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TwilightBlade

All dreams are but another reality.
  • 7,288
    Posts
    17
    Years
    TwilightBlade's Graphics

    Listed newest to oldest.
    Please don't ask for requests.
    Please ask if you wanna use one.
    Please C&C; many are saved as PSD still.
    Please don't die from overflow of Pokemon/Anime.

    signatures
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    100 x 100 icons
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    150 x 150 icons
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    Large pieces
    Green Hill Zone theme
    Shiny Whimsicott and Jumpluff theme
    Link from LoZ theme
    FFXIII theme
    Fujiwara no Mokou from Touhou theme
    Sonic theme





     
    Last edited:
    wooooow. er'thang here is brilliant! *_____*
    i'm lovin' your style, it's a beauty.
    keep it uppp! ;)

    Spoiler:
     
    I like your signiture by the way. Anyways I'm really in love with these photography, I'm more in love with the older ones rather than the newer ones (I dont know why I am but just am, please don't take this the wrong way). My favorite one is the Eruption Typhlosion due to the way the color scheme is on it.


    :t354:TG
     
    Not super big rate only because I can't choose a couple to talk about. :P

    So your first like 4 Pokemon ones are really good, however in the Foretress and Garchomp ones, I'd actually consider having the flow going the other direction for both of them. The Garchomp tag still looks great as it is, but it feels a little bit off, and the Foretress one feels quite unbalanced and off to be honest. But yeah, the effects and colours and everything are great! The Scizor one is, in my opinion, the best out of those couple, but yeah.

    riserise.png
    This one could have been so very amazing if the colours were a little more interesting. The effects, depth and just general composition are stunning, and the only real thing I can see that let's it down is the colour palette, and not because it is necessarily bad, it is just such a common and overused colour scheme and it feels a bit generic because of it. Also perhaps it is a little over contrasted, but not too bad.

    assassinbanner.png
    This one is probably my favourite of the lot just because of the amazing colour scheme you've got happening and the whole tag is really sharp and crisp without looking low quality from over sharpening. That's actually a fairly tough stock to work with as well because it is quite symmetrical and doesn't give you much help in terms of flow, but your approach actually works really well and keeps it interesting.

    There isn't really much I can tell you to work on, simply because you don't have any overarching issues or things that are consistent. If you have off colours in one, you have amazing in another and etcetera. I guess maybe that is something to work on, being more consistent. I'm assuming they are from newest to oldest, and your improvement is pretty impressive, however even the newer ones still have some little minor things. That Oddish one for example, really not an amazing piece in a few aspects, however your others more than make up for it. I don't know how long you spend on each piece, but l would recommend try spending a little more time just fiddling and playing around with your effects and colours and everything before you confirm it and move on. Try as many possibilities until you find something you either love, or just seems to work better than anything else.

    Hopefully that wasn't too harsh towards the end, but yeah, you are a very good artist, very good at that typical sort of forum aesthetic. Maybe try moving on to more real life stocks however as well, just because that's the next step and you have nearly all cartoon / anime. But yeah, keep up the amazing work, and just try spend a little more time with your pieces!
     
    @~*!*~Tatsujin Gosuto~*!*~: Heya! Thanks, sometimes I prefer my old style since I would do the background first. Nowadays, I don't plan out the background until mid-late within the process. This really stumps for an hour on some pieces. @w@

    @dragonomega: Bacon! Hi, and thanks for the compliments. Those are some of my favorites too. ^^

    @moments.: I appreciate your extensive rate! You're not harsh at all. I'm hoping that my future works will reflect your comments (and if they don't, I guess I deserve a beating to the head for not properly incorporating the feedback >x<).

    I'd definately agree about the flow in Garchomp, but as for Forretress, I tried to play on some Gyro Ball attack effect. I'll be sure to fill in more of the piece too and better balance the work. Thank you for the comments about my approach to sometimes difficult renders.. I do pressure myself as I use a lotta flat/cartoon renders. ~_~

    I wasn't aware of how inconsistent my work could be... I do play around in PS for hours and can end up with 30+ color adjustment layers. I always change something until I say "wow" for the first time..

    Don't tell Troggy I intentionaly half-butted his banner because he prefers Vileplume over Bellossom!


    Here's an update. I tried some more interesting colors and lower contrast (still using cartoon stocks until I sort out my celebrities / real people stocks)

    update
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    You're so forceful. >:C

    Anyway, the Sonic one is nice, but I think the effects around his legs are a bit much? :x I'm not good at CC and graphics words. x_x But like I said on MSN it's really good and I prefer the text one.

    Togekiss one is cute. Idek what the other one is.

    Cute umbrella.

    Blade, you're still good at graphics! >:C
     
    Oh, wow, I'm really sorry, I don't know what to say knowing like nothing about graphics or anything.

    Uhm so from someone who doesn't know anything about this points of view I think they're excellent, you're really good at this and uh keep it up I guess?
     
    Spoiler:

    The big issue with this tag is how you've blended. Just not enough. The render you have inserted doesn't really work with the background much at all. You need to put some effects over the render, and not reduce the opacity too much, otherwise it just looks like noise which isn't really attempting to go with the flow of the render. In addition, the tag is really busy and the flow isn't really going anywhere. The effects don't follow the direction of the flow. The drop shadow on the render seems really obvious and unnecessary. The texture in the background is really low quality and it doesn't go with the style of the render.

    Another thing I dislike about the tag in general, is the colour scheme which isn't exactly the best. The reds and blues really clash, you need to think about your colour scheme, this red is a nice palette but the blues you've chosen are a little off putting. Work with your colour adjustments a bit more, and also don't be afraid to use gradient maps.

    Spoiler:

    This wouldn't be so bad if it wasn't over sharpened. The effects seem quite nice. But the only thing I could recommend in that way is that you need to be less lazy with your smudging. If you're going to make it obvious, you should follow through and be more consistent with it. If you're gonna make a smudgy tag, make one, otherwise, using smudge effects like this aren't always the best idea. What I do like about this though is the colours, if they weren't so overly bright they would be quite pretty. So I recommend bringing down the brightness and possibly work on your contrast here. The effects are mostly going in the direction of the flow, the big issue I see is the clipping mask effect furthest right, it's going in a different direction to the render itself.

    The piece lacks a little depth also. I can see work put into the focal point and the effects around it, but you're seriously lacking in much depth in the background. This could be done with textures, C4D's, brushing and so on. But here it seems just like a blank canvas in the background, for the most part.

    Spoiler:

    One thing I need to recommend that you do, is start using IRL stocks. Because the textures and effects you use never suit sugi styled stocks at all. Reason being is that those types of stocks are quite flat and look a lot more 2 dimensional than your effects. This adds to a bit of a clash in style. The effects are quite good, but you see, the render kind of ruins the composition of the tag. However, one of your issues is with blending your effects with the background too. You need to make sure, that your tag doesn't just look like you have a background, a render, then your effects. You need to make it so that you can fit all your effects and your focal point into one tag where they blend together and look like a well composed piece. You need to try and make your pieces don't look too detached.

    Your colours in this are a little too flooded. I believe this is due to a use of gradient maps which ended up being too heavy. But in addition, I don't think I like the background much at all. Again it doesn't really suit your render or your effects, and you've failed to blend anything into it. Overall, the composition isn't too bad, but you have neglected blending a lot. And again, your flow is a little all over the place. The C4D is going at a different angle to the direction your render is going in, and you need to make sure it is, otherwise it just doesn't flow at all.

    Spoiler:

    All these flat stocks are absolutely killing you. Not a fan of this at all. You haven't really followed in the direction of the render again. There's a complete lack of depth. You attempted to blend, but the right arm, it needs better blending here too. There's a lack of addition of depth in the background. The render isn't the best though, the problem with them like this, is that they don't really allow you to play with lighting or colour too much without getting really messed up and looking lower quality.

    The colours are decent. But, the render is killing you, again, 3D effects, and 2D render. I don't think a dark background really suits this tag, or most of these tags as I think that the anime and cartoon renders usually support lighter tags.

    Spoiler:

    Don't abuse Birth of a Hero, it's already abused haha. Anyway, the text placement could be a lot better, it's not actually needed, but since this was probably a request I know it's not so easy to incorporate. This whole 3 render thing doesn't work though. Don't take a tag request if it has more than one focal point unless you're making a collage style tag. There's actually some decent flow here, but that's all I can really draw from this one. One thing I will recommend to you though is to not brng down opacity of C4D's, usually, they tend to work better in their normal form. Effects like that can end up looking a little cheap and forced. So again, your choice of focals is really killing your tag. And again, I'm sure it's just a request. But you should do more tags for yourself and not just for others, otherwise you'll never head in a direction you wish to go in.

    Spoiler:

    It's extremely difficult to spot the focal point here. She's way too bright, as is the tag overall. Therefore there's a lack of clarity here. I think this has some fundamentals of a good tag other than that. Again you're lacking some detail in the background, and your C4D's need to be shifted a little to fit with the direction of the render a little better. Put some C4D's just going over the focal a little in places too. But it's too bright and sharpened and it's hard to tell the effects from the focal point in most places. But this looks like it would have been a much better tag than some of your previous and it would be good to see you continue working like that. As I say, just work with the clarity. That's a very important dynamic of graphics. So just keep at it.

    Spoiler:

    The dimensions for this tag are rather odd. It needs to be a tiny bit less tall and quite a bit thinner. It's overly wide, which has left you with a bunch of empty space on the left hand side of the tag. However, this one isn't looking all bad. You have a better choice of stock here, but I'm afraid the semi-opaque C4D isn't working. As I said a while back, you need avoid doing that with C4D's, they're usually not meant to be used like that. What this lacks is any sense of atmosphere, it feels very empty and unfinished. And again, the background is lacking that sense of depth I mentioned earlier. I'm gonna sound like a broken record but a lot of your mistakes are common across your work. I'm not a big fan on the colour, I think you could have spent some time making the tag a bit more tidy and also making the colours a bit softer. But again, better choice of stock. Just work on the notes I added.

    Spoiler:

    Again, you've got the double focal going on here, which really doesn't work. The effects aren't too bad, a bit iffy on colour but that's all really. But when you have two focals like this, it just makes the eye jump all over the place and that is what you need to avoid happening. I would take out those renders and that text and add in a new render that would go with your effects, and bring down the brightness. Because again, you just have this clash in style. These pieces of art never really work in the environment you created behind them.

    Spoiler:

    The notes I mentioned above, can be applied to all three of these. The one I like in particular however, is the Zebra one (I forget his name). The effects are really good, and you have a good sense of consistency here. Again, the focal could be better, the colours don't really match those of the effects and the focal looks a little "dirty". That's because you have some excess effects or textures over his face which are blurring him a little.

    Spoiler:

    The flow is a little all over the place, and your use of effects too. If you picked a number of effects in the same sort of style it would have been better. You see, that lightning effect doesn't go with this tag very well. The brightness of the tag overall is also a little high again. His face is covered by the brightness. This makes the clarity lower again. Again, depth, lowering opacity of effects etc. can be applied here. But the big thing is the text. It should be closer to the focal, which is the face, and not way over to the right somewhere. Text is meant to work in conjunction with the focal point.


    Spoiler:

    This is better, again though your canvas size is a little large. This would work better if it was smaller. But you have some good colour going on here. The only thing I'll mention is the brightness, it's too high again. Get some more C4D's behind her and in the foreground to get more depth, and make sure you don't go monotone, as this is looking a little so. Add a little contrast and complimenting colours and you should be good.

    Spoiler:

    Also like a lot about this one. The liquifying effects look pretty nice, and there's a decent sense of depth. Again though, the focal is a but bad to work with. And the C4D's having lowered opacity is still a bad idea. The text looks better, but it should be closer to the focal again. And for the rest, just kind of apply earlier comments. But don't use drop shadows, they rarely work.

    Overall, you have some good and bad points, but just a lot of bad habits. I implore you to use IRL stocks and renders, and avoid doing many requests because they're killing you. Try getting some new fonts, and don't make your tags so bright. I'm sure you probably feel overwhelmed with this already so I'll stop talking now. But don't be dis-heartened, just take the advice and try iron out those kinks, because a lot of your stuff is pretty class. And what I see earlier in the gallery is pretty amazing. These ones just feel forced and spewed out. Due to taking requests.
     
    Gav has covered pretty much everything I could've said and even more. But yeah, just general stuff I'd like to say to you:

    You incorporate some really nice effects into your works. There isn't a lack of effects in any of your works, which is a very good thing. Most people have problems with them but you're a natural at them. But yeah, too many of 'em can kill a tag. https://i.imgur.com/VkzfG.png <-- This one has some nice effects but the focal is hard to spot. Oh, and stay away from making tags where there's more than one focal. Those tags are VERY difficult to pull off. They might work in LPs but not in tags. Also, try not to depend solely on Gradient Maps. Rely on Selective Colors too. ;)

    https://i.imgur.com/xTPer.png
    ^ I love this one, by the way. <3; And your sonic tag too.

    Edit: https://i254.photobucket.com/albums/hh85/ShiningAngelX/Grafix/scizorbr.png <--- THIS OMG. <3
     
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