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Sounds like Garchomp would be a good choice for me, but I know I'll never abandon Pickles!
Dig is such an awesome move, probably one of the best in the game I think, and I know this may seem silly but I actually find the visual of the fin coming towards you quite scary!
I very much like how they made the pictures for the combos appear one after the other, looks way better than having them all just sitting there like they were in the thread in the workshop.
Oh yeah, something I did not mention in my guide that I just thought of to mention now is that Sand Tomb cancel mixups are something all Garchomp players should incorporate into their play if they haven't already. Sand Tomb canceling I'm pretty sure gives you more potential mix-up options than just about anything else in Garchomp's moveset. And mixups are a pretty powerful thing really.