Male
Seen 7 Hours Ago
Posted 2 Weeks Ago
54 posts
1.6 Years
Titlescreen.png
1. Introduction

Welcome to the Shoto Archipelago!

And yes, Shotou means archipelago in Japanese, it will be my naming scheme. The SPA (Shoto Pokémon Association) made drastic changes to the league after a huge incident 24 years ago. The two regional leagues were merged into one and trainers attended in special schools to get their license. Trainers have to respect their Pokémon and they can lose their license if they treat them poorly. Another incident two years ago between the previous champion Victoria and the new one Noah led to more severe rules. As Noah’s younger sibling, you are accepted in the Gacko;-) academy so you can follow in his footsteps. Meanwhile, a gang of banned trainers who can use Poké Balls without having a license named the Outlaws appears. They seem to be after Arceus’ plates that are used to power up the main features of the cities.

2. Features

Experience a semi-open world gym challenge!

The Shoto archipelago is separated in two main islands and several smaller ones. After completing the first gym in the academy, you can choose which of the next three to challenge. You can fight the last six gyms in any order and then you will be able to compete in the league. The smaller islands will only be accessible in the post-game where you have complete freedom.

Mapscreen.png
A simple map made in Paint of the southern areas with the first main island to the west. This is only a template and I hope to update the region map with a more refined image.

Familiar faces, but different identities!

All the characters use sprites from people everybody knows in previous official games. They behave completely different, but you might see some similarities to their old personalities. Is it because I’m bad at making custom sprites or is there more to this in the plot? Most likely both.
Prof Wenge (Sycamore): The headmaster of the academy who works on a secret project.
Victoria (Cynthia): The former champion who was banned two years ago after an incident.
Damian (Blue): Victoria’s son who tries to prove himself so he can restore her reputation.
Angela (Bianca): A sweet girl who wants to honor her sick grandfather, the first champion.
Hubert (Silver): A trainer who only trained the highest ranking Pokémon with harsh methods.
Joe (Ilima): He breeds Pokémon for the academy and he is also the first gym leader.

Various changes and scripts come together!

The graphics of the overworld are in Gen III style and I also use some custom tilesets. The menus are like Gen V and the music is from that generation too. Pokémon models look like the ones from Gen VI-VII and trainer sprites come from different DS games and custom creations. It was my aim to use the style of different generations to make my game more unique.
The type chart has been updated with the new Sound and Wind types. Gen V Pokémon evolve 5, 10, 15 or even 20 levels sooner and Pokémon that evolve during trades do this with a Link Stone. Some Pokémon have an extra secondary type and I made additional new hold items. There are also several scripts included like EBDX, following Pokémon, Ride Pager and overworld encounters.

3. Screenshots

See what you can expect during your journey!


The screenshots only show areas and cutscenes until you have beaten the first gym. You’ll have to discover by yourself how the entire island will look like.

4. Credits

A big thank you to everybody in here!

A list of the people credited to all the resources and plugins I have used for my game.
Spoiler:
Pokémon Essentials BW: Klein Studio
Type icons plus badges: RebelliousTreecko
Arceus Alpha Forme Original Art: Hyshirey
Arceus Alpha Forme Spite and Icon: ServantOfTheKing
Gen 6 Pokémon Models: mej71, karstictrainer, WorldSlayer, TheDeKay, viperk1, SunakazeKun, Radical Raptr, RPD490, Takyon!, Pokegod7020, Drakath569, Florio, MrDeepDarkMind, snooper117, Pikachumazzinga, WorldSlayer, PKParaiso, PokeWiki, Smogon-Showdown Sprite Index, Project Pokemon
Gen 7 Pokémon Models: PKParaiso, theSLAYER, Smogon-Showdown Sprite Index
Gen 8 Project: Compilation by UberDunsparce
Gen 1-5 Pokémon Overworlds: MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17, LarryTurbo, spritesstealer
Gen 6 Pokémon Overworlds: princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokémon Overworlds: Larry Turbo
Gen 1-6 Pokémon Icon Sprites: Alaguesia
Gen 7 Pokémon Icon Sprites: Marin, MapleBranchWing
Gen 1-6 Pokémon Cries: Rhyden
Gen 7 Pokémon Cries: Marin, Rhyden
Gen 6-7 Item Icons: Silverlime
Gen 6 Footprints: Bhagya Jyoti
Gen 7 Footprints: WolfPP
Custom Trainer Overworlds: Droid779, Aveontrainer, PurpleZaffre
Gen 4 Trainer Spites: Mr. Gela
Gen 5 Trainer Sprites: Beliot419
Gen 6 Trainer Sprites: Gnomowladny
Gen 7 Trainer Sprites: Beliot419
Custom Trainer Sprites:Kyle-dove, PurpleZaffre, Aveontrainer
Custom Tilesets: PkmnAlexandrite, Aveontrainer, Dewdneym, Maicerochico
Custom Autotiles: Rayquaza-dot, Ulithium_Dragon
Custom Hold Item Sprites: lennybitao
Name Box Script: Theo/MrGela
B2W2 Bag: LackDeJurane, CharizardThree3, Erassus
Phenomena: Boonzeet
BW Key Items: KleinStudio, DeepBlue PacificWaves, Izanagi
BW Mart Screen: DeepBlue PacificWaves
BW Party Screen: DeepBlue PacificWaves, Shashu-Greninja, Golisopod User
BW Pokedex: DeepBlue PacificWaves, NettoHikari, Xtreme1992
BW Save Screen: HDrawer, Shiney570
BW Storage System: DeepBlue PacificWaves
BW Summary Screen: DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User
BW Location Signposts: Shashu-Greninja,DeepBlue PacificWaves, Shiney570
Starter Selection: DiegoWT
Elite Battle DX: Luka S.J., Maruno, Marin, Pokecheck.org, PinkCatDragon, Tebited15, BadSamaritan, WolfPP, redblueyellow, Damien, Issei Hyoudou, Nasasu, luckygirl88
Fancy Badges: Luka S.J.
Following Pokemon EX: Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno
Luka's Scripting Utilities: Luka S.J.
Modular Menu: Luka S.J.
Modular Title Screen: Luka S.J.
Modern Quest System: ThatWelshOne_, mej71, derFischae, Marin
Ride Pager: Marin, Bhagya Jyoti, UlithiumDragon, bo4p5687
v19.1 Hotfixes: Maruno
Visible Overworld Wild Encounters: derFischae
ZUD Plugin: Lucidious89, Marcello, WolfPP
ZUD Compatibilities: Lucidious89

"Pokémon Essentials" was created by:
Flameguru, Poccil (Peter O.), Maruno

With contributions from:
AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J. and everyone else who helped out

"mkxp-z" by: Roza
Based on MKXP by Ancurio et al.

"RPG Maker XP" by: Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak


5. Glitches and Feedback

Not everything will work as expected!

As I am the only person working on this game, there is always chance you’ll run into an error. I only have recently updated to V19.1, so it’s possible I forgot to make a few side events compatible. You can always report crashes in this threat and I’ll do what I can to fix these issues.
One I haven’t been able to remove is when you save just before switching from an indoor map to an outdoor. When you reload the file, the maps suddenly overlap and this disappears when you reenter. It can give players a scare and it can be very annoying to walk on if there isn’t a door nearby. If you have any idea what the cause may be according to this video (glitch.mp4), please inform me so I can remove it.
I would appreciate it if you would give me some feedback about different topics. I’m curious what you think about my map design, encounter tables, level scaling and gym leader/rival teams. If there is any advice you can give me, it could allow me to improve in the future.

6. Download

A quick click and you can play!

I'll soon give you a link you'll be able to download the Rar file with my game. It only covers the first island until the fourth gym and I hope to finish the second island within a year. No promises!
I would appreciate it if a few people would volunteer to be beta testers. I can message the link to them when I have enough before I post it on this thread.
Male
Seen 7 Hours Ago
Posted 2 Weeks Ago
54 posts
1.6 Years
I saw how cooL this game looks, I will be happy to help you out with testing the game for bugs or crazy issues I'm really experienced in testing.
Thanks for the reply as I hope to get at least three testers so they can pick gyms two to four in a different order each. If this isn't the case, I'll message you the link by the end of the month so we can focus on beta testing in June. What I'm worried about the most is my switch barriers so people can go to places they aren't supposed to. While it is semi-open world, there is still a story structure in my game and I hope I didn't oversee anything too critical.
I did my test run in around 7 hours play time and I fought all the trainers, but left the Pokédex alone. I had a team with four Pokémon at the credits at L31 which was around the same as the last opponent, so I think my level curve is good. I'm already busy mapping out and eventing the areas after the demo, but I don't think it will be too difficult bringing fixes over. Even after all the recent delays, I would like to have the demo out by the end of June.
Male
Seen 7 Hours Ago
Posted 2 Weeks Ago
54 posts
1.6 Years
i want t beta testing the game i will agree gladly
Thank you for making the time. I'll message you the link together with the other beta testers.

could you do level cap like reborn then scaling wont be necessary
I'm not that familiar with Pokémon Reborn, but I do know it has some of the hardest difficulty in fan games. The level of trainers in my game increase a set amount based on the number of badges you have if you are on certain maps. Wild Pokémon levels don't change, so you'll need to be careful which area you'll pick first or new team members will be too far behind later on. If a player wants to be overleveled, it is their own choice like in the official games.
Seen June 16th, 2022
Posted May 30th, 2022
3 posts
140 Days
Attachment 101469
1. Introduction

Welcome to the Shoto Archipelago!

And yes, Shotou means archipelago in Japanese, it will be my naming scheme. The SPA (Shoto Pokémon Association) made drastic changes to the league after a huge incident 24 years ago. The two regional leagues were merged into one and trainers attended in special schools to get their license. Trainers have to respect their Pokémon and they can lose their license if they treat them poorly. Another incident two years ago between the previous champion Victoria and the new one Noah led to more severe rules. As Noah’s younger sibling, you are accepted in the Gacko;-) academy so you can follow in his footsteps. Meanwhile, a gang of banned trainers who can use Poké Balls without having a license named the Outlaws appears. They seem to be after Arceus’ plates that are used to power up the main features of the cities.

2. Features

Experience a semi-open world gym challenge!

The Shoto archipelago is separated in two main islands and several smaller ones. After completing the first gym in the academy, you can choose which of the next three to challenge. You can fight the last six gyms in any order and then you will be able to compete in the league. The smaller islands will only be accessible in the post-game where you have complete freedom.

Attachment 101460
A simple map made in Paint of the southern areas with the first main island to the west. This is only a template and I hope to update the region map with a more refined image.

Familiar faces, but different identities!

All the characters use sprites from people everybody knows in previous official games. They behave completely different, but you might see some similarities to their old personalities. Is it because I’m bad at making custom sprites or is there more to this in the plot? Most likely both.
Prof Wenge (Sycamore): The headmaster of the academy who works on a secret project.
Victoria (Cynthia): The former champion who was banned two years ago after an incident.
Damian (Blue): Victoria’s son who tries to prove himself so he can restore her reputation.
Angela (Bianca): A sweet girl who wants to honor her sick grandfather, the first champion.
Hubert (Silver): A trainer who only trained the highest ranking Pokémon with harsh methods.
Joe (Ilima): He breeds Pokémon for the academy and he is also the first gym leader.

Various changes and scripts come together!

The graphics of the overworld are in Gen III style and I also use some custom tilesets. The menus are like Gen V and the music is from that generation too. Pokémon models look like the ones from Gen VI-VII and trainer sprites come from different DS games and custom creations. It was my aim to use the style of different generations to make my game more unique.
The type chart has been updated with the new Sound and Wind types. Gen V Pokémon evolve 5, 10, 15 or even 20 levels sooner and Pokémon that evolve during trades do this with a Link Stone. Some Pokémon have an extra secondary type and I made additional new hold items. There are also several scripts included like EBDX, following Pokémon, Ride Pager and overworld encounters.

3. Screenshots

See what you can expect during your journey!


The screenshots only show areas and cutscenes until you have beaten the first gym. You’ll have to discover by yourself how the entire island will look like.

4. Credits

A big thank you to everybody in here!

A list of the people credited to all the resources and plugins I have used for my game.
Spoiler:
Pokémon Essentials BW: Klein Studio
Type icons plus badges: RebelliousTreecko
Arceus Alpha Forme Original Art: Hyshirey
Arceus Alpha Forme Spite and Icon: ServantOfTheKing
Gen 6 Pokémon Models: mej71, karstictrainer, WorldSlayer, TheDeKay, viperk1, SunakazeKun, Radical Raptr, RPD490, Takyon!, Pokegod7020, Drakath569, Florio, MrDeepDarkMind, snooper117, Pikachumazzinga, WorldSlayer, PKParaiso, PokeWiki, Smogon-Showdown Sprite Index, Project Pokemon
Gen 7 Pokémon Models: PKParaiso, theSLAYER, Smogon-Showdown Sprite Index
Gen 8 Project: Compilation by UberDunsparce
Gen 1-5 Pokémon Overworlds: MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17, LarryTurbo, spritesstealer
Gen 6 Pokémon Overworlds: princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokémon Overworlds: Larry Turbo
Gen 1-6 Pokémon Icon Sprites: Alaguesia
Gen 7 Pokémon Icon Sprites: Marin, MapleBranchWing
Gen 1-6 Pokémon Cries: Rhyden
Gen 7 Pokémon Cries: Marin, Rhyden
Gen 6-7 Item Icons: Silverlime
Gen 6 Footprints: Bhagya Jyoti
Gen 7 Footprints: WolfPP
Custom Trainer Overworlds: Droid779, Aveontrainer, PurpleZaffre
Gen 4 Trainer Spites: Mr. Gela
Gen 5 Trainer Sprites: Beliot419
Gen 6 Trainer Sprites: Gnomowladny
Gen 7 Trainer Sprites: Beliot419
Custom Trainer Sprites:Kyle-dove, PurpleZaffre, Aveontrainer
Custom Tilesets: PkmnAlexandrite, Aveontrainer, Dewdneym, Maicerochico
Custom Autotiles: Rayquaza-dot, Ulithium_Dragon
Custom Hold Item Sprites: lennybitao
Name Box Script: Theo/MrGela
B2W2 Bag: LackDeJurane, CharizardThree3, Erassus
Phenomena: Boonzeet
BW Key Items: KleinStudio, DeepBlue PacificWaves, Izanagi
BW Mart Screen: DeepBlue PacificWaves
BW Party Screen: DeepBlue PacificWaves, Shashu-Greninja, Golisopod User
BW Pokedex: DeepBlue PacificWaves, NettoHikari, Xtreme1992
BW Save Screen: HDrawer, Shiney570
BW Storage System: DeepBlue PacificWaves
BW Summary Screen: DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User
BW Location Signposts: Shashu-Greninja,DeepBlue PacificWaves, Shiney570
Starter Selection: DiegoWT
Elite Battle DX: Luka S.J., Maruno, Marin, Pokecheck.org, PinkCatDragon, Tebited15, BadSamaritan, WolfPP, redblueyellow, Damien, Issei Hyoudou, Nasasu, luckygirl88
Fancy Badges: Luka S.J.
Following Pokemon EX: Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno
Luka's Scripting Utilities: Luka S.J.
Modular Menu: Luka S.J.
Modular Title Screen: Luka S.J.
Modern Quest System: ThatWelshOne_, mej71, derFischae, Marin
Ride Pager: Marin, Bhagya Jyoti, UlithiumDragon, bo4p5687
v19.1 Hotfixes: Maruno
Visible Overworld Wild Encounters: derFischae
ZUD Plugin: Lucidious89, Marcello, WolfPP
ZUD Compatibilities: Lucidious89

"Pokémon Essentials" was created by:
Flameguru, Poccil (Peter O.), Maruno

With contributions from:
AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J. and everyone else who helped out

"mkxp-z" by: Roza
Based on MKXP by Ancurio et al.

"RPG Maker XP" by: Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak


5. Glitches and Feedback

Not everything will work as expected!

As I am the only person working on this game, there is always chance you’ll run into an error. I only have recently updated to V19.1, so it’s possible I forgot to make a few side events compatible. You can always report crashes in this threat and I’ll do what I can to fix these issues.
One I haven’t been able to remove is when you save just before switching from an indoor map to an outdoor. When you reload the file, the maps suddenly overlap and this disappears when you reenter. It can give players a scare and it can be very annoying to walk on if there isn’t a door nearby. If you have any idea what the cause may be according to this video (Attachment 101470), please inform me so I can remove it.
I would appreciate it if you would give me some feedback about different topics. I’m curious what you think about my map design, encounter tables, level scaling and gym leader/rival teams. If there is any advice you can give me, it could allow me to improve in the future.

6. Download

A quick click and you can play!

I'll soon give you a link you'll be able to download the Rar file with my game. It only covers the first island until the fourth gym and I hope to finish the second island within a year. No promises!
I would appreciate it if a few people would volunteer to be beta testers. I can message the link to them when I have enough before I post it on this thread.
If u need a beta tester, I'm so down for trying out your game
Male
Seen 7 Hours Ago
Posted 2 Weeks Ago
54 posts
1.6 Years
If u need a beta tester, I'm so down for trying out your game
Thank you and now I have the three beta testers that I wanted. I'll still wait until the weekend to send everyone a message with a link in case more will ask. I would prefer if all testers play at the same time and pick a different route with gyms 2-4. You can decide to choose between the Fire/Grass/Water gyms because you'll have a different companion based on the number of badges you have.
Seen June 16th, 2022
Posted May 30th, 2022
3 posts
140 Days
Thank you and now I have the three beta testers that I wanted. I'll still wait until the weekend to send everyone a message with a link in case more will ask. I would prefer if all testers play at the same time and pick a different route with gyms 2-4. You can decide to choose between the Fire/Grass/Water gyms because you'll have a different companion based on the number of badges you have.
that sounds unique. I'm so looking forward to testing out your game this weekend!
Male
Seen 7 Hours Ago
Posted 2 Weeks Ago
54 posts
1.6 Years
Are you still hiring for new beta tester?
Off course as two out of three testers seem to have issues with starting up and the last one hasn't answered yet. There is always room for more, so I can give you the link to see if you can even get into the intro screen.
I still really don't understand what went wrong for one tester so please reply if you encounter something similar. I'm still waiting for a solution and I don't want to place the link here until everything has been resolved.
Seen June 8th, 2022
Posted June 6th, 2022
8 posts
75 Days
Attachment 101469
1. Introduction

Welcome to the Shoto Archipelago!

And yes, Shotou means archipelago in Japanese, it will be my naming scheme. The SPA (Shoto Pokémon Association) made drastic changes to the league after a huge incident 24 years ago. The two regional leagues were merged into one and trainers attended in special schools to get their license. Trainers have to respect their Pokémon and they can lose their license if they treat them poorly. Another incident two years ago between the previous champion Victoria and the new one Noah led to more severe rules. As Noah’s younger sibling, you are accepted in the Gacko;-) academy so you can follow in his footsteps. Meanwhile, a gang of banned trainers who can use Poké Balls without having a license named the Outlaws appears. They seem to be after Arceus’ plates that are used to power up the main features of the cities.

2. Features

Experience a semi-open world gym challenge!

The Shoto archipelago is separated in two main islands and several smaller ones. After completing the first gym in the academy, you can choose which of the next three to challenge. You can fight the last six gyms in any order and then you will be able to compete in the league. The smaller islands will only be accessible in the post-game where you have complete freedom.

Attachment 101460
A simple map made in Paint of the southern areas with the first main island to the west. This is only a template and I hope to update the region map with a more refined image.

Familiar faces, but different identities!

All the characters use sprites from people everybody knows in previous official games. They behave completely different, but you might see some similarities to their old personalities. Is it because I’m bad at making custom sprites or is there more to this in the plot? Most likely both.
Prof Wenge (Sycamore): The headmaster of the academy who works on a secret project.
Victoria (Cynthia): The former champion who was banned two years ago after an incident.
Damian (Blue): Victoria’s son who tries to prove himself so he can restore her reputation.
Angela (Bianca): A sweet girl who wants to honor her sick grandfather, the first champion.
Hubert (Silver): A trainer who only trained the highest ranking Pokémon with harsh methods.
Joe (Ilima): He breeds Pokémon for the academy and he is also the first gym leader.

Various changes and scripts come together!

The graphics of the overworld are in Gen III style and I also use some custom tilesets. The menus are like Gen V and the music is from that generation too. Pokémon models look like the ones from Gen VI-VII and trainer sprites come from different DS games and custom creations. It was my aim to use the style of different generations to make my game more unique.
The type chart has been updated with the new Sound and Wind types. Gen V Pokémon evolve 5, 10, 15 or even 20 levels sooner and Pokémon that evolve during trades do this with a Link Stone. Some Pokémon have an extra secondary type and I made additional new hold items. There are also several scripts included like EBDX, following Pokémon, Ride Pager and overworld encounters.

3. Screenshots

See what you can expect during your journey!


The screenshots only show areas and cutscenes until you have beaten the first gym. You’ll have to discover by yourself how the entire island will look like.

4. Credits

A big thank you to everybody in here!

A list of the people credited to all the resources and plugins I have used for my game.
Spoiler:
Pokémon Essentials BW: Klein Studio
Type icons plus badges: RebelliousTreecko
Arceus Alpha Forme Original Art: Hyshirey
Arceus Alpha Forme Spite and Icon: ServantOfTheKing
Gen 6 Pokémon Models: mej71, karstictrainer, WorldSlayer, TheDeKay, viperk1, SunakazeKun, Radical Raptr, RPD490, Takyon!, Pokegod7020, Drakath569, Florio, MrDeepDarkMind, snooper117, Pikachumazzinga, WorldSlayer, PKParaiso, PokeWiki, Smogon-Showdown Sprite Index, Project Pokemon
Gen 7 Pokémon Models: PKParaiso, theSLAYER, Smogon-Showdown Sprite Index
Gen 8 Project: Compilation by UberDunsparce
Gen 1-5 Pokémon Overworlds: MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17, LarryTurbo, spritesstealer
Gen 6 Pokémon Overworlds: princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokémon Overworlds: Larry Turbo
Gen 1-6 Pokémon Icon Sprites: Alaguesia
Gen 7 Pokémon Icon Sprites: Marin, MapleBranchWing
Gen 1-6 Pokémon Cries: Rhyden
Gen 7 Pokémon Cries: Marin, Rhyden
Gen 6-7 Item Icons: Silverlime
Gen 6 Footprints: Bhagya Jyoti
Gen 7 Footprints: WolfPP
Custom Trainer Overworlds: Droid779, Aveontrainer, PurpleZaffre
Gen 4 Trainer Spites: Mr. Gela
Gen 5 Trainer Sprites: Beliot419
Gen 6 Trainer Sprites: Gnomowladny
Gen 7 Trainer Sprites: Beliot419
Custom Trainer Sprites:Kyle-dove, PurpleZaffre, Aveontrainer
Custom Tilesets: PkmnAlexandrite, Aveontrainer, Dewdneym, Maicerochico
Custom Autotiles: Rayquaza-dot, Ulithium_Dragon
Custom Hold Item Sprites: lennybitao
Name Box Script: Theo/MrGela
B2W2 Bag: LackDeJurane, CharizardThree3, Erassus
Phenomena: Boonzeet
BW Key Items: KleinStudio, DeepBlue PacificWaves, Izanagi
BW Mart Screen: DeepBlue PacificWaves
BW Party Screen: DeepBlue PacificWaves, Shashu-Greninja, Golisopod User
BW Pokedex: DeepBlue PacificWaves, NettoHikari, Xtreme1992
BW Save Screen: HDrawer, Shiney570
BW Storage System: DeepBlue PacificWaves
BW Summary Screen: DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User
BW Location Signposts: Shashu-Greninja,DeepBlue PacificWaves, Shiney570
Starter Selection: DiegoWT
Elite Battle DX: Luka S.J., Maruno, Marin, Pokecheck.org, PinkCatDragon, Tebited15, BadSamaritan, WolfPP, redblueyellow, Damien, Issei Hyoudou, Nasasu, luckygirl88
Fancy Badges: Luka S.J.
Following Pokemon EX: Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno
Luka's Scripting Utilities: Luka S.J.
Modular Menu: Luka S.J.
Modular Title Screen: Luka S.J.
Modern Quest System: ThatWelshOne_, mej71, derFischae, Marin
Ride Pager: Marin, Bhagya Jyoti, UlithiumDragon, bo4p5687
v19.1 Hotfixes: Maruno
Visible Overworld Wild Encounters: derFischae
ZUD Plugin: Lucidious89, Marcello, WolfPP
ZUD Compatibilities: Lucidious89

"Pokémon Essentials" was created by:
Flameguru, Poccil (Peter O.), Maruno

With contributions from:
AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J. and everyone else who helped out

"mkxp-z" by: Roza
Based on MKXP by Ancurio et al.

"RPG Maker XP" by: Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak


5. Glitches and Feedback

Not everything will work as expected!

As I am the only person working on this game, there is always chance you’ll run into an error. I only have recently updated to V19.1, so it’s possible I forgot to make a few side events compatible. You can always report crashes in this threat and I’ll do what I can to fix these issues.
One I haven’t been able to remove is when you save just before switching from an indoor map to an outdoor. When you reload the file, the maps suddenly overlap and this disappears when you reenter. It can give players a scare and it can be very annoying to walk on if there isn’t a door nearby. If you have any idea what the cause may be according to this video (Attachment 101470), please inform me so I can remove it.
I would appreciate it if you would give me some feedback about different topics. I’m curious what you think about my map design, encounter tables, level scaling and gym leader/rival teams. If there is any advice you can give me, it could allow me to improve in the future.

6. Download

A quick click and you can play!

I'll soon give you a link you'll be able to download the Rar file with my game. It only covers the first island until the fourth gym and I hope to finish the second island within a year. No promises!
I would appreciate it if a few people would volunteer to be beta testers. I can message the link to them when I have enough before I post it on this thread.
Male
Seen 7 Hours Ago
Posted 2 Weeks Ago
54 posts
1.6 Years
Hello!
I am getting the same error as ( Phoenix 658). The map error one.
I really wanted to test this.
Damn it... I was hoping that would be only an unique situation as I still have no idea how to deal with this. As I said before the error leads to the "map_connections.dat" file in the Data folder. Can you check if it is still there in both the extracted folder and the rar file? I would also appreciate it if you show me a screenshot, but I don't think that will make a difference.
Pokémon Judgment

Explore the wide and varied Shoto archipelago to catch Pokémon and challenge gyms.