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FireRed Pokemon Sweet 2th - Sugary Sweet Seconds! 1/18/2017 bugfix available

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  #1    
Old October 30th, 2016 (10:01 PM). Edited January 18th, 2017 by Ephraim225.
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Hack name: Pokémon Sweet 2th
Hack of: Pokémon FireRed US Version 1.0 ROM
Language: English

Reminder: When you play this game in VBA make sure to change the emulator's save settings to Flash 128k or you can't save! I also recommend having rewind enabled for your safety.

Two and a half years ago, I dropped Fire Red and a box of chocolate bunnies into a blender. This resulted in two things: The world's worst smoothie, and an idea for a ROM hack in which the world of Pokémon melds with Candyland in every respect, from the Pokémon themselves to the moves that they used. And then I actually made that ROM hack, and it proved to be a refreshing hit with players, as is evident by the amount of fanart that began to pop up. Heck, I even made TVTropes! You guys really know how to butter me up.

The fanart and fan sprites, coupled with the fact that the original hack was made during a time when I wasn't all that experienced with hacking Fire Red, inspired me to create a sequel - this time using all the knowledge I had gained in those two years, an entirely new region instead of a reskin of the original, and more than double the number of PokéSweets the original had. Throw in a twist or two that you might not be expecting, and here we are:



FEATURES
- Crafting: Just like the previous hack, craft EV items out of berries, this time at any house with a kitchen sink
- Fast Travel: Anytime you are outdoors, you can warp to any known location using the Start menu
- No HMs here: Your PokéSweets clear obstacles without need for HMs or badges
- Customizable music: Use the Music Player item to change what music plays in battle
- A grand total of 386 PokéSweets: The original 151 return, along with over 200 new treats made by the fans
- Mega Evolutions: Courtesy of Touched, 25 real Mega Evolutions, fresh out of the oven
- Non-linear map: Depending on the starter you select, you will take one of three routes through the region
- Sidequests: Just like before, many NPCs will reward you for completing their tasks
- Non-breaking Sweet Balls: Your balls don't break if they fail to capture, but they are now more expensive to compensate
- Cookbook incentives: Get rewarded with cool items for Cookbook completion

SCREENSHOTS






And before I forget, the type chart is the same as before:
Spoiler:


DOWNLOAD LINK
http://www.mediafire.com/file/1ib490bsis3z8ig/PokemonSweet2th.ups

Note: The patch for this hack is a UPS patch, which is a less common patch type. If you don't have a program that can apply such a patch, there's a pretty nice one here: http://www.romhacking.net/utilities/606/

11/25/2016 update patch

Download here!

Hey everyone, I've got a bugfix patch for you all. This patch makes the following changes:
Spoiler:
- A bug was fixed where certain types were not displayed in the status screen
- A bug was fixed where Banana moves display as "Dark"
- Phangum's sprite was fixed
- Certain cave maps had bugged exits; these were fixed
- Strength boulders that weren't supposed to be movable are no longer movable
- A bug was fixed where you could fight your rivals multiple times when you're only supposed to once
- Several glitched items, collision errors and map connections were fixed
- M. Lempras can now only be fought once, the related event having been fixed
- One of the badges was originally unobtainable due to the wrong flag being set. This has been fixed
- Chocosaur can cut trees now. Still need to check and see if any others lose the ability to cut/strength/surf upon evolving, so let me know if that happens.
- A glitch involving the camera moving in one scene was fixed by simply not having the camera move at all anymore. No big deal.

You can tell which version of the game you're playing by the date on the title screen, that's the build date. Please report any further bugs I may have missed, thank you!


12/13/2016 update patch

Download Here!

Okay, this should fix the issue where encountering Candform freezes the game. In case something still goes wrong with him, I've removed him as a random encounter; instead there is now a house in Bakewell Island where you can recieve him as a gift Pokemon. The same house will also have an NPC that teaches Metronome if you so desire it.

I've also taken the opportunity to add a new feature - previously, I left the Pokedex unchanged from vanilla Fire Red, but in the newest patch, the Pokedex can now sort the Pokesweets you've collected by who it was that made its sprite. It's quite interesting to look at who made what; we've all got unique styles IMO.

1/2/2017 update patch

Download Here!

This patch fixes a few errors regarding the typing of some Pokesweets and moves as well as another error that prevented encounters from occurring on Route 4. Happy New Year!

1/18/2017 bugfix patch
Download link: https://www.mediafire.com/?93s8baqi6yojd5w

Credits
Spoiler:
Spriters: (Look em' up on DeviantArt!)
Channini
ThatRandomSpriter
Dracoknight545
JaneThePegasus
Pikafan2000
Bubblypies
Peachyprincessy
Thomasfan22

SgtSmilies - Region Map

Stuff I used:

MrDollSteak - Decap ROM Base
Doesntknowhowtoplay - Inverse Battles, IV display (modified by me to display EVs)
Touched - Mega Evolution
Navenatox - Dynamic Overworld Palettes
JPAN - Save Block Recycler
Jambo - Safe Flags/Vars
Ismash - Capture EXP (Though it doesn't seem to work alongside the other Pokeball hack)
Shiny Quagsire - Berry Bag Selection
FBI - Multibox hack
NewDenverCity - Speeding Up FireRed
~Ruki! - HGSS Kanto Reloaded Music
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  #2    
Old October 31st, 2016 (12:05 AM).
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Oh goodness, I'm super happy to see you're back in action. This is definitely a fun sounding project and I'll give it a try for PC's YouTube when able!
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  #3    
Old October 31st, 2016 (12:45 AM).
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Really? Thanks, that'd be awesome!
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Old October 31st, 2016 (1:39 AM).
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Is this fully playable?Like a full game?
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Old October 31st, 2016 (5:26 AM).
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Quote:
Originally Posted by JustAnotherNoobTryingToContribute View Post
Is this fully playable?Like a full game?
The title does say "Beta patch" so probably not. But yeah, an indication of the hack's progress would be nice.
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  #6    
Old October 31st, 2016 (10:00 AM).
ahnaqvi ahnaqvi is offline
 
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YES! Pokemon sweet was psyducking awesome I wasn't aware you were making another one?

One question, will this have a physical/special split? The old pokesweet not having it made some mons pretty useless
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  #7    
Old October 31st, 2016 (10:02 AM).
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When I woke up earlier today and saw this I already felt the hype. I really liked the original's idea of mixing sweets and pokemon because of the originality of the idea plus I'm totally not a pastry chef in training and have no bias whatsoever.

What I think has won me over though is that it is a brand new region and not a remade Kanto, plus the non linear map structure sounds really interesting, although I kinda have one fear that the level curve is going to be a little odd with the structure, but I'm sure you'll figure something out.

So yeah, I can't wait to try this out and try going through the region with each starter Who am I kidding? Brownisaur is always the only option. Always.
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Old October 31st, 2016 (12:28 PM).
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Originally Posted by ahnaqvi View Post
YES! Pokemon sweet was ****ing awesome I wasn't aware you were making another one?

One question, will this have a physical/special split? The old pokesweet not having it made some mons pretty useless
Oh yeah I forgot to mention, physical/special split is implemented this time.

Also, this hack is fully playable to the ending.

I just hope I don't end up with dozens of bugs like last time
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Old October 31st, 2016 (12:41 PM).
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I am definitely downloading this as soon as I get on my computer!

You know it took me a while to understand the title, I thought you wasn't aware it goes 1st, 2nd, 3rd, 4th ect, and you thought 2nd was actually 2th but I totally get the pun now, just say it out loud - two-th - tooth. Sweet Tooth!
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  #10    
Old October 31st, 2016 (1:31 PM).
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It's an honor to have contributed to such an amazing game.
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  #11    
Old October 31st, 2016 (3:03 PM).
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As a fan of the first one, I'm glad the sequel's finally out.
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  #12    
Old October 31st, 2016 (8:38 PM). Edited October 31st, 2016 by jan2prado.
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The oran puff isnt used by the Pokemon as a held item

Also it has the mail function


Edit: Skitto doesnt have a type, or maybe it just doesnt show:


Edit 2: Limeshroom's front sprite looks like its floating with no shadow
And growth sharply raises attack and sp. attack when not under the sun (and i didnt even make my brownisaur learn it )

Edit3: When chocosaur evolves you can't cut trees anymore
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Old October 31st, 2016 (9:40 PM).
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Could you add real mega evolution?
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  #14    
Old October 31st, 2016 (9:58 PM).
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Quote:
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Could you add real mega evolution?
There is already mega evolution in one of the screenshots.

If you're talking about Mega Evolution in battle,that...uhh..would be difficult.
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Old October 31st, 2016 (11:14 PM).
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Is it also nuzlock type like the prequel?
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Pokemon Ruby 2 and Sapphire 2
Pokemon Sea Temple
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Nameless Fire Red Project
Pokemon Gaia
Pokemon Yellow Adventures Chapters
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Pokemon Red Adventures Chapters
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  #16    
Old October 31st, 2016 (11:17 PM).
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Originally Posted by JustAnotherNoobTryingToContribute View Post
There is already mega evolution in one of the screenshots.

If you're talking about Mega Evolution in battle,that...uhh..would be difficult.
Actually it has actual, real mega evolutions by that i mean in-battle mega, revert after battle
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Old October 31st, 2016 (11:32 PM).
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Actually it has actual, real mega evolutions by that i mean in-battle mega, revert after battle
Oh.Like in X and Y?

They even gave you the mega stones and everything?Sweet.
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Old November 1st, 2016 (3:35 AM).
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Quote:
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Edit: Skitto doesnt have a type, or maybe it just doesn't show:
Skitto is a Raspberry/Grape Type.
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  #19    
Old November 1st, 2016 (4:12 AM).
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The IV system is all Zs for me.



Although that might be the rom I'm using.

And also, the Oran Puff seems to be bugged. When i tried to give it to a mon, it asked me to put a message in?
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  #20    
Old November 1st, 2016 (9:39 AM).
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I feel so honoured to contribute to this. Though which of my Pokesweets are in again? I forgot.
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  #21    
Old November 1st, 2016 (10:41 AM).
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Originally Posted by e3 View Post
The IV system is all Zs for me.



Although that might be the rom I'm using.

And also, the Oran Puff seems to be bugged. When i tried to give it to a mon, it asked me to put a message in?
The status screen is not bugged. It's displaying EVs, not IVs.

About the Oran Puff, the slot it uses was originally occupied by a mail item. I'm not sure how to remove that property so I suppose I'll have to move it to another slot in the future.

Not sure what's going on with Skitto. It seems only his type is not displayed for some reason.

thomasfan22: I used 19 of your sprites. They are:
Spoiler:

Offin
Muffloom
Vilefinn
Strawink
Strawxio
Luxberry
Strawkern
Strawflora
Woocherry
Cherrbat
Woocrepe
Crepesire
Canesel
Weacane
Snocone
Glacream
Popsifett
Skornana
Banapion
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Old November 1st, 2016 (6:13 PM).
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I think I found a glitch. When you go into Mt.Candy, you can activate strength on those rocks on the top left of the map. Then you can go to the cave exit/entrance where there is a strength rock blocking it. Since you already activated strength it will push the rock without stopping you. You can go in, which spoils that whole area, and if you can survive the wild pokemon, you can have a static encounter with 2 legends. You should fix this on your next update Ephraim.
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  #23    
Old November 1st, 2016 (8:43 PM).
Yomandork Yomandork is offline
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What HarshBroz said. I was going through the room and I lost my breath when I saw a
Spoiler:
level 40 strawmander in the closed off area. You should definitely look into this, easy early game powerhouse lol


I realized what's in the spoiler might spoil it somehow? But basically yeah in the area there's high level pokemon...

Other than that, this game is so awesome. I'm super glad you released it the day before I stayed homesick. It brought me a lot of joy with how addicting it is. Nice work =)
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  #24    
Old November 1st, 2016 (9:29 PM).
Yomandork Yomandork is offline
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Also worth mentioning: Nanadile doesn't show his typing either. I assume it's Banana?

And how am I supposed to evolve my Angeino and Weepeanut? Are there stones that I need/where can I get them?
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  #25    
Old November 2nd, 2016 (12:08 AM).
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Quote:
Originally Posted by HarshBroz View Post
I think I found a glitch. When you go into Mt.Candy, you can activate strength on those rocks on the top left of the map. Then you can go to the cave exit/entrance where there is a strength rock blocking it. Since you already activated strength it will push the rock without stopping you. You can go in, which spoils that whole area, and if you can survive the wild pokemon, you can have a static encounter with 2 legends. You should fix this on your next update Ephraim.
I almost want to keep that in But thanks for letting me know.

So it looks like there's more than one PokéSweet whose type doesn't display. I am 99% sure this is due to a graphical issue, so it should be really easy to fix. So far it looks like Grape and Banana types are affected, but the good news is the types still exist even if you can't see them.
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