Lord Yawgmoth
Lord of all Phyrexia
- 292
- Posts
- 16
- Years
- Phyrexia
- Seen Jul 6, 2013
This team has been winning consistently for me, so I'd like to see what you people think. Platinum move tutors used.
Gyarados @ Leftovers
Jolly; 252 Atk, 252 Spe, 6 Hp
Intimidate
Waterfall
Dragon Dance
Stone Edge
Earthquake
Typical DDancer Gyarados. Jolly to help me outrun Electivire and other Electric types.
Cacturne @ Focus Sash
Adamant; 252 Atk, 252 Spe, 6 Hp
Sand Veil
Sucker Punch
Swords Dance
Destiny Bond
Counter
Swords Dance as opponent switches, then use Sucker Punch if it's something like Azelf or Gengar. Counter if it's Infernape or something along those lines. Cacturne is still dangerous, even with 1 hp, because of Sucker Punch. Use Destiny Bond on Bulky Waters or Blissey, if they come in to hit the finishing blow.
Zapdos @ Choice Specs
Modest; 252 SpAtk, 252 Spe, 6 Hp
Pressure
Thunderbolt
Heat Wave
Hidden Power (Ice)
Extrasensory
With a monstrously high Special Attacking power and most bases covered, this Zapdos is hard to switch safely into. Extrasensory hits Super Effective on Gengar and such. Heat Wave eats up Metagross and Scizor.
Donphan @ Leftovers
Impish; 252 Hp, 126 Atk, 132 Def
Sturdy
Earthquake
Ice Shard
Stealth Rock
Rapid Spin
With two important Pokémon that take 25% from Stealth Rock, a Rapid Spinner is necessary. Hp EVs allow Donphan to survive a light beating while he spins. Stone Edge takes care of overconfident Gyarados who come in to dance. Ice Shard hits Salamence and speedy Fliers fairly hard, and lets Donphan get in one last blow.
Metagross @ Wide Lens
Adamant; 252 Atk, 252 Hp, 6 Def
Clear Body
Bullet Punch
Meteor Mash
Thunderpunch
Earthquake
Wide Lens allows more reliable Mashes, and more variety. A lot of people make the mistake of thinking he's Choice, so they switch in Gyarados or something similar, which promptly gets a 10,000 volt punch to the face. Bullet Punch makes up for my lack of speed, and Metagross is tough enough to take being slapped around a bit.
Snorlax @ Leftovers
Careful; 168 Hp, 100 Atk, 102 Def, 150 SpDef
Thick Fat
Curse
Return
Earthquake
Crunch
Curselax. EV Spread allows me to still hit fairly hard while Cursing, but also allows defensive capabilities. Careful so I can switch into Starmie and Zapdos better.
Gyarados @ Leftovers
Jolly; 252 Atk, 252 Spe, 6 Hp
Intimidate
Waterfall
Dragon Dance
Stone Edge
Earthquake
Typical DDancer Gyarados. Jolly to help me outrun Electivire and other Electric types.
Cacturne @ Focus Sash
Adamant; 252 Atk, 252 Spe, 6 Hp
Sand Veil
Sucker Punch
Swords Dance
Destiny Bond
Counter
Swords Dance as opponent switches, then use Sucker Punch if it's something like Azelf or Gengar. Counter if it's Infernape or something along those lines. Cacturne is still dangerous, even with 1 hp, because of Sucker Punch. Use Destiny Bond on Bulky Waters or Blissey, if they come in to hit the finishing blow.
Zapdos @ Choice Specs
Modest; 252 SpAtk, 252 Spe, 6 Hp
Pressure
Thunderbolt
Heat Wave
Hidden Power (Ice)
Extrasensory
With a monstrously high Special Attacking power and most bases covered, this Zapdos is hard to switch safely into. Extrasensory hits Super Effective on Gengar and such. Heat Wave eats up Metagross and Scizor.
Donphan @ Leftovers
Impish; 252 Hp, 126 Atk, 132 Def
Sturdy
Earthquake
Ice Shard
Stealth Rock
Rapid Spin
With two important Pokémon that take 25% from Stealth Rock, a Rapid Spinner is necessary. Hp EVs allow Donphan to survive a light beating while he spins. Stone Edge takes care of overconfident Gyarados who come in to dance. Ice Shard hits Salamence and speedy Fliers fairly hard, and lets Donphan get in one last blow.
Metagross @ Wide Lens
Adamant; 252 Atk, 252 Hp, 6 Def
Clear Body
Bullet Punch
Meteor Mash
Thunderpunch
Earthquake
Wide Lens allows more reliable Mashes, and more variety. A lot of people make the mistake of thinking he's Choice, so they switch in Gyarados or something similar, which promptly gets a 10,000 volt punch to the face. Bullet Punch makes up for my lack of speed, and Metagross is tough enough to take being slapped around a bit.
Snorlax @ Leftovers
Careful; 168 Hp, 100 Atk, 102 Def, 150 SpDef
Thick Fat
Curse
Return
Earthquake
Crunch
Curselax. EV Spread allows me to still hit fairly hard while Cursing, but also allows defensive capabilities. Careful so I can switch into Starmie and Zapdos better.