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A fix for Mode7

  • 1,723
    Posts
    15
    Years
    Alright, I got myself a Animations fix!

    Download the attchment from my second post and follow tutorial.txt, it works fine on the newest essentials.
     
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    Alright, I got myself a COMPLETE FIX EVEN FOR ANIMATIONS!

    Download the attchment and follow tutorial.txt, it works fine on the newest essentials.
     
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    It would be helpful for new PokéCummunity's users if you post the last version of Pokémon Essentials with the NeoMode7 (or the OldMode7).. the whole starterkit with your fixes ^^
     
    What language are you using? And what libraries? As soon as I get more knowledge working with java & C++ I want to try to make one with openGL(c++'s multimedia 3d library).

    I managed to load some vertexes in RMXP with c++ and DirectX, and how I linked it I used poccil's Win32API extension that finds the Window handle.
     
    Where is your example the download? Sorry but I doubt people will download a random file...

    Well, quite doubting. I saw what he did.

    It's got potential once it's a refined, but what about Ho-Oh112's HMode07 (Which he stopped updating)? Have you thought about tinkering with that at all, or are you moving on the straight-up 3D?
     
    Well, quite doubting. I saw what he did.

    It's got potential once it's a refined, but what about Ho-Oh112's HMode07 (Which he stopped updating)? Have you thought about tinkering with that at all, or are you moving on the straight-up 3D?

    Isn't He ho-oh112? I heard it was just two accounts or something. But it does have potential.
     
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