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So with ORAS out I thought I'd try and take a shot at ORAS OU, so made a team for it. It's doing ok so far, but obviously it could use some improvement because when do I ever make good teams lol.
Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Impish Nature
- Defog
- Roost
- Whirlwind
- Foul Play
Provides hazard removal, phazing support, and resists Ghost and Dark and is immune to Ground, which sounds like good things things to have when the next member is....
Mega Metagrossu @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- ThunderPunch
- Earthquake
While base 110 Speed is nice I'm not sure what Mega Metagrossu needs a +Speed nature for (feel free to correct me), and while base 145 Attack is also nice, I feel like it needs moar. Thunder Punch because **** Slowbro and bulky Water types (and Smogon recommending Grass Knot is bizarre to me).
Mamoswine @ Focus Sash
Ability: Oblivious
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Ice Shard
- Icicle Crash
Basically guaranteed SR set-up at the start of the match. Ice Shard is also nice to have because I'm sure Mega Sceptile and Mega Mence are gonna be popular. Lotta people don't seem to expect this one either; lotta people try using Taunt on it.
Keldeo-Resolute @ Expert Belt
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Calm Mind
- Secret Sword
- Hidden Power [Ghost]
Set-up sweeper wallbreaker pony thing. Idk if HP Ghost is normal or not, but I threw that on there because I don't need Mega Slowbro wallin' my ass.
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Hyper Voice
- Heal Bell
- Wish
- Protect
Because getting statused sucks.
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Earth Power
- Dragon Pulse
- Ancient Power
It's kinda hard to not use Heatran, when it has a nice bunch of resistances and immunities and Fire STAB is useful. Dragon Pulse is for Dragons that like to wall Heatran's other moves, Ancient Power works off of Heatran's better offensive stat and still deals a hefty chunk to Mega Zard Y and Talonflame, particularly Bulk Up Talonflames.
.....So, there it is. I'm sure that there's something wrong with the team, so help would be appreciated.
![[PokeCommunity.com] 1st ORAS OU team [PokeCommunity.com] 1st ORAS OU team](https://img3.wikia.nocookie.net/__cb20140111171433/es.pokemon/images/d/d0/Mandibuzz_XY.gif)
Mandibuzz (F) @ Leftovers
Ability: Overcoat
EVs: 248 HP / 136 Def / 108 SpD / 16 Spe
Impish Nature
- Defog
- Roost
- Whirlwind
- Foul Play
Provides hazard removal, phazing support, and resists Ghost and Dark and is immune to Ground, which sounds like good things things to have when the next member is....
![[PokeCommunity.com] 1st ORAS OU team [PokeCommunity.com] 1st ORAS OU team](https://th08.deviantart.net/fs70/150/f/2014/191/8/d/mega_metagross_by_phatmon66-d7q3q48.png)
Mega Metagrossu @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- ThunderPunch
- Earthquake
![[PokeCommunity.com] 1st ORAS OU team [PokeCommunity.com] 1st ORAS OU team](https://img2.wikia.nocookie.net/__cb20131025172734/es.pokemon/images/5/58/Mamoswine_XY.png)
Mamoswine @ Focus Sash
Ability: Oblivious
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Ice Shard
- Icicle Crash
Basically guaranteed SR set-up at the start of the match. Ice Shard is also nice to have because I'm sure Mega Sceptile and Mega Mence are gonna be popular. Lotta people don't seem to expect this one either; lotta people try using Taunt on it.
![[PokeCommunity.com] 1st ORAS OU team [PokeCommunity.com] 1st ORAS OU team](https://img3.wikia.nocookie.net/__cb20140131093948/pokemon/images/3/39/Keldeo_Resolute_Forme_XY.gif)
Keldeo-Resolute @ Expert Belt
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Calm Mind
- Secret Sword
- Hidden Power [Ghost]
Set-up sweeper wallbreaker pony thing. Idk if HP Ghost is normal or not, but I threw that on there because I don't need Mega Slowbro wallin' my ass.
![[PokeCommunity.com] 1st ORAS OU team [PokeCommunity.com] 1st ORAS OU team](https://img2.wikia.nocookie.net/__cb20131229160159/winxclubfanon/images/4/4d/Sylveon_XY.gif)
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Hyper Voice
- Heal Bell
- Wish
- Protect
Because getting statused sucks.
![[PokeCommunity.com] 1st ORAS OU team [PokeCommunity.com] 1st ORAS OU team](https://img2.wikia.nocookie.net/__cb20140111150512/es.pokemon/images/8/87/Heatran_XY.gif)
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Earth Power
- Dragon Pulse
- Ancient Power
It's kinda hard to not use Heatran, when it has a nice bunch of resistances and immunities and Fire STAB is useful. Dragon Pulse is for Dragons that like to wall Heatran's other moves, Ancient Power works off of Heatran's better offensive stat and still deals a hefty chunk to Mega Zard Y and Talonflame, particularly Bulk Up Talonflames.
.....So, there it is. I'm sure that there's something wrong with the team, so help would be appreciated.
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