Child Amnesiac
Ever changing
- 341
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- Age 25
- Colorado
- Seen May 8, 2025
Is it unwise to add a type 3 level script to a map that didn't have one originally?
Because in my experience of level scripting, whenever I add a type 3 level script to a map that didn't have one originally, it crashes the game, and might be a cause for the corruption of my ROM sometimes, (For anyone wondering, I'm using advancemap 1.9.2).
So should I do something after adding a type 3 to a map, or should I only use type 3 level scripts on maps that already have a type 3 attached to them?
Because in my experience of level scripting, whenever I add a type 3 level script to a map that didn't have one originally, it crashes the game, and might be a cause for the corruption of my ROM sometimes, (For anyone wondering, I'm using advancemap 1.9.2).
So should I do something after adding a type 3 to a map, or should I only use type 3 level scripts on maps that already have a type 3 attached to them?
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