My experience is actually the opposite this gen with stall. Stall has a number of boosts this gen compared to last, namely less overall threats to deal with, which encompasses most importantly; no megas, less defoggers to deal with and less magic bouncers (msable) to worry about so i find it massively easier to keep hazards up too. Things like Corsola are also a massive boost to it. Plus you can use Dugtrio to trap things which are annoying. :P Sure its lost some stuff like Chansey/Skarm etc but you can be creative to work around the things its lost. Its also gained some cool utility mons like Corvi too.
see: https://www.smogon.com/forums/threads/stall-team-peaked-1840.3659094/
and
https://www.smogon.com/forums/threads/earfquake-stall-peaked-1-2007-elo.3658209/
etc