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gimmepie

Age 24
Male
Australia
Seen 13 Minutes Ago
Posted 2 Hours Ago
21,333 posts
7.9 Years
PokéCommunity Daily Post icon PokéCommunity Daily Post
Learn the most common playstyles in competitive battling and why you should or shouldn't use them. Not a comprehensive guide, but a useful resource for newbies looking to start exploring competitive battling.

Ranko

Aloof Unmoving Maiden

Female
Seen 6 Days Ago
Posted 1 Week Ago
25 posts
2.4 Years
Great article! Did a really good job at putting all the details of each playstyle together.

I play mostly balanced teams because I'm rarely ever confident enough to bust people up with offense and I just really like feeling comfortable against everything. I whip up a stall team once in awhile, but it's sad to hear the Galar Region isn't too kind to it.

Dark Azelf

Deus Vult

Male
Seen 5 Days Ago
Posted 3 Weeks Ago
7,197 posts
12.8 Years
My experience is actually the opposite this gen with stall. Stall has a number of boosts this gen compared to last, namely less overall threats to deal with, which encompasses most importantly; no megas, less defoggers to deal with and less magic bouncers (msable) to worry about so i find it massively easier to keep hazards up too. Things like Corsola are also a massive boost to it. Plus you can use Dugtrio to trap things which are annoying. :P Sure its lost some stuff like Chansey/Skarm etc but you can be creative to work around the things its lost. Its also gained some cool utility mons like Corvi too.

see: https://www.smogon.com/forums/threads/stall-team-peaked-1840.3659094/

and

https://www.smogon.com/forums/threads/earfquake-stall-peaked-1-2007-elo.3658209/

etc
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gimmepie

Age 24
Male
Australia
Seen 13 Minutes Ago
Posted 2 Hours Ago
21,333 posts
7.9 Years
My experience is actually the opposite this gen with stall. Stall has a number of boosts this gen compared to last, namely less overall threats to deal with, which encompasses most importantly; no megas, less defoggers to deal with and less magic bouncers (msable) to worry about so i find it massively easier to keep hazards up too. Things like Corsola are also a massive boost to it. Plus you can use Dugtrio to trap things which are annoying. :P Sure its lost some stuff like Chansey/Skarm etc but you can be creative to work around the things its lost. Its also gained some cool utility mons like Corvi too.

see: https://www.smogon.com/forums/threads/stall-team-peaked-1840.3659094/

and

https://www.smogon.com/forums/threads/earfquake-stall-peaked-1-2007-elo.3658209/

etc
In fairness, I don't think there's an environment in which you in particular couldn't find a way to make an infuriating stall team.
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