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Pokemon Ultra Sun/Ultra Moon Nuzlocke Ladder Challenge
Welcome to the Nuzlocke Ladder Challenge
- The basis of this challenge is to create a progressively more difficulty nuzlocke challenge over the course of multiple runs, aiming to challenge your pokemon skills and abilities by seeing how far up the ladder you can climb
Standard Nuzlocke Rules:
Now that the major hindrances are out of the way, the rest of the ladder will focus on slowly cutting off your options
Welcome to the Nuzlocke Ladder Challenge
- The basis of this challenge is to create a progressively more difficulty nuzlocke challenge over the course of multiple runs, aiming to challenge your pokemon skills and abilities by seeing how far up the ladder you can climb
This challenge is to be played on Pokemon Ultra Sun and Ultra Moon only
to test how far everyone can make it on the same game
to test how far everyone can make it on the same game
Standard Nuzlocke Rules:
Spoiler:
All of these rules shall apply from the beginning of the challenge:
All Pokemon MUST be nicknamed
The very first pokemon you encounter in each area will be your encounter, you may catch it and only it in the given area (In USUM this is determined by the pokedex counting it as a separate area, so ie; Route 1, Hau Oli Outskirts, and the trainer school are all separate encounters)
If a pokemon faints it must be released or discarded for all eternity
Dupes Clause is in effect
Species Clause is in effect
Gift pokemon and static encounters count as the area you obtained them in
The game ends upon defeating the champion
a black out/white out means you must restart the challenge
All Pokemon MUST be nicknamed
The very first pokemon you encounter in each area will be your encounter, you may catch it and only it in the given area (In USUM this is determined by the pokedex counting it as a separate area, so ie; Route 1, Hau Oli Outskirts, and the trainer school are all separate encounters)
If a pokemon faints it must be released or discarded for all eternity
Dupes Clause is in effect
Species Clause is in effect
Gift pokemon and static encounters count as the area you obtained them in
The game ends upon defeating the champion
a black out/white out means you must restart the challenge
Now for the Ladder Details
Each nuzlocke will add a rule making the run even more challenging, each time you beat the nuzlocke you move up a level on the ladder and may reset and and begin the game again with the next levels rules added to your challenge. In Example, upon starting this challenge you will play through a nuzlocke of the game with the standard rules, plus the rule given on Level 1 of the ladder. Now once you have completed the game and defeated the champion, your ladder rank will move up to 2. You may now attempt the challenged a second time with level 2's rule added on to level 1's, as the rules stack making it progressively more difficult the higher you go. If you should wipe during the run at any given point you may restart the challenge from the level you were on, so you can't lose your level at all.
The goal is to see what level you can reach on the ladder, before you feel that the challenge is seemingly impossible for you to defeat If this seems like too big a time commitment, you can play at whatever pace you like. Only bragging rights go to whomever sits atop the ladder
Each nuzlocke will add a rule making the run even more challenging, each time you beat the nuzlocke you move up a level on the ladder and may reset and and begin the game again with the next levels rules added to your challenge. In Example, upon starting this challenge you will play through a nuzlocke of the game with the standard rules, plus the rule given on Level 1 of the ladder. Now once you have completed the game and defeated the champion, your ladder rank will move up to 2. You may now attempt the challenged a second time with level 2's rule added on to level 1's, as the rules stack making it progressively more difficult the higher you go. If you should wipe during the run at any given point you may restart the challenge from the level you were on, so you can't lose your level at all.
The goal is to see what level you can reach on the ladder, before you feel that the challenge is seemingly impossible for you to defeat If this seems like too big a time commitment, you can play at whatever pace you like. Only bragging rights go to whomever sits atop the ladder
THE LADDER
LEVEL 1
NO EXP SHARE
LEVEL 1
NO EXP SHARE
Spoiler:
The exp share must be turned off for the duration of the challenge
LEVEL 2
LEVEL CAP
LEVEL CAP
Spoiler:
The levels of each of your pokemon must not be higher than the next Totem pokemon or Kahuna's highest lvl pokemon. This also applies to the E4, where you must not be higher than the champion's highest lvl pokemon
The 4 grand trial's highest lvl's are
16, 28, 44, and 54. The champion's team caps out at lvl 60. These are your limits
The 4 grand trial's highest lvl's are
16, 28, 44, and 54. The champion's team caps out at lvl 60. These are your limits
LEVEL 3
SET MODE
SET MODE
Spoiler:
The battle style must be on set for the duration of the challenge
LEVEL 4
NO ITEMS IN BATTLE / TM USAGE
Spoiler:
No items may be used inside of battle, with the exception of any type of poke ball. This includes; healing items, and X items. No TM's may be used at any point in the game
LEVEL 5
NO POKECENTER HEALING OR PC HEALING/SWITCHING
NO POKECENTER HEALING OR PC HEALING/SWITCHING
Spoiler:
The pokecenter may never be used to heal your pokemon. You may also not put pokemon into the PC unless they are dead. This means if you want to switch out a new pokemon you must let one your current team members die, this is to prevent pc healing PP and adds a little extra challenge. I understand that characters will heal you without a choice during the game, but any way of healing by talking to somebody like your mother or any other characters throughout the game is banned. If you catch a pokemon with a full team, the pokemon you caught must be sent to the box or by switching it into your team, the pokemon sent to the PC must not be used again. The pokemart may still be used to buy items
Now that the major hindrances are out of the way, the rest of the ladder will focus on slowly cutting off your options
LEVEL 6
NO HELD ITEMS
NO HELD ITEMS
Spoiler:
All held items are banned; including Z-Crystals. If your pokemon has pick up, then you may take its items when it gathers them
LEVEL 7
NO EVOLVING
NO EVOLVING
Spoiler:
All pokemon evolutions are banned and must be stopped upon occurance. However if you capture an evolved pokemon, you may use it as long as you do not evolve it further.
LEVEL 8
NO STAB MOVES
NO STAB MOVES
Spoiler:
all moves that are same type as the user are banned, including status moves. If you've got a pikachu that means no electric type moves including thunder wave.
LEVEL 9
NO STATUS MOVES
NO STATUS MOVES
Spoiler:
No status moves may be used. All moves must be physcial or special attacks. A move that deals damage while also granting a status effect is allowed. This will get rid of all of you who have survived this long on the skin of your teeth with your precious sand attacks
LEVEL 10
NO POKEMART
NO POKEMART
Spoiler:
Yup I did it, you must be dead now right? Nothing at all may be purchased at any pokemart or other item selling station. Any healing items or balls must be picked up off the ground
I hope you all see this as a cool opportunity for everyone to challenge themselves to the limit and see who can reach the top of the ladder first, although honestly I'm not even sure if it's doable. Nevertheless, I would love to give it a shot. If you find this challenge too long or complain about only having to add one rule per run as you go through, then don't complain, nobody has to play this challenge, I'm just putting out an idea I had that I believe has potential. There's also no reward for finishing the ladder, it's all simply for fun, and I have no way of knowing whether you truly completed them, so integrity is encouraged, it's just Pokemon.
LADDER LEADERBOARD
LADDER LEADERBOARD
Spoiler:
Nobody Yet
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