Waudby
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![[PokeCommunity.com] Pokémon Odyssey: TCA [PokeCommunity.com] Pokémon Odyssey: TCA](https://www.spheredev.org/~waudby/screenshots/logo.png)
BOOM!! BIG UPDATE!!Saturday, 18/04/2009
Made In Sphere.
Okay so for the past few weeks (or is it months now?), I've been promising a big update on "Pokémon Odyssey: Episodes" for everyone, so here we go - it's not quite what you were expecting in a new thread hey? :P
Before we get into the bulk of the update, I just wanna take a quick time out and thank the people that have made this update and the game possible.
First and foremost, Riceeman, He has been a massive asset to the update and will continue to help the game all through it's production. He's always been very supportive of everything I do in the game. So when I went to him about the update, he was really excited about helping out. You could say he was a massive part of the driving force behind this :P
Secondly, Cipher, He has helped work on some of the details of the update, making sure everything sounds as official as possible.
I'd like to thank Kyledove for some of the tiles and also the style that the game takes. Thanks to Vampire://Krimm for the original banner designs and also the ideas for the CSS.
I'd also like to thank Radnen and Rhuan, for the help that they have given me throughout the cause of development.
A big thanks to Fangking as well for the awesome logo :)
And the most important people are obviously you the fans, without you the game wouldn't be what it is today.
Okay now onto the details :P
What have all these hints been about...
We decided we would try and create a small level of buzz and anticipation before the update was revealed, so that people were really looking forward to it - hopefully we succeeded in getting people's attention :P
Okay so some of you may have easily guessed it from the clues and others may have missed them, or just stumbled in here.
But what we have decided to do is something a bit different in the fan game world - we're ditching the real life Pokémon, and opting for Trading Cards.
That's right, Pokémon Odyssey, has become, Pokémon Odyssey: Trading Card Adventure.
There were a lot of different reason for this, the main one being, I grew tired of games that all looked the same, this was an obvious move to originality. I spoke to Riceeman and he seemed to want to be part of this, so we put our skills together and designed some fun Pokémon Cards to be used in game. It's been a really good experience collaborating with Riceeman, we've had a few laughs and have really enjoyed hinting and teasing everyone.
So hopefully the rest of this update will live up to your expectations :D
So how will this work..
So now since this is such a big change, the way things work in-game have changed somewhat.
The overworld and tiles will remain the same style, but with new tiles to fit the new ideas. This will include a Card Shop, Tournament House and also few other hidden surprises :P
The storyline has also changed as well, it still retains it's more fun outlook, favouring playability over epic-ness.
And the most obvious change would clearly be the Battle System.
Now onto the media...
![[PokeCommunity.com] Pokémon Odyssey: TCA [PokeCommunity.com] Pokémon Odyssey: TCA](https://www.spheredev.org/~waudby/screenshots/screenshot%202009.04.17%2012.00.12.0992.png)
![[PokeCommunity.com] Pokémon Odyssey: TCA [PokeCommunity.com] Pokémon Odyssey: TCA](https://www.spheredev.org/~waudby/screenshots/new1.png)
![[PokeCommunity.com] Pokémon Odyssey: TCA [PokeCommunity.com] Pokémon Odyssey: TCA](https://www.spheredev.org/~waudby/screenshots/new2.png)
![[PokeCommunity.com] Pokémon Odyssey: TCA [PokeCommunity.com] Pokémon Odyssey: TCA](https://www.spheredev.org/~waudby/screenshots/new3.png)
As you can see, this just shows you a small amount of the battle system. You've already seen screenshots of the maps from before the update, and as much hasn't changed we're keeping the newer bits secret for the next update :P
The first screen is just showing the basic battle area, with the Decks, the Bench, Discard Pile. Please note it will also show the prize card pile.
The next shot shows the hand screen and the basic grass energy card, sprited by yours truly.
The next screen is just the same but showing the Pikachu card, it seems to have become our mascot card :P
And the last screen shot shows the system for picking where to place a Basic Pokémon Card onto the bench.
How will the story work...
Obviously we can't do the same kind of story lines as what most fan games do now. It's hard to stp world domination was trading cards after all.
We had to think long and hard about a convincing story line for the game. And while the story still isn't 100% set in stone we have got a good idea of what we want to do.
You start of as just a teenager living in a small town. You and a friend have finally saved up enough money to go and purchase you basic starter deck.
You are given the choice of the Growth Spurt Deck ,the grass starter deck, the Heat Flare Deck, the fire starter deck and the Tidal Surge Deck, the water starter deck.
After buying the cards, you step outside, only to be confronted by a group of older card collectors, they steal your friends new deck and you challenge the leader to a card game - this is the easy tutorial battle. After winning your friend gets his deck back and you journey back home.
We got stuck for ideas at this stage of planning until we decided - why not have a TCG tournament like in real life.
So this is what we are going to do. You will travel around the region, playing against other collectors trying to win enough TCP, or Trading Card Points, to enter the Entry Stage of the big annual tournament.
On the way things aren't just that simple, there'll be puzzles for you to solve, people to help out. We hope to make this a new and exciting fan-game.
Feature List...
• All 493 Pokémon available in card form, with multiple versions of some.
• Brand new card details designed by Riceeman and Cipher.
• Custom built decks by the team.
• Constantly updating Booster Packs just like in real life.
• The chance to have a TCG match with a friend online.
• A fun to play story line, that at it's core is very light hearted.
• Brand new card details designed by Riceeman and Cipher.
• Custom built decks by the team.
• Constantly updating Booster Packs just like in real life.
• The chance to have a TCG match with a friend online.
• A fun to play story line, that at it's core is very light hearted.
Hopefully you've enjoyed this update and it has surprised you. We really can't wait to show you more of what we have in store but for now, you'll just have to wait :P
Until next time :D
~Waudby and Riceeman~
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