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5th gen ideas for names pokemon attacks etc if they have one which we want

new types


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But you know a forgotten Pokemon that DOES need an evo? Furret



Well not really, it is pretty okay I guess now

Jynx needs an evo as much as I dislike it and to make things fair with her since Electabuzz and Magmar have gotten an evolution


:t354:TG

 
the cross breading sounds kewl... lol skarm and bliss being able to breed to creat skarmbliss baby...lol but they arn't in the same egg gruop :( lol
 
Or maybe a cross between Froslass and Skarmory... *mainly used for annoying waffle-san, because those are hos two least favorite Pokemon*

Or a cross between Sentret and Zigzagoon.
 
i would hold a bonfire to burn copies of pokemon if i ever saw a Dusk/Cress or a Skarmbliss crossbreed
 
CressNoir, it would be evil. Also, Egg Moves only be transferred by males, should change.

males passing moves is part of the breeding system. If you take that out, then theres no strategy to breeding anymore. its just poppin out babies with any move you want. I'm gonna say not wanting only males to pass moves is just being lazy...
 
Yeah! A Jynx evolution would be cool!

Name: Can't think of one...:(
Type: Ice/Psychic
Ability: Levitate/ Deep Freeze* (Fire type moves have power cut by half)
Description: Like Jynx, but with long, long straight hair that flows below her feet (feet?), thinner and the dress swirls into a point. Oh yeah...and it floats

Stats:
HP: 70
Att: 55
Def: 55
Sp.att: 125
Sp: Def: 100
Speed: 100

Meh...too tired to think of a moveset.............:(
 
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Glass type, eh?...hmmm...I don't think it would work, wouldn't it be just like the steel type? Weak to ground, fighting and fire? :\
 
I was thinking a Sun or Star type.

Strong Against:
Dark
Flying
Steel
Poison

Weak Against:
Psychic
Fighting
Water

Types That Are Strong Against It:
Psychic
Electric
Fire
 
Sun/Star types are basically the light type which has already been slaughtered on this thread, i'm sorry!
 
Moves:

Psychic: Critical point/Psychic meltdown:
45% accuracy, but 10% chance of user fainting.


One hit KO

Description: The user focuses its psychic energy with all its might and desperately assaults the foe. It may also cause the user to faint.

Amplify: Special attack sharply rises

Description: The user takes a moment to strengthen its psychic energies, sharply raising its Sp. Atk.

Brainfreeze (corny, I know): 50 damage, 33% chance of paralysis

Description: The user pinpoints and slows down the enemy's nervous system, inflicting damage and possibly paralysis.


Psycho assault (another corny name): User attacks for 2-3 turns (special). 130 damage per attack

The user enters a state of instability in which it repeatedly assaults the enemy. Because it puts such a strain on the user's mind, it leaves them paralyzed after finished.

Dark:

Cruelty

40 power

User's attack sharply rises, but enemy's attack also rises (only one stage).

Description: The user beats the foe in a humiliating fashion, enraging the attacker but also angering the enemy.



Normal:

Recon - Enemy's evasiveness sharply falls

The user examines the field and attempts to locate the enemy. It sharply reduces the foe's evasion stat.

Balance - Causes enemy's attack and defense to lower/raise to mean level.

The user inflicts a wave of energy which brings the foe's attack and defense to a midpoint.


Repellent - User is immune to bug type moves for five turns.

The user secretes a strong substance which negates the power of bug type moves for five turns.

Rock: Crash Course

140 power

User attacks for 2-3 turns then faints

Swinging limbs and flinging boulders, the user rampages for 2-3 turns but subsequently faints from exhaustion.


Asteroid Bomb - Special attack, 120 damage, but lowers user's sp. atk one stage

The user summons an asteroid which strikes the foe with terrible power and accuracy. It also lowers the user's special attack one stage.

Steel - Bullet storm

30 x the number of hits (2-5)

The user fires a storm of metallic projectiles. The amount of damage varies.

Pendulum

Hits twice, 50 damage for each, 90% accuracy for each (similar to bonemerang I guess). 10% chance of lowering defense.

The user summons a pendulum which hits the enemy twice. It may crush the foe enough to lower its defense.

Meteoric Cannon -

150 damage, no recharge, but lowers attack two stages

The user fires a large meteor at the enemy. Because this move takes so much energy, the user's attack is lowered two stages.

Fire - Supernova

User faints, 140 damage, 50% chance of burn.

(Now that I read back in the thread, I can see that this was already thought of : ( )


The user explodes in a blaze. This move may also burn the enemy.

Electric: Overload

75 damage

Does double damage to pokemon with volt absorb, Magnet Drive, and Lightning rod (and similar if around).

Description: The user fires a sharp electrical current at the foe. This attack does double damage to enemy pokemon with abilities that allow them to normally absorb electricity.

Pokemon (so far)

Nocturnin: Cacturne Evolution

Grass/Ghost

Ability: Sand Veil

It's cry resembles the howling of a desert sandstorm. Preferring to stay in isolation, it usually likes to avoid confrontation and will only battle if directly threatened. However, it has been said to appear as a silhouette to exhausted travelers.

Molectrom (?): Rotom Evolution

Electric/Ghost

Because this pokemon is made of such volatile molecules, it constantly seeks new energy sources to maintain its stability and can cause havoc without warning.

Exeggutrix: Exeggute F evolution (some separate mechanism would have to be involved)

Grass/Psychic

It's psychic abilities are far more developed than those of Exeggutor, but it succumbs very easily to direct attacks.





Also, a rock type eeveelution could be called 'Calcineon' or 'Mineraleon'.
 
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Shucking (evo of shuckle)

graet shuckle NEEDS an evo because shucle is crap

my idea

shucking (sorry 4 copying ur name)

type
bug/ steel

evolves from shuckle at level 50

yes 50 you have to cope with crapy shuckle until then

al so

pelipper is a bit crap it needs evolution

hydrolican

type water flying

evolves from pelipper with water stone

even though i have a pelipper on pokemon pearl but its mostly just 4 fly and defog

moves:

ground shake

type ground
accuracy 100
power 40
pp 35

slighly shakes the ground to harm foe

basic ground type attack

its ok if ur ground type is under level 20 but it gets rubbish

dragon pwn

1 hit ko

accuracy 100

type dragon

pwnage pwnage pwnage pwnage pwnage pwnage

give the move tutor 999999999999999999999999999 heart scales

is there even that many heart scales in the game?!?!?!??!?!?!??!

omg

its not worth it!
 
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graet shuckle NEEDS an evo because shucle is crap

my idea

shucking (sorry 4 copying ur name)

type
bug/ steel

evolves from shuckle at level 50

yes 50 you have to cope with crapy shuckle until then

al so

pelipper is a bit crap it needs evolution

hydrolican

type water flying

evolves from pelipper with water stone

even though i have a pelipper on pokemon pearl but its mostly just 4 fly and defog

Peliper needs no evo.

None of them need evolutions.

They need more original Pokemon is what they need. >_<
 
shuckle already has the HIGHEST defenses in the game. if anything, it needs a prevo, like a little wormy thing that evolves when traded while holding a hard stone. :P lol
 
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