decomp

  1. Krendall

    [pokefirered] Add Free Move Maniac to Any Map (Very Simple)

    This is a simple method to add scripts, add an object to a map, and apply a script to add a free (doesn't require mushrooms) Move Maniac (aka Move Relearner or Move Rememberer) to any map. This is mostly an edit of the scripts.inc and text.inc files found in data\map\TwoIsland_House, which is...
  2. Spikecation

    FireRed hack: Pokemon Fire Red Reignited and Leaf Green Regrown (V1.1)

    Based of the legacy series by SmithPlays Pokemon This is my first decomp hack (Posting to to sideshow) - A Legacy like Style Game with Both Fire Red and Leaf Green that tries to fix the many, many issues of FRLG. FRLG was one of the first games I ever played, and as I much of do like certain...
  3. Spikecation

    FireRed hack: Pokemon Fire Red Reignited/Leaf Green Regrown (Decomp Hack)

    Based of the legacy series by SmithPlays Pokemon This is my first decomp hack - A Legacy like Style Game with Both Fire Red and Leaf Green that tries to fix the many, many issues of FRLG. FRLG was one of the first games I ever played, and as I much of do like certain features a lot of...
  4. auraflare

    I'm not sure where to go from here! [Pokeemerald decomp project roadblock]

    Hello! This is my first time posting anything on here so I apologize if I'm not using this correctly but I hit a road block pretty quickly and need help. I have an idea for a rom hack that I really want to execute on so I've spent days looking at tutorials, reading forums, watching videos, etc...
  5. laser_dolphin

    Emerald hack: Pokemon Emerald Double Battle Edition (Version 1.0)

    Pokemon Emerald Double Battle Edition This hack aims to make the game more difficult and change all battles to double battles. You can download the current version (V 1.0) here: https://www.mediafire.com/file/e0563slbqxmqs8g/E_Double_Battle_Edition_V1_0.zip/file or you can compile it yourself...
  6. PSF

    [Pokeemerald] I made a item that lets players inflict their party with a status condition. You can use it in your decompilation projects!

    Hexorb The hexorb allows the player to give the Pokémon in their party a status condition. This branch allows developers to use the Hexorb item in their decomp projects. This feature was inspired by the Pokémon Center Clerk found in Pokémon Run and Bun. This is for use in...
  7. N

    [PokeYellow] Translate the English dissassembly into French with a text dump?

    Long time no see, Since the ONLY french language decomps are Red/Blue, I would be willing to translate Pokemon Yellow as well as the Gen 2 games in French, but there's a catch... I need to extract the text from "Pokemon Jaune" plus "Pokemon Or, Argent & Cristal" in order to replace the English...
  8. Gelatino

    Emerald hack: REGIUS: An Island Adventure [Full game beta]

    Welcome to REGIUS, an original Pokémon fangame set in an all-new region! Journey through the Regius Archipelago, a series of remote islands steeped in ancient mysteries. The islands are host to a wide variety of ecosystems, from the desert to the lush jungle to an active volcano, and the vast...
  9. S

    [pokeemerald] Auto-Levelling Player Pokémon in Battle Frontier

    I'm looking to implement auto-levelling functionality for the Battle Frontier. For example, when the player selects the 'LV. 50' mode challenge in the Battle Tower, they should be able to select Pokémon of any level as participants, and Pokémon whose level exceeds 50 should have their level...
  10. A

    [Decomps] Pokemon Shelter [Recruitment]

    Of all the Pokemon stories, my favorites are the ones where the heroes are the ones looking out for the wellbeing of Pokemon. Who could forget that episode of the anime where Ash rescues an abandoned Charmander from a rain storm, and which of us hasn't wanted to cuddle and soothe the poor baby...
  11. dancerheatrand

    [EXPANSION] POKEDEX ERROR

    Recently I was configuring the pokedex, and as I will only add some specific species to those that come originally, because I deactivated several, however doing tests a bug occurs which I do not know if it is new but you can see it in the photos, for these tests I had activated the 4th...
  12. GhostZ

    [SOLVED] Pokeemerald Expansion, Overworld Expansion + Dynamic Overworld Palette system (Guidance Needed)

    Hi Guys, I have recently moved over from Binary to Decomp and I'm loving the flexibility. I'm basically trying to get a pretty solid base decomp to build my custom game on that will need it's own sprites and tiles. I'm using the latest Pokeemerald Expansion repo because of all the features...
  13. S

    [pokeemerald] Sprites and GPU Registers Updating at Different Rates?

    I might be in way over my head here but I've sloppily pulled together some code to prototype a scrollable list of moves for each species in the Pokédex. I've also added the relevant move type sprite icon alongside each move in the list - I've added these as sprites rather than background tiles...
  14. A

    Pokémon Peram (Peridot & Amethyst) Recruitment!

    Hello everyone, Aaisu here! I've decided to make a recruitment post to get things going faster, so... Poke Peram is currently looking for people who can do the following: Spritework (battle sprites, title screen, overworlds, tilesets and so on) Composing/SFX Scripting/Coding Please keep in...
  15. A

    Pokémon Peram (Peridot & Amethyst)

    Hi, I'm Aaisu! Formerly known as JSwizzle86 - and I'm working on Pokeemerald romhacks based in Australia (or Belgenia) called Pokémon Peridot & Pokémon Amethyst Versions! I originally had a working build for it - but somehow I crashed the rom beyond repair (in a constant debug mode state) and...
  16. riddley

    Emerald hack: Pokemon Emerald: Johto Edition (Version 1.1)

    Pokemon Emerald: Johto Edition Documentation (Locations, Trainers, FAQs) 📖 What is this hack? This is an Emerald rom hack, where the original game's Pokemon have been replaced with those from the Johto pokedex (with some modifications). The goal is to create a refreshed experience compared...
  17. M

    Emerald hack: Pokémon Emerald++

    Introducing: Pokémon Emerald++ Emerald++ is my first ever ROM hack based on the pokeemerald decomp. Thanks to everyone who contributes to it (and the expansion)! I couldn't have done this without that foundation. I started this ROM hack back in August as a fun way to learn the ins-and-outs of...
  18. Ofcsmith

    [pokeemerald] can’t recompile the freshly downloaded pokeemerald decomp

    Hello everyone! It's been a very long time since I've last been active on pokecommunity but recently I have been hit with a wave of interest to get up and try my hand at making a Pokemon Emerald ROM Hack! I have decided to go the decompile route as I've heard it's easier and more user friendly...
  19. M

    [Solved] [Script] Custom Special and Event Triggering - goto_if_set bugging out?

    Hi All, This is my first post looking for debug help, so I apologize if I do this incorrectly. I want to have a custom event trigger in May's Room during the night hours (Jirachi appears, player gets to catch it, etc.). I've written a special function IsNight that checks if the...
  20. X

    A couple of tips for the new game aspect of Emerald modding.

    Here are some tips for changing certain aspects of new game in Emerald. To change Birch's speech: 1. Open birch_speech.inc at data > text 2. Find the string you want to change. 3. Change it! This is the easiest mod you can perform here. To change the Pokemon that Birch sends out during the...
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