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[Other] how to re insert tile sets to another rom

qaz015393

pokemon revenge developer
  • 789
    Posts
    15
    Years
    • Seen Feb 10, 2025
    I am trying to port over my tiles/blocks from my hack to another rom. And now i got palette 0 blocks/tiles in but how can i get my other tiles from tile set1 to show up? I did the same thing for tile set 0 but my blocks aren't showing up.
    Here is the tile set 1 and this is what I did

    "image removed"

    "image removed"

    "image removed"


    What am i doing wrong?
     
    It's the same process for both tileset 1 and 0. I would think you just made some silly mistake somewhere in the middle or forgot to save. Try importing it all again and doing "write palette changes to ROM" (I think that should refresh everything). Perhaps you're using a buggy/outdated A-MAP too, I'm not sure.
     
    It's the same process for both tileset 1 and 0. I would think you just made some silly mistake somewhere in the middle or forgot to save. Try importing it all again and doing "write palette changes to ROM" (I think that should refresh everything). Perhaps you're using a buggy/outdated A-MAP too, I'm not sure.

    For some reason its letting save both tile set 0 as both tile set 0 and 1. I did the same think to export tile set 0. I dont know how to make it stop saving tile set 0 blocks. And I am doing the same thing in the screen shots.
     
    Hmm, I use A-map 1.92 mainly for this stuff and I just export the picture, palette and blocks (there is no tileset menu in that version) and it works fine. Maybe you need to export the picture instead of the tileset.
     
    how can i export the picture? im using both A-MAp 1.92 modded and 1.95. In 1.92 i dont see something to export the picture.
     
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