients and bring back Neukhia.
You:
Spoiler:
You can be a part of two factions. Clan Gully, the good guys, or Khamja, the bad guys, basically. Neither of you are aware of the Matter Vase. Neither of you are aware of the other until a certain point in the RP, either. Clan Gully's goal is to investigate the occurrences, while Khamja's purpose is to locate the ingredients to create the Zelleus. At the point in the RP when you find out about the Vase, your goals will become one, that is: Get to Zellea and obtain the vase. Remember, there are more than one ways of getting into Zellea, and they will be revealed through the story. Gully does not have to go get the ingredients like Khamja did, just find another way in.
Job System:
In this RP, there are seven playable species. the Human, Moogle, Viera, Bangaa, Nu Mou, Gria and Seeq. Each species comes with their own unique job system, that meaning you can select a profession for your character. For example, if you want to be a human, you can select out of any of the jobs available for that species, like Soldier, Fighter or Paladin.
Friends of mine will get a special invitation into this RP, DO NOT WORRY, anybody can join, but only friends will get special invitations, these invitations allow them to choose from a special job, that is only requestable to them. They DO NOT HAVE TO BE this job. It is simply one of their options. People without an invitation cannot choose these jobs.
The Hume:
Spoiler:
Hume
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images1.wikia.nocookie.net/__cb20070630162712/finalfantasy/images/3/30/Ffta2-hume.jpg)
The most populous race in Ivalice, there are a few places where humes have made their mark. A well-rounded race, humes are equally suited to swordplay and magery. The Jobs available for them are:
------------------------------------
Soldier
Soldiers employ the arts of war to slow and weaken the opponents.
Weapons: Swords
-------------------------------------------
Soldier
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images2.wikia.nocookie.net/__cb20070702052706/finalfantasy/images/9/99/Ffta2-h-soldier.jpg)
Soldiers employ the arts of war to slow and weaken the opponents.
Weapons: Swords
-------------------------------------------
White Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images1.wikia.nocookie.net/__cb20070702055611/finalfantasy/images/3/36/Ffta2-h-whitemage.jpg)
The Hume's most basic magick job. White mages use healing magick to heal their allies' wounds and restore them to health. This job is also available to the Viera and Nu Mou.
Weapon: Staves
---------------------------------------------
Thief
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images1.wikia.nocookie.net/__cb20070926004534/finalfantasy/images/0/07/TA2-HumeThief.jpg)
Dexterous and nimble, thieves excel at stealing from unwary and evading blows. Also available to the Moogle.
Weapons: Knives
---------------------------------------------
Black Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images3.wikia.nocookie.net/__cb20070926003228/finalfantasy/images/4/4e/TA2-HumeBlackMage.jpg)
Black Mages wield the elemental powers of fire, ice, and lightning to decimate foes. This job is also available to the Moogle and the Nu Mou
Weapons: Rods
-----------------------------------------------------------
Archer
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images2.wikia.nocookie.net/__cb20070926003026/finalfantasy/images/6/69/TA2-HumeArcher.jpg)
Archers stand out of harm's way, raining arrows upon their foes from afar. This job is also available to the Viera.
Weapons: Bows
---------------------------------------------------------
Paladin
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images3.wikia.nocookie.net/__cb20070926003639/finalfantasy/images/a/ab/TA2-HumePaladin.jpg)
Their sturdy defense enables paladins to endure punishing attacks. They also possess a variety of abilities to aid their allies.
Weapons: Greatswords
-------------------------------------------------------
Fighter
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images2.wikia.nocookie.net/__cb20070926003421/finalfantasy/images/e/ef/TA2-HumeFighter.jpg)
Fighters are masters of the sword who put offense over defense.
Weapons: Blades
--------------------------------------------------
Hunter
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images2.wikia.nocookie.net/__cb20070928195628/finalfantasy/images/c/cd/TA2-HumeHunter.jpg)
Hunters are at their finest when fighting monsters and other beasts of the wild. This job is also available to the Gria.
Weapons: Bows/Knives
-------------------------------------------------------
Parivir
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images2.wikia.nocookie.net/__cb20070728193836/finalfantasy/images/1/1f/Ffta2-humesamurai.jpg)
The parivir are swift and skillful combatants who finish their foes with flair.
Weapons: Katanas
-----------------------------------------------------
Blue Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images1.wikia.nocookie.net/__cb20070928202726/finalfantasy/images/7/7c/TA2-Hume_BlueMage.jpg)
These peculiar mages can learn the abilities of beasts and monsters, making them their own.
Weapons: Sabers
------------------------------------------------------------
Illusionist
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/5/5b/TA2-HumeIllusionist.jpg)
Mages who weave illusion to overcome their foes. This job is also available to the Nu Mou
Weapons: Rods
-------------------------------------------------------
Seer
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/a/ac/TA2_Hume-Devout.jpg)
With skills to restore magick power, this is among the most potent job to which a hume can aspire.
Weapons: Staves
------------------------------------------------------------
Ninja
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/c/c1/TA2-HumeNinja.jpg)
Powerful swordsmen who can wield two weapons at once and use secret skills to evoke the power of wood and earth.
Weapons: Katanas
The Moogle:
Spoiler:
Moogle
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/8/87/Ffta2-moogle.jpg)
A fluffy pom-pom and bat-like wings set this race apart. Their small stature lends itself to leaping out and surprising people, in which they take great delight. With tiny and nimble hands, moogles excel at a number of unusual Jobs. The Jobs available for them are:
--------------------------------------------------
Animist
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/e/e7/Ffta-moogle-animist.jpg)
Animists have learned the secret language of the animals, tapping their primal powers in battle. The Nu Mou Beastmaster Job is very similar to this one.
Weapons: Instruments
--------------------------------------------------
Thief
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images2.wikia.nocookie.net/__cb20061221214421/finalfantasy/images/7/78/Ffta-moogle-thief.jpg)
Dexterous and nimble, thieves excel at stealing from unwary and evading blows. This job is also available to the Hume.
Weapons: Knives
--------------------------------------------------------
Black Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images3.wikia.nocookie.net/__cb20070107044705/finalfantasy/images/a/ae/Ffta-moogle-blackmage.jpg)
Black Mages wield the elemental powers of fire, ice, and lightning to decimate foes. This job is also available to the Nu Mou and the Hume.
Weapons: Rods
-------------------------------------------------------
Moogle Knight
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/e/e6/Ffta-moogle-mogknight.jpg)
The moogle knight stands equal to any hume or bangaa warrior in bravery, if not in height.
Weapons: Blades
-----------------------------------------------------
Fusilier
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/4/4b/Ffta-moogle-gunner.jpg)
Moogle machinists crafted the first guns, so it is no surprise that moogle fusiliers fire them with the greatest skill.
Weapons: Guns
-------------------------------------------------------
Juggler
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/6/62/Ffta-moogle-juggler.jpg)
Mayhem-making moogles in motley who juggle a variety of implements to dazzle and destroy.
Weapons: Knives
-------------------------------------------------------
Tinker
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/1/1c/Ffta-moogle-gadgeteer.jpg)
One of the many brands of the machinist, the tinker wages battle with his clockwork creations.
Weapons: Knuckles
----------------------------------------------------------
Time Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/1/1e/Ffta-moogle-timemage.jpg)
These accomplished mages can alter space and time. This job is also available to the Nu Mou.
Weapons: Rods
---------------------------------------------------------
Chocobo Knight
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/5/59/Ffta-m-chocoknight.jpg)
Chocobo Knights harness the innate abilities of their feathered mounts.
Weapons: Any close-range weapon. (No guns, bows etc.)
---------------------------------------------------------
Flintlock
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/f/f9/Ffta2-mooglemagicgunner.jpg)
The flintlock supports his allies with magickally charged cannon attacks.
Weapons: Hand-cannons
(Note that Moogles say "kupo" at the end of each sentence, so if you're narrating in First Person you should say "kupo" at the end of each sentence even when a Moogle isn't talking. If it is third person, you are not required to say "kupo" at the end of each sentence, however when your character talks, it is traditional for them to say kupo at some point in the sentence. This is not a rule, however, so don't worry.)
The Viera:
Spoiler:
Viera
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images1.wikia.nocookie.net/__cb20070630165005/finalfantasy/images/f/f6/Ffta2-viera.jpg)
Members of this female-only race with hair of spun silver are often called People of the Wood or Wood People. Viera are lithe of limb and tremendously quick. Their slender bodies belie superior strength and masterful combat skill. Viera Jobs are:
------------------------------------------------
Fencer
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/7/74/Ffta2-viera-fencer.jpg)
Wielding a deadly rapier, the light-footed fencer strikes swift and sure.
Weapons: Rapiers
-----------------------------------------------------
White Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/5/5d/TA2-VieraWhiteMage.jpg)
White mages use curing magicks to mend allies' wounds and restore them to health. This job is also available to the Hume and the Nu Mou
Weapons: Staves
------------------------------------------------------
Archer
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/f/f0/TA2-VieraArcher.jpg)
Archers stand out of harm's way, raining arrows upon their foes from afar. This job is also available to the Hume.
Weapons: Bows
----------------------------------------------------------
Assassin
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images2.wikia.nocookie.net/__cb20070928203127/finalfantasy/images/1/1b/TA2-VieraAssassin.jpg)
The finely honed skills of the assassin enable her to strike with deadly force.
Weapons: Katanas/Bows
-------------------------------------------------------
Summoner
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/2/26/TA2-VieraSummoner.jpg)
Summoners call powerful Espers from the world of illusion to fight at their side.
Weapons: Staves
-------------------------------------------------------
Sniper
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/8/89/TA2-VieraSniper.jpg)
These elite hunters stalk their prey with immense greatbows.
Weapons: Bows
-------------------------------------------------------
Elementalist
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/f/f4/A2vieraelemntalist.jpg)
The elementalist calls on spirits of nature to lend her strength.
Weapons: Rapiers
----------------------------------------------------------
Red Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/6/65/TA2-VieraRedMage.jpg)
The Red Mage commands not only white and black magicks, but also those uniquely her own.
Weapons: Rapiers
-----------------------------------------------------------
Green Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/6/67/Ffta2-vieragreenmage.jpg)
The green mage lends support on the battlefield, shielding allies and crippling foes.
Weapons: Hammers/Maces
----------------------------------------------
Spellblade
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/f/f5/Ffta2-magicfencer.jpg)
Spellblades use their blade arts to damage and afflict foes with assorted maladies.
Weapons: Swords
The Bangaa:
Spoiler:
Bangaa
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/7/71/Ffta2-bangaa.jpg)
Scales over the bodies of this reptilian race. Muscled and powerful, bangaa are physically imposing. Their rough, bellicose temparament leads them to pursue warrior-like Jobs. Their Jobs are mostly physical:
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Warrior
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/7/76/Ffta-bangaa-warrior.jpg)
The Warrior is a master of melee combat, wielding one and two-handed swords with ease.
Weapons: Broadswords
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White Monk
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/5/5a/Ffta-bangaa-whitemonk.jpg)
White monks eschew the steel of swords, tempering instead their fists and bodies.
Weapons: Knuckles
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Dragoon
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/f/f9/Ffta-bangaa-dragoon.jpg)
Masters of the spear. Dragoons leap high into the air, striking foes with deadly force.
Weapons: Lances
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Defenders
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/5/5d/Ffta-bangaa-defender.jpg)
Well protected, defenders stride the battlefield with little fear. They can even nullify certain attacks entirely.
Weapons: Knightswords/Broadswords
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Bishop
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/9/9b/Ffta-bangaa-bishop.jpg)
The bishop is a powerful mage equally skilled in offense, restorative and supportive magicks.
Weapons: Staves
-------------------------------------------------------
Gladiator
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/4/42/Ffta-bangaa-gladiator.jpg)
Gladiators wake the magick that sleeps within the quiet steel of the blade with their sparring techniques.
Weapons: Blades
-----------------------------------------------------------
Templar
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/5/56/Ffta-bangaa-templar.jpg)
Templar knights wield powerful weapons and have a repertoire of potent support magicks.
Weapons: Knightswords/Lances
------------------------------------------------------
Cannoneer
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/9/97/Ffta2-bangaacannoneer.jpg)
Cannoneers support the front line with fire from their hand-cannons. This job is almost identical to the Moogle's flintlock job.
Weapons: Hand-cannons.
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Master Monk
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/c/ca/Ffta2-Bmastermonk.jpg)
The martial arts of the master monk are without equal.
Weapons: Knuckles
------------------------------------------------------------
Trickster
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/1/19/BangaaTrickster.jpg)
Tricksters spin a web of deception, twisting the flow of battle to their advantage.
Weapons: Knives
The Nu Mou:
Spoiler:
Nu Mou
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/6/66/Ffta2-NuMou.jpg)
With a dog-like face and ears that drag along the ground, there is no mistaking a Nu Mou. Extremely intelligent, they make for powerful mages, but their frail bodies are ill suited for physical combat. Because of their high intelligence, they are suited to magic-related Jobs:
-----------------------------------------------------------
White Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/e/e4/Ffta-nu-mou-whitemage.jpg)
White mages use curing magicks to mend allies' wounds and restore them to health. This job is also available to the Viera and the Hume.
Weapons: Staves.
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Black Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/5/52/Ffta-nu-mou-blackmage.jpg)
Black Mages wield the elemental powers of fire, ice, and lightning to decimate foes.
Weapons: Rods
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Beastmaster
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/7/77/Ffta-nu-mou-beastmaster.jpg)
Beastmasters use the innate gifts of the nu mou to command beasts to do their bidding. This job is almost identical to the Moogle's Animist job.
Weapon: Instruments
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Time Mage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/8/80/Ffta-nu-mou-timemage.jpg)
These accomplished mages can alter space and time. This job is also available to the Moogle.
Weapon: Rods
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Illusionist
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/0/05/Ffta-nu-mou-illusionist.jpg)
Mages who weave illusion to overcome their foes. This job is also available to the Hume.
Weapons: Rods
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Sage
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/b/b2/Ffta-nu-mou-sage.jpg)
The arts of the sage are rooted in long years of study.
Weapons: Maces
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Alchemist
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/7/7b/Ffta-nu-mou-alchemist.jpg)
A master of transmutation, the alchemist can alter nature at a whim.
Weapons: Maces
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Arcanist
These archmages practice the forbidden arcane arts.
Weapons: Rods
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Scholar
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/f/f9/NuMouScholar.jpg)
Scholars pore over the yellowed pages of ancient tomes in search of the lore that is their power. Whole armies have fallen before their might.
Weapons: Tomes (Magickall Books)
The Seeq:
Spoiler:
Seeq
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/e/e9/FFTA2-Seeq.jpg)
A portly, porcine race with stubby legs, one would not expect a Seeq to be quick, yet few can match their speed. Though dim-witted and unscrupulous, their knowledge of battle is formidable. Their Jobs are:
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Ranger
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/c/cf/SeeqRanger.jpg)
Rangers favor battle in the wild, setting traps to harry the enemy.
Weapons: Bows/Knives
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Berserker
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/3/32/SeeqBerserker.jpg)
These Seeq warriors rely on their instincts, attacking with savage blows.
Weapons: Knuckles
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Lanista
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/c/cd/SeeqLanista.jpg)
Long years of fighting in the arena have honed the skills of these swordsmen to perfection.
Weapons: Greatswords
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Viking
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/6/6d/SeeqViking.jpg)
These vicious seeq charge into battle brandishing axes and sending lightning roaring through the enemy ranks. Vikings can also steal from their foes.
Weapons: Axes/Hammers.
The Gria:
Spoiler:
Gria
Wings of a dragon and powerful tail distinguish this unique race. Although weak-looking, some may even say cute, Gria make vicious foes in battle. They have a fierce and competitive spirit. Their Jobs are:
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Raptor
Mighty warriors whose skills of devastation wear away their enemies' defenses.
Weapons: Broadswords
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Hunter
Hunters are at their finest when fighting monsters and other beasts of the wild. This job is also available to the Hume.
Weapons: Bows/Knives
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Ravager
Ravagers use brute strength to crush their foes.
Weapons: Greatswords
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Geomancer
Geomancers utilize the power of the terrain and the weather to devastating effect.
Weapons: Rods
Wings of a dragon and powerful tail distinguish this unique race. Although weak-looking, some may even say cute, Gria make vicious foes in battle. They have a fierce and competitive spirit. Their Jobs are:
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Raptor
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/6/6a/GriaRaptor.jpg)
Mighty warriors whose skills of devastation wear away their enemies' defenses.
Weapons: Broadswords
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Hunter
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/e/ee/GriaHunter.jpg)
Hunters are at their finest when fighting monsters and other beasts of the wild. This job is also available to the Hume.
Weapons: Bows/Knives
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Ravager
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/9/9e/Sexygria.jpg)
Ravagers use brute strength to crush their foes.
Weapons: Greatswords
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Geomancer
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/6/6c/GriaGeomancer.jpg)
Geomancers utilize the power of the terrain and the weather to devastating effect.
Weapons: Rods
Special Jobs:
Spoiler:
These jobs are only available to those with an invitation from me.
The pictures supplied here are only examples. Their uniform must be maintained, but just because the picture for a Dancer is female, does not mean there can't be male dancers.
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Bard
Bards wander the land with instrument in hand and song in tongue. Their magickal tunes are a source of delight and wonder
Only available to: Moogles
Weapons: Instruments
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Sky Pirate
Swift and dexterous, sky pirates sail the skies in search of treasure and adventure.
Only Available to: Humes, Seeq and Bangaa
Weapons: Swords/Sabers/Blades
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Dancer
An enchanting master of the dance who gyres and gyrates to evoke an array of magickal effects.
Only Available to: Hume, Gria and Viera
Weapons: Poles
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Agent
Masters of espionage who travel the world in search of information. They are well known for keeping a woman–or several–in every port.
Only Available to: Humes, Moogles.
Weapons: Guns
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Bard
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/5/58/TA2-Hurdy.jpg)
Bards wander the land with instrument in hand and song in tongue. Their magickal tunes are a source of delight and wonder
Only available to: Moogles
Weapons: Instruments
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Sky Pirate
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/7/70/FFTA2Vaan.jpg)
Swift and dexterous, sky pirates sail the skies in search of treasure and adventure.
Only Available to: Humes, Seeq and Bangaa
Weapons: Swords/Sabers/Blades
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Dancer
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/6/64/FFTA2Penelo.jpg)
An enchanting master of the dance who gyres and gyrates to evoke an array of magickal effects.
Only Available to: Hume, Gria and Viera
Weapons: Poles
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Agent
![[PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU) [PokeCommunity.com] Final Fantasy Tactics: Aftermath (T) (OOC/SU)](https://images.wikia.com/finalfantasy/images/3/3e/TA2_Al-Cid.jpg)
Masters of espionage who travel the world in search of information. They are well known for keeping a woman–or several–in every port.
Only Available to: Humes, Moogles.
Weapons: Guns
Rules:
1. No godmodding! At all! You have no idea how much I hate that!
2. No mary-sues or gary-stues or what-now.
3. DO NOT! I repeat: DO NOT! Ask me for an invitation! I give to whom I choose!
4. This RP is rated T for Teen. It may involve Romance, Violence and Bad Language. However, I do not want graphical romance, (meaning keep it to kissing) gore or continuous bad language.
5. One-liners are NOT welcome here! When I say I want to keep this alive, I don't mean by constant mini-posts.
6. No back-and-forths. (as I call it) That means I don't want two or three people constantly posting toward each other, causing the next person to have to read it all. Forget not that we are all in different time zones here, and some of us don't have all day on PC either.
7. Please post any and all SUs here, and not in the RP thread.
8. Stay active, please. Anybody who's not posted for two weeks will receive a warning, and if they have not posted two weeks more, they will be booted out and the spot given to someone else.
9. All PC RPing rules apply.
10. Only one character is allowed in this RP, unless special permission is given by me, the GM.
11. When designing the appearance of your character, please stick to the uniform of your character's job. the only difference you may make is certain modifications to the uniform. However, do not take these changes too far. Everything else is purely of your desire.
12. To verify you've read the rules, you must say this at the beginning of your post: "SWEET MOTHER AWESOMENESS!" :P
13. Don't ask for a job that is not available to the species you pick (E.g. An Assassin Hume)
14. HAVE FUN!
Jylland:
The land this RP takes place in is named Jylland. Jylland is a region in Ivalice made up of two peninsulas and several islands, and is divided into five territories that span two continents, the Loar Continent to the west and the western half of the Ordalia Continent to the east. Within these territories are several locations such as battlefields and towns. The River Silennia flows east through Loar.
The Loar continent:
Targ Wood - Birdsong fills this peaceful forest. A small village stands among the watchful trees.
Camoa - Camoa is a famed gathering spot for adventurers. The countryside surrounding the city is a verdant patchwork of crops and pastureland.
Baptiste Hill - Green grasses cover the gently sloping hillside. A refreshing wind eases the burdens of passing travelers.
Graszton - This narrow stretch of land overlooks the sea of Ewohl and goods stream the busy port city of Graszton.
Bisga Greenlands - Thick vegetation grows across this broad plain. Many travelers pass along its extensive network of roads.
Aldanna Range - Rugged highland with row upon row of soaring peaks. Hardy mountain shrubs grow among its crags and cliffs.
Zedlei Forest - Warm light plays through the canopy of this beautiful forest. The Silennia river runs through the heart of the wood on its eastward journey to the sea.
Moorabella - The magick city of Moorabella and its aerodrome sit atop this high, forest-covered plateau.
Galerria Deep - Countless tunnels make up this vast underground cavern. It's known in some circles as the Pit of the Larva.
Rupie Mountains - Said to be raised in the age of myth, these mountains have a stark, captivating beauty.
Ruins of Delgantua - This sprawling ruin is thought to date back to the Galtean era. The lost arts of the time are evident throughout.
The Ordalia Continent:
Fluorgis - Quaint shops and age-old houses line the streets of Fluorgis. Beyond the city, ruins of once mighty fortresses stand watch over the wilderness.
Tramdine Fens - The sun shines wanly over this desolate swampland. A pervasive gloom falls on all who enter.
Sant D'alsa Bluff - This high bluff looks down on the sea crashing against the rocks far below. The region is geologically active and warm the year round.
Nazan Mines - This magicite mine has lain dormant for long years. Only creatures of the dark now crawl its passages.
Goug - This island rising from the Mirhelian Sea is home to the moogle city of Goug.
Neslowe Passage - A cave passing beneath the narrow sea once connected this volcanic island with the mainland.
Aisenfield - The legend of the Thirteen was born long ago on this sweeping plain that time forgot.
Kthili Sands - Waves of sand rise and fall in this barren waste. The scorching sun burns bright in the sky.
SUs:
Name: (Your First and last names, middle is optional)
Age: (Your age. 15-40)
Gender: (Boy or girl? Leave this blank if your race is Viera or Gria)
Race: (Your race/Species. You can choose from Hume, Moogle, Viera, Bangaa, Nu Mou, Seeq or Gria)
Job: (What is your job? Can only be a job designated by selected species)
Side: (Gully or Khamja?)
Appearance: (Your appearance. The character itself is totally yours to make, but please stick to the uniform given to you by your job, you may only make a few modifications to the uniform, like colour, rips, etc)
History: (Your past. What did you do before you joined Clan Gully/Khamja? What have you experienced during your time in Gully/Khamja? etc.)
Personality: (What is your character like? How do they act? etc.)
Password: (Did you read the rules?)
Other: (Anything else)
Spots:
Clan Gully:
Leader: Skymin As Florence Rennadam (Gria, Raptor)
Member: Xilfer123 As Gaol Coppersun (Moogle, Bard/Moogle Knight)
Member: Nideous As Emilia Verin (Gria, Hunter)
Member: Shinysweety As Eva Kupenreich (Moogle, Agent)
Member: Game Over1375 As Zellum Lacerti (Bangaa, Master Monk)
Member: Open
Clan Khamja:
Leader: Open
Member: Reserved by Roswell
Member: Reserved by Fearless Love
Member: Reserved by ~Genevieve~
Member: Open
Member: Reserved by -DeepImpact- (Hume, Sky Pirate)
If you have any questions, please, do not hesitate to PM me.
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