JX Valentine
Your aquatic overlord
- 3,277
- Posts
- 21
- Years
- Harassing Bill
- Seen Aug 19, 2020
Note: Sign-ups are still OPEN. However, we're now taking SUs in our OOC thread.
The Introduction
Welcome to the first forum-based RPG I've GMed on PC in, well, awhile. Some of you might recognize me from the fanfiction forums, although it's not the first time I've ventured into the RP forums. The following is a game inspired by the book Ender's Game by Orson Scott Card, only more like a couple musical numbers away from being an actual parody of the way the Battle School works. Anyway, feel free to join, ask questions, enjoy the game, whatever.
And sorry for the tl;dr first post. You'll really need every bit of this information. I promise.
Story
Slowly, you wake up. It's dark, and it's difficult to make out anything about your room. You have a pounding headache. A strange, metal bracelet is attached to your arm, and you can't take it off. There are other people here, but no one knows where they are either or how they got there. In a nearby wall, you can see a window. Though your body feels almost too heavy to stand, you get up and force yourself to move towards it. When you look out of it, you can see the face of a barren planet.
Soon after you arrive, a robot enters the room and explains your situation. On Earth, you somehow caught the attention of the people who maintain this ship. (This may be because you excelled in certain fields, or it may be because you happened to be walking down a particular street one day.) So, you and all the others aboard the station known as Eos were chosen by a mysterious group called the Benefactors in order to hone your talents so that you may eventually protect Earth. From what, you're never told.
Instead, you're given a crystal that contains one Pokémon partner. You're given a silver uniform trimmed with the color of your team. You're given a team, or the group of people in the room with you at the time, all of whom are there to help each other and serve as a family. And then, you're given the Battlefield: a vast, empty room in the middle of Eos where you, your partner, and your teammates will compete against nine other teams for a group of artifacts called Fragments. You're told that if you win, you'll move on to the next trial, but if you lose, you'll be sent back to Earth.
It might seem fun at first, and your teammates are excited. Yet, you can't help but notice that something seems odd about this whole ordeal. The games start out innocent enough, but they turn harder and more vicious with each round you survive. The Benefactors are never seen, and they very rarely speak to you outside of explaining the next game. Lastly, you can't help but look down at the barren planet and wonder just where in the universe you actually are.
Any attempts to break into the system and discover more about Eos are, strangely, not thwarted. What do they want from you and the others? What actually happens to the people who disappear? Where are you?
All those questions, and you feel like you have only a limited amount of time to answer them. After all, it may be your team that gets ejected next.
How to Play
Rules
1. Basic RP rules apply. No godmodding, no powergaming, no drama over the game, keep OOC and IC separate, no Mary Sues, talk to each other in order to develop plot, that sort of thing.
- 1a. Yes, you might excel at something. No, you're still not allowed to have a Mary Sue.
2. Additionally, all PC rules apply.
3. Please be active. There's probably going to be a lot of characters, and in order to move along in the plot, we need all of you to work together to keep it going. Anyone who's not active may just be ejected with the rest of their team.
4. Games will usually occur on weekends unless they carry over to weekdays due to length and complexity. As in, be prepared to be active on weekends, with the rest of the week free for you to interact with anyone you want (even people who aren't on the same team as yours).
5. This is a literate game. Chatspeak and barely readable posts will not be taken seriously.
6. Any other questions you may have will be answered in the Q&A. Please read them as well.
The Game
On Friday night (EST), the GM will announce the next game. (There are seven of these in total, and they can be anything from Capture the Flag to a scavenger hunt to an all-out Pokémon melee.) You and your team must move to the Battlefield, where the game explanation and rules will be described. Once that's completed, the Battlefield will shift in appearance (and, for that matter, gravity), and it's your job to complete the objectives given to you before the other teams eliminate all of your players either by disabling your partner, you, or both through battling, cheap shots, or other creative uses of the environment and situation. (Yes, this is a vicious game. It's full of backstabby goodness.) Once a team is completely eliminated, they're removed from the battlefield. The first one to do so is automatically in last place, while the one to complete the objectives and survive the entire round without being eliminated receives the Fragment and first pick. (The team in last place not only gets ejected but also gives up one teammate for each of the surviving teams.) In other words, the first-place winner gets the Fragment and the best player of the team in last place. The remaining members of the team in last place are ejected from Eos.
The bracelets on your wrist mark your status as a player. They're your ID tags, your Poké Balls, and your closet. Basically, for most things, you can press your bracelet against a scanner to identify yourself. You can point your bracelet at your Pokémon to recall them. And, more importantly, if you press a certain button on the bracelet, a silver goo will suddenly come out and cover most of your body. When it resolves, you'll be wearing an insulated, tight, silver uniform trimmed with your team's colors on the shoulders, top part of the back and chest, and arms. Additionally, it'll give you a helmet in your team's colors, complete with a visor that serves as a computer to track your opponents and take data from your surroundings. All of this crappy description adds up to, basically, the fact that your bracelet is your henshin wand. Don't you feel manly?
Now, your Pokémon partner. You get only one that you can choose OOC. (IC, your character has no choice; whatever they get is completely random, as is their placement on a team.) While there's no set levels (as in, we don't make note of it in the game), every round that you and your partner survive, your Pokémon gains five levels. So, for example, your partner starts off at level 1. After winning a round, your Pokémon will be boosted to level 6. Hence, by the end of the game, your Pokémon should be at level 41.
But wait! That's not high enough for your Pokémon to fully evolve, isn't it? Don't worry. In the downtime between games, you have the ability to roam the entirety of Eos. There's a training room somewhere on the station where you and your Pokémon can go to train and gain one level per visit. As in, you need to go in the training room, train for a bit, and leave to gain one level, then go back after interacting with other character to do it again to gain another. There's also other rooms where you might be able to find evolution stones and trade machines in order to get the Pokémon you want, but you need to haggle with the NPC bots in order to set up an evolution.
Other than that, in your downtime, you're free to roam the station as much as you'd like. In fact, you're encouraged to do so because there's tons of fun little plots you could be having, either as a result of interacting with other characters or because you're really getting the feeling there's something wrong here. There's certain doors that can't be opened, however, and on the computers located throughout Eos, there's certain files you can't access. Or, at least, you can't get to them without a bit of skill and cleverness. Luckily, that's part of the reason why you're here.
Signing Up
When signing up, just fill in the profile below. You may choose your starter and team from the ones under Team below. As a note, no, you can't take any starter that has already been claimed, but you're free to join any team you'd like, even if there's someone already on it.
Name: Character name. Full name, nickname, both, I don't care.
Age: Your character must be 15 or older. Sorry, but do you think you'd be noticed by some mysterious group of folks if you just started on your Pokémon journey?
Gender: Male or female. Check your pants. You've got something there.
Normal Appearance: Four lines minimum. No pictures; those will be rejected on sight. Yes, you have normal Earth clothes as well. Unless you were naked when you were abducted. (At which point, it kinda sucks to be you.)
Battle Appearance: For some of you, transforming into your battle uniform might change your appearance slightly. Other than the uniform described above, what do you look like? Temporary changes (gaining of sunglasses, randomly gaining makeup and jewelry, or putting your hair up, for example) only. No disappearing/reappearing tattoos, piercings that you don't already have, or hair/eye color changes. This field is completely optional.
Personality: Four lines minimum. Be as detailed as possible. The Benefactors will want to exploit the crap out of this one.
History: Four lines minimum. Detail your character's life on Earth. This also serves as an occupation field, so tell us what you were doing for a living before randomly getting abducted by the Benefactors.
Team: Pick a color. Any color.
Pokémon Partner: All you need here is a Pokémon species from the list below, but if you want to give your partner a bit more detail (personality, gender, name, et cetera), feel free to do so here.
Other Things To Know: Is your character allergic to pollen? Vegan? Afraid of clowns? Jewish? Talk about whatever else the above doesn't cover for as long as you want.
Writing Sample: Just to make sure you're literate, give us a taste of how you play.
Teams
Each team is represented with not only a color but also, initially, a type specialty. Likewise, each team has a leader called a captain, whose duty is to plan the strategies for each round as well as take care of the rest of the team.
For a full listing of active teams and available starters, click here.
Spoiler tags for supplemental material from here on out. Click to get a better idea of what you're looking at.
Q&A
Q. So, what do we do here?
A. You've got three goals:
1. Survive.
2. Find out why you're getting creeped out by being here (other than, you know, being forced to fight against other people in weird and twisted games).
3. Figure out why you need to be trained to protect Earth. As in, why is Earth even in danger?
Q. Can I reserve a spot?
A. Technically, there's no reservations because there's no maximum number of spots that this game has. So, I won't respond to "reserve!" posts because, well, you don't really need to worry about it.
Q. When does the game start?
A. The game starts when there's a total of five people signed up to play.
Q. How many characters can I have?
A. If you think you can play them all, as many as you'd like.
Q. Do the levels matter for anything other than when I can evolve my Pokémon?
A. No. Your Pokémon already knows pretty much any move it's capable of learning via leveling up or hatching by default. (TMs/HMs are bought through a system of points. Read the description of Eos to find out where to earn points and how to spend them.)
Q. OMG you forgot (insert Pokémon here)!
A. No, I didn't. The criteria for choosing which Pokémon could be chosen as partners went as follows: no legendaries, nothing that can't travel easily on floors, nothing that weighed a ton/couldn't fit in the corridors, and nothing that couldn't evolve by any means. This narrowed things down considerably.
The only exception to this rule has to do with the only team besides Violet and White to have one type: Black. The reason why is because according to all of these rules (and the rule mentioned below about how Violet takes on every Pokémon family that's at least part Flying), Black Team would only have three possible starters. Opening up Black Team to pretty much everything Dark-type broadened the selection considerably.
And for anyone who says I didn't put Eevee in White Team, look at Black Team. Yes, again, this means that that Eevee will only evolve into Umbreon. You're in space, and the robots are faulty. Why wouldn't it?
Q. Why is Azurill part of Blue Team? Isn't it Normal? And why is Stunky part of Black Team when its primary type is Poison?
A. The rest of Azurill's family are Water-types. Also, the Stunky family is part Dark, so it falls under the "anything that's almost completely Dark and can walk on land was thrown into Black Team" rule.
Q. Why is (insert Pokémon here) in Violet Team? Isn't it (insert type here)?
A. All Pokémon families that have Flying as their secondary type are classified as Flying according to this system. Note I said "Pokémon families." As in, every Pokémon of that family needs to be part Flying. This is why you have Pokémon like Scyther and Togepi being classed in other teams, even if they start out as/evolve into Pokémon that are part Flying. The exception to this is Murkrow, which was grouped in Black Team for the reasons mentioned in the question about forgotten Pokémon.
Don't ask why I didn't just decide to not include a team that specializes in Flying-types. The math was complicated enough as it is with every type in.
Q. OMG MY TEAM GOT EJECTED WHAT DO I DO?
A. Relax. Chances are, you'll be transferred to another team, even if the robots decide to bend the rules because the Benefactors like you for some reason. Alternatively, if you just want your character to play by the rules, now's a good time to grab a fresh profile. There's a ton of team members that aren't going to be named, so feel free to decide you were there all along.
Q. Are signups going to be closed after the game starts?
A. No. As stated above, there's ways to get in the game, even if the game's in full motion. Eos is a big place with a lot of people, so it's perfectly logical for you to come in and say, "'Sup, guys?"
Q. Who's going to win?/What's on the Fourth Floor?/Other random questions about secrets this intro post didn't tell me!
A. Ah-ah-ah. No cheating.
Q. Why are the captain slots in the team section blank?/Can I be a team captain?
A. The captain slots are blank because there are no captains yet. If you want to try to apply as a captain, mention that you want the position somewhere in your post and follow up with an amazing character application.
Q. What canon is this?
A. Anime, seemingly present-day.
As an added bonus, if you want to request to have canon characters appear on Eos, you're free to do so. Unless you specify a team or take them as your own characters, however, their placement will be randomized. Likewise, they'll all be NPCs (unless, again, you've taken them as your own character) and therefore controlled by yours truly.
Q. Can I app for a canon character?
A. If you think you can pull it off, go for it.
Q. I've got a Pokémon that evolves by happiness/during the day/in Mt. Coronet. Will it evolve?
A. Happiness evolutions may occur after the first round its current form fights in. So, for example, if you have a Pichu, it will be able to evolve if you can make it past the first round. If you have a Golbat that evolved from your Zubat in round three, it needs to fight and win the fourth round to be able to evolve.
Daytime evolutions and other time-based evolutions will still occur without a problem, under the same conditions. The exception is still Eevee. Don't ask why.
Mt. Coronet evolutions such as Nosepass to Probopass will need to occur in the training rooms. Why? Break into the Zeroth Floor sometime, and you might get an answer.
Approved Characters
A full listing of our current cast is located on our OOC thread.
The Introduction
Welcome to the first forum-based RPG I've GMed on PC in, well, awhile. Some of you might recognize me from the fanfiction forums, although it's not the first time I've ventured into the RP forums. The following is a game inspired by the book Ender's Game by Orson Scott Card, only more like a couple musical numbers away from being an actual parody of the way the Battle School works. Anyway, feel free to join, ask questions, enjoy the game, whatever.
And sorry for the tl;dr first post. You'll really need every bit of this information. I promise.
Story
Slowly, you wake up. It's dark, and it's difficult to make out anything about your room. You have a pounding headache. A strange, metal bracelet is attached to your arm, and you can't take it off. There are other people here, but no one knows where they are either or how they got there. In a nearby wall, you can see a window. Though your body feels almost too heavy to stand, you get up and force yourself to move towards it. When you look out of it, you can see the face of a barren planet.
Soon after you arrive, a robot enters the room and explains your situation. On Earth, you somehow caught the attention of the people who maintain this ship. (This may be because you excelled in certain fields, or it may be because you happened to be walking down a particular street one day.) So, you and all the others aboard the station known as Eos were chosen by a mysterious group called the Benefactors in order to hone your talents so that you may eventually protect Earth. From what, you're never told.
Instead, you're given a crystal that contains one Pokémon partner. You're given a silver uniform trimmed with the color of your team. You're given a team, or the group of people in the room with you at the time, all of whom are there to help each other and serve as a family. And then, you're given the Battlefield: a vast, empty room in the middle of Eos where you, your partner, and your teammates will compete against nine other teams for a group of artifacts called Fragments. You're told that if you win, you'll move on to the next trial, but if you lose, you'll be sent back to Earth.
It might seem fun at first, and your teammates are excited. Yet, you can't help but notice that something seems odd about this whole ordeal. The games start out innocent enough, but they turn harder and more vicious with each round you survive. The Benefactors are never seen, and they very rarely speak to you outside of explaining the next game. Lastly, you can't help but look down at the barren planet and wonder just where in the universe you actually are.
Any attempts to break into the system and discover more about Eos are, strangely, not thwarted. What do they want from you and the others? What actually happens to the people who disappear? Where are you?
All those questions, and you feel like you have only a limited amount of time to answer them. After all, it may be your team that gets ejected next.
How to Play
Rules
1. Basic RP rules apply. No godmodding, no powergaming, no drama over the game, keep OOC and IC separate, no Mary Sues, talk to each other in order to develop plot, that sort of thing.
- 1a. Yes, you might excel at something. No, you're still not allowed to have a Mary Sue.
2. Additionally, all PC rules apply.
3. Please be active. There's probably going to be a lot of characters, and in order to move along in the plot, we need all of you to work together to keep it going. Anyone who's not active may just be ejected with the rest of their team.
4. Games will usually occur on weekends unless they carry over to weekdays due to length and complexity. As in, be prepared to be active on weekends, with the rest of the week free for you to interact with anyone you want (even people who aren't on the same team as yours).
5. This is a literate game. Chatspeak and barely readable posts will not be taken seriously.
6. Any other questions you may have will be answered in the Q&A. Please read them as well.
The Game
On Friday night (EST), the GM will announce the next game. (There are seven of these in total, and they can be anything from Capture the Flag to a scavenger hunt to an all-out Pokémon melee.) You and your team must move to the Battlefield, where the game explanation and rules will be described. Once that's completed, the Battlefield will shift in appearance (and, for that matter, gravity), and it's your job to complete the objectives given to you before the other teams eliminate all of your players either by disabling your partner, you, or both through battling, cheap shots, or other creative uses of the environment and situation. (Yes, this is a vicious game. It's full of backstabby goodness.) Once a team is completely eliminated, they're removed from the battlefield. The first one to do so is automatically in last place, while the one to complete the objectives and survive the entire round without being eliminated receives the Fragment and first pick. (The team in last place not only gets ejected but also gives up one teammate for each of the surviving teams.) In other words, the first-place winner gets the Fragment and the best player of the team in last place. The remaining members of the team in last place are ejected from Eos.
The bracelets on your wrist mark your status as a player. They're your ID tags, your Poké Balls, and your closet. Basically, for most things, you can press your bracelet against a scanner to identify yourself. You can point your bracelet at your Pokémon to recall them. And, more importantly, if you press a certain button on the bracelet, a silver goo will suddenly come out and cover most of your body. When it resolves, you'll be wearing an insulated, tight, silver uniform trimmed with your team's colors on the shoulders, top part of the back and chest, and arms. Additionally, it'll give you a helmet in your team's colors, complete with a visor that serves as a computer to track your opponents and take data from your surroundings. All of this crappy description adds up to, basically, the fact that your bracelet is your henshin wand. Don't you feel manly?
Now, your Pokémon partner. You get only one that you can choose OOC. (IC, your character has no choice; whatever they get is completely random, as is their placement on a team.) While there's no set levels (as in, we don't make note of it in the game), every round that you and your partner survive, your Pokémon gains five levels. So, for example, your partner starts off at level 1. After winning a round, your Pokémon will be boosted to level 6. Hence, by the end of the game, your Pokémon should be at level 41.
But wait! That's not high enough for your Pokémon to fully evolve, isn't it? Don't worry. In the downtime between games, you have the ability to roam the entirety of Eos. There's a training room somewhere on the station where you and your Pokémon can go to train and gain one level per visit. As in, you need to go in the training room, train for a bit, and leave to gain one level, then go back after interacting with other character to do it again to gain another. There's also other rooms where you might be able to find evolution stones and trade machines in order to get the Pokémon you want, but you need to haggle with the NPC bots in order to set up an evolution.
Other than that, in your downtime, you're free to roam the station as much as you'd like. In fact, you're encouraged to do so because there's tons of fun little plots you could be having, either as a result of interacting with other characters or because you're really getting the feeling there's something wrong here. There's certain doors that can't be opened, however, and on the computers located throughout Eos, there's certain files you can't access. Or, at least, you can't get to them without a bit of skill and cleverness. Luckily, that's part of the reason why you're here.
Signing Up
When signing up, just fill in the profile below. You may choose your starter and team from the ones under Team below. As a note, no, you can't take any starter that has already been claimed, but you're free to join any team you'd like, even if there's someone already on it.
Name: Character name. Full name, nickname, both, I don't care.
Age: Your character must be 15 or older. Sorry, but do you think you'd be noticed by some mysterious group of folks if you just started on your Pokémon journey?
Gender: Male or female. Check your pants. You've got something there.
Normal Appearance: Four lines minimum. No pictures; those will be rejected on sight. Yes, you have normal Earth clothes as well. Unless you were naked when you were abducted. (At which point, it kinda sucks to be you.)
Battle Appearance: For some of you, transforming into your battle uniform might change your appearance slightly. Other than the uniform described above, what do you look like? Temporary changes (gaining of sunglasses, randomly gaining makeup and jewelry, or putting your hair up, for example) only. No disappearing/reappearing tattoos, piercings that you don't already have, or hair/eye color changes. This field is completely optional.
Personality: Four lines minimum. Be as detailed as possible. The Benefactors will want to exploit the crap out of this one.
History: Four lines minimum. Detail your character's life on Earth. This also serves as an occupation field, so tell us what you were doing for a living before randomly getting abducted by the Benefactors.
Team: Pick a color. Any color.
Pokémon Partner: All you need here is a Pokémon species from the list below, but if you want to give your partner a bit more detail (personality, gender, name, et cetera), feel free to do so here.
Other Things To Know: Is your character allergic to pollen? Vegan? Afraid of clowns? Jewish? Talk about whatever else the above doesn't cover for as long as you want.
Writing Sample: Just to make sure you're literate, give us a taste of how you play.
Teams
Each team is represented with not only a color but also, initially, a type specialty. Likewise, each team has a leader called a captain, whose duty is to plan the strategies for each round as well as take care of the rest of the team.
For a full listing of active teams and available starters, click here.
Spoiler tags for supplemental material from here on out. Click to get a better idea of what you're looking at.
Spoiler:
Eos
As far as you can tell, Eos is a long, sophisticated ship orbiting a strange, barren planet. There's three floors that you can access, along with the giant Battlefield attached to the ship's rear. The following is a list of rooms you know of:
Third Floor
The Barracks: There are ten of these in total, one for each team. Each are equipped with single, twin-sized beds with hard mattresses. There's also a small compartment in each headboard that holds a miniature computer, a small notebook, and whatever other possessions you might want to keep in them. These compartments lock and can't be opened unless the owner's bracelet is pressed against it.
The Bathrooms: Between each barrack is a bathroom that can be used by the teams on either side of them. All of them are unisex and equipped with the basic necessities: showers, sinks, toilets, and mirrors. Toiletries are available in compartments on either side of the sink much like the ones in the barracks' headboards. Scan one door with your bracelet to claim it.
The Room(?): There's a door at the end of the hall labeled with a language you probably can't read. It's locked. Wanna break in anyway?
Second Floor
The Mess Hall: A large room filled with ten, long tables lined with chairs. At the far end of the room, there's a window, behind which is the kitchen. Robots stand at this window, read information from the bracelet of each player, and distribute packages containing a meal. Attempting to go up for seconds results in a rejection: the robots scan the bracelets to keep track of who came through already. Next to this window is a garbage chute.
The Infirmary: If you or your Pokémon get hurt, chances are, you'll end up here. The Infirmary is staffed by robots, just like the rest of the ship, programmed with extensive medical knowledge. There's machinery and beds here designed to help a player heal quickly, and cabinets filled with medical supplies are stationed throughout the room. The latter are usually accessible only by robots, but it's not difficult to break into them, either.
The Common Room: A large room where most people go to socialize. There's couches and games all over the place, plus a small area in the back manned by robots. This small area contains machines that distribute evolution stones, TMs, HMs, and items needed to evolve a small number of Pokémon on the ship, but in order to get at them, one needs to arrange for a special card from one of the robots.
The prices in the machines are as follows:
Evolution Stones: 2 points
Evolution Hold Items: 3 points
TMs: 4 points
HMs: 6 points
Pass to the Link Machines: 2 points
Food Items: 3 points (Includes poffins, drinks, et cetera. Some can double as healing items in the Battlefield.)
The Library: For the bookworms, intellectuals, and suspicious players, the library is actually a computer room filled with rows of computers that can be used to access a variety of materials. A lot of these are about Earth knowledge, but playing around with the computers may reveal more about other players and Eos than anyone on the ship would be willing to tell you.
First Floor
The Training Rooms: A catacomb of rooms in the belly of the ship. At first, each of these rooms are barren and lack gravity, like a miniature Battlefield. However, once a player programs a regimen into the room's computer, they can participate in anything they choose in order to exercise themselves and hone their skills in preparation for the larger games. These rooms can hold up to eight people at a time.
Another reason to go to the training rooms? Every completed session gives a player two points to spend in the Common Room. These points are recorded in the bracelets of the room's occupants and can be read by the robots upstairs. The robots will give the player temporary cards that can be used in the vending machines to access items they could use to "upgrade" their Pokémon. (See prices under the Common Room's entry for more details.)
Zeroth Floor
The Engine Room: Equipment needed for life support and maintaining orbit. It's apparently not among the player-accessible areas, although it's theoretically possible to reach it.
Fourth Floor
According to the maps, there's a fourth floor. The maps don't label what's on it, however.
Fragments
As prizes for winning each round, a team gets one clear crystal called a Fragment. Likewise, if that team is ejected, all of the Fragments they've collected will be transferred to the team that won for the round. Each Fragment supposedly represents a different aspect of the human spirit that the team has mastered through their efforts in the game, with each Fragment being (in no particular order):
Knowledge
Strength
Wisdom
Hope
Imagination
Courage
Unity
It's the team captain's duty (among other things) to hold this Fragment in a second bracelet around their other wrist.
Move Rules
As implied throughout this post, your partner is capable of using any move they can learn by leveling up or through breeding right off the bat. Likewise, they can be taught various moves once you earn points to buy the appropriate TMs and HMs.
However, certain moves have problems attached to them. Some can't be used because you'll kill everyone on the ship if you do. Some can't be used in certain places because it'd really hurt. And some just need a bit of clarification. Hence:
Banned Moves
- Solarbeam (Indoors?)
- Earthquake (Shaking the floor of a spaceship = bad idea.)
- Fissure (See above.)
- Dig (If you don't know why this is banned, watch Mystery Science Theater 3000: The Movie for a demonstration.)
- Explosion and Selfdestruct (Why would you want to when you have one Pokémon and only so much metal between you and the vacuum of space?)
- Sketch
- Spite (No PP in this game.)
- Sandstorm, Hail, Rain Dance, and Sunny Day (Weather? On a spaceship?)
- Magnitude (Once again, the "On a spaceship?" argument.)
- Baton Pass (To what?)
- Recycle
- Imprison
- Dive (Where?)
- Healing Wish (You can try, but who's getting the HP?)
- Natural Gift (No berries.)
- Pluck
- Trump Card (No PP.)
- Last Resort (Uh, if you want to go through the entire move list, sure, but…)
- Earth Power (…On a spaceship?)
- Draco Meteor (Or, you could, but this would kill everyone onboard.)
- All legendary-only moves (even through Metronome)
Restricted Moves
- Fly and Sky Attack (Cannot be used in the training rooms. The ceilings are pretty low down there.)
- Sand-Attack (Cannot be used in arenas where there is no sand or dirt. Obviously.)
- Rock Throw and all other attacks that require the use of rocks (Also cannot be used in arenas where there are none or any heavy objects that can be used to substitute.)
- Poison Gas and Smog (The Battlefield has great ventilation. The training rooms… not so much.)
- Ingrain (Cannot be used on any floor that don't have any layer of dirt covering the bottom. Occasionally, the Battlefield gains a thin layer of such during games.)
- Mud Sport (Cannot be used in arenas where there's nothing to make mud.)
Environment-Related Moves
- Morning Sun, Synthesis, and Moonlight will all heal the user an equal amount of health. Which will be vague, yes, but you get the point.
- Nature Power will always be Swift.
- Secret Power will always induce paralysis.
- Weather Ball will be a Normal-type move.
As far as you can tell, Eos is a long, sophisticated ship orbiting a strange, barren planet. There's three floors that you can access, along with the giant Battlefield attached to the ship's rear. The following is a list of rooms you know of:
Third Floor
The Barracks: There are ten of these in total, one for each team. Each are equipped with single, twin-sized beds with hard mattresses. There's also a small compartment in each headboard that holds a miniature computer, a small notebook, and whatever other possessions you might want to keep in them. These compartments lock and can't be opened unless the owner's bracelet is pressed against it.
The Bathrooms: Between each barrack is a bathroom that can be used by the teams on either side of them. All of them are unisex and equipped with the basic necessities: showers, sinks, toilets, and mirrors. Toiletries are available in compartments on either side of the sink much like the ones in the barracks' headboards. Scan one door with your bracelet to claim it.
The Room(?): There's a door at the end of the hall labeled with a language you probably can't read. It's locked. Wanna break in anyway?
Second Floor
The Mess Hall: A large room filled with ten, long tables lined with chairs. At the far end of the room, there's a window, behind which is the kitchen. Robots stand at this window, read information from the bracelet of each player, and distribute packages containing a meal. Attempting to go up for seconds results in a rejection: the robots scan the bracelets to keep track of who came through already. Next to this window is a garbage chute.
The Infirmary: If you or your Pokémon get hurt, chances are, you'll end up here. The Infirmary is staffed by robots, just like the rest of the ship, programmed with extensive medical knowledge. There's machinery and beds here designed to help a player heal quickly, and cabinets filled with medical supplies are stationed throughout the room. The latter are usually accessible only by robots, but it's not difficult to break into them, either.
The Common Room: A large room where most people go to socialize. There's couches and games all over the place, plus a small area in the back manned by robots. This small area contains machines that distribute evolution stones, TMs, HMs, and items needed to evolve a small number of Pokémon on the ship, but in order to get at them, one needs to arrange for a special card from one of the robots.
The prices in the machines are as follows:
Evolution Stones: 2 points
Evolution Hold Items: 3 points
TMs: 4 points
HMs: 6 points
Pass to the Link Machines: 2 points
Food Items: 3 points (Includes poffins, drinks, et cetera. Some can double as healing items in the Battlefield.)
The Library: For the bookworms, intellectuals, and suspicious players, the library is actually a computer room filled with rows of computers that can be used to access a variety of materials. A lot of these are about Earth knowledge, but playing around with the computers may reveal more about other players and Eos than anyone on the ship would be willing to tell you.
First Floor
The Training Rooms: A catacomb of rooms in the belly of the ship. At first, each of these rooms are barren and lack gravity, like a miniature Battlefield. However, once a player programs a regimen into the room's computer, they can participate in anything they choose in order to exercise themselves and hone their skills in preparation for the larger games. These rooms can hold up to eight people at a time.
Another reason to go to the training rooms? Every completed session gives a player two points to spend in the Common Room. These points are recorded in the bracelets of the room's occupants and can be read by the robots upstairs. The robots will give the player temporary cards that can be used in the vending machines to access items they could use to "upgrade" their Pokémon. (See prices under the Common Room's entry for more details.)
Zeroth Floor
The Engine Room: Equipment needed for life support and maintaining orbit. It's apparently not among the player-accessible areas, although it's theoretically possible to reach it.
Fourth Floor
According to the maps, there's a fourth floor. The maps don't label what's on it, however.
Fragments
As prizes for winning each round, a team gets one clear crystal called a Fragment. Likewise, if that team is ejected, all of the Fragments they've collected will be transferred to the team that won for the round. Each Fragment supposedly represents a different aspect of the human spirit that the team has mastered through their efforts in the game, with each Fragment being (in no particular order):
Knowledge
Strength
Wisdom
Hope
Imagination
Courage
Unity
It's the team captain's duty (among other things) to hold this Fragment in a second bracelet around their other wrist.
Move Rules
As implied throughout this post, your partner is capable of using any move they can learn by leveling up or through breeding right off the bat. Likewise, they can be taught various moves once you earn points to buy the appropriate TMs and HMs.
However, certain moves have problems attached to them. Some can't be used because you'll kill everyone on the ship if you do. Some can't be used in certain places because it'd really hurt. And some just need a bit of clarification. Hence:
Banned Moves
- Solarbeam (Indoors?)
- Earthquake (Shaking the floor of a spaceship = bad idea.)
- Fissure (See above.)
- Dig (If you don't know why this is banned, watch Mystery Science Theater 3000: The Movie for a demonstration.)
- Explosion and Selfdestruct (Why would you want to when you have one Pokémon and only so much metal between you and the vacuum of space?)
- Sketch
- Spite (No PP in this game.)
- Sandstorm, Hail, Rain Dance, and Sunny Day (Weather? On a spaceship?)
- Magnitude (Once again, the "On a spaceship?" argument.)
- Baton Pass (To what?)
- Recycle
- Imprison
- Dive (Where?)
- Healing Wish (You can try, but who's getting the HP?)
- Natural Gift (No berries.)
- Pluck
- Trump Card (No PP.)
- Last Resort (Uh, if you want to go through the entire move list, sure, but…)
- Earth Power (…On a spaceship?)
- Draco Meteor (Or, you could, but this would kill everyone onboard.)
- All legendary-only moves (even through Metronome)
Restricted Moves
- Fly and Sky Attack (Cannot be used in the training rooms. The ceilings are pretty low down there.)
- Sand-Attack (Cannot be used in arenas where there is no sand or dirt. Obviously.)
- Rock Throw and all other attacks that require the use of rocks (Also cannot be used in arenas where there are none or any heavy objects that can be used to substitute.)
- Poison Gas and Smog (The Battlefield has great ventilation. The training rooms… not so much.)
- Ingrain (Cannot be used on any floor that don't have any layer of dirt covering the bottom. Occasionally, the Battlefield gains a thin layer of such during games.)
- Mud Sport (Cannot be used in arenas where there's nothing to make mud.)
Environment-Related Moves
- Morning Sun, Synthesis, and Moonlight will all heal the user an equal amount of health. Which will be vague, yes, but you get the point.
- Nature Power will always be Swift.
- Secret Power will always induce paralysis.
- Weather Ball will be a Normal-type move.
Q&A
Q. So, what do we do here?
A. You've got three goals:
1. Survive.
2. Find out why you're getting creeped out by being here (other than, you know, being forced to fight against other people in weird and twisted games).
3. Figure out why you need to be trained to protect Earth. As in, why is Earth even in danger?
Q. Can I reserve a spot?
A. Technically, there's no reservations because there's no maximum number of spots that this game has. So, I won't respond to "reserve!" posts because, well, you don't really need to worry about it.
Q. When does the game start?
A. The game starts when there's a total of five people signed up to play.
Q. How many characters can I have?
A. If you think you can play them all, as many as you'd like.
Q. Do the levels matter for anything other than when I can evolve my Pokémon?
A. No. Your Pokémon already knows pretty much any move it's capable of learning via leveling up or hatching by default. (TMs/HMs are bought through a system of points. Read the description of Eos to find out where to earn points and how to spend them.)
Q. OMG you forgot (insert Pokémon here)!
A. No, I didn't. The criteria for choosing which Pokémon could be chosen as partners went as follows: no legendaries, nothing that can't travel easily on floors, nothing that weighed a ton/couldn't fit in the corridors, and nothing that couldn't evolve by any means. This narrowed things down considerably.
The only exception to this rule has to do with the only team besides Violet and White to have one type: Black. The reason why is because according to all of these rules (and the rule mentioned below about how Violet takes on every Pokémon family that's at least part Flying), Black Team would only have three possible starters. Opening up Black Team to pretty much everything Dark-type broadened the selection considerably.
And for anyone who says I didn't put Eevee in White Team, look at Black Team. Yes, again, this means that that Eevee will only evolve into Umbreon. You're in space, and the robots are faulty. Why wouldn't it?
Q. Why is Azurill part of Blue Team? Isn't it Normal? And why is Stunky part of Black Team when its primary type is Poison?
A. The rest of Azurill's family are Water-types. Also, the Stunky family is part Dark, so it falls under the "anything that's almost completely Dark and can walk on land was thrown into Black Team" rule.
Q. Why is (insert Pokémon here) in Violet Team? Isn't it (insert type here)?
A. All Pokémon families that have Flying as their secondary type are classified as Flying according to this system. Note I said "Pokémon families." As in, every Pokémon of that family needs to be part Flying. This is why you have Pokémon like Scyther and Togepi being classed in other teams, even if they start out as/evolve into Pokémon that are part Flying. The exception to this is Murkrow, which was grouped in Black Team for the reasons mentioned in the question about forgotten Pokémon.
Don't ask why I didn't just decide to not include a team that specializes in Flying-types. The math was complicated enough as it is with every type in.
Q. OMG MY TEAM GOT EJECTED WHAT DO I DO?
A. Relax. Chances are, you'll be transferred to another team, even if the robots decide to bend the rules because the Benefactors like you for some reason. Alternatively, if you just want your character to play by the rules, now's a good time to grab a fresh profile. There's a ton of team members that aren't going to be named, so feel free to decide you were there all along.
Q. Are signups going to be closed after the game starts?
A. No. As stated above, there's ways to get in the game, even if the game's in full motion. Eos is a big place with a lot of people, so it's perfectly logical for you to come in and say, "'Sup, guys?"
Q. Who's going to win?/What's on the Fourth Floor?/Other random questions about secrets this intro post didn't tell me!
A. Ah-ah-ah. No cheating.
Q. Why are the captain slots in the team section blank?/Can I be a team captain?
A. The captain slots are blank because there are no captains yet. If you want to try to apply as a captain, mention that you want the position somewhere in your post and follow up with an amazing character application.
Q. What canon is this?
A. Anime, seemingly present-day.
As an added bonus, if you want to request to have canon characters appear on Eos, you're free to do so. Unless you specify a team or take them as your own characters, however, their placement will be randomized. Likewise, they'll all be NPCs (unless, again, you've taken them as your own character) and therefore controlled by yours truly.
Q. Can I app for a canon character?
A. If you think you can pull it off, go for it.
Q. I've got a Pokémon that evolves by happiness/during the day/in Mt. Coronet. Will it evolve?
A. Happiness evolutions may occur after the first round its current form fights in. So, for example, if you have a Pichu, it will be able to evolve if you can make it past the first round. If you have a Golbat that evolved from your Zubat in round three, it needs to fight and win the fourth round to be able to evolve.
Daytime evolutions and other time-based evolutions will still occur without a problem, under the same conditions. The exception is still Eevee. Don't ask why.
Mt. Coronet evolutions such as Nosepass to Probopass will need to occur in the training rooms. Why? Break into the Zeroth Floor sometime, and you might get an answer.
Approved Characters
A full listing of our current cast is located on our OOC thread.
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